Player Matchup

Jing Wei
Jing Wei
Caps_Tooshie
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ConstantRick
Baron Samedi
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 73L
1,465 Elo+
Party 2
Erlang Shen
Erlang Shen
Yvng_Swzy
Erlang Shen
Level 49
God Stats
1W - 0L
1,710 SR
Queue Stats
8W - 8L
1,470 Elo+
Party 2
Team Averages
Level 71
1,570 SR
1,479 Elo+

VS

Team Averages
Level 46
1,445 SR
1,221 Elo+
He Bo
He Bo
TheWolfBrother
He Bo
Level 75
God Stats
7W - 10L
1,565 SR
Queue Stats
79W - 94L
1,391 Elo+
Solo
Nemesis
Nemesis
scoutduckserlot
Nemesis
Level 27
God Stats
1W - 5L
1,270 SR
Queue Stats
4W - 17L
1,116 Elo+
Party 1
Ymir
Ymir
stewdog11
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Caps_Tooshie
Jing Wei
13
2 / 3 / 15
10,044
837
5,248
6,047
2,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ConstantRick
Baron Samedi
15
9 / 2 / 8
11,536
961
16,364
8,562
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Yvng_Swzy
Erlang Shen
14
8 / 2 / 10
11,391
949
12,500
22,350
15,480
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 3
9,767
814
10,021
13,944
6,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 2
9,853
821
9,801
12,696
7,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
1 / 4 / 3
8,400
700
4,240
12,891
11,364
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
19
Kills
7
7
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Caps_Tooshie
Jing Wei
2
3
15
3.17
W
Baron Samedi
ConstantRick
Baron Samedi
9
2
8
6.5
L
3
9
3
0.5
W
Erlang Shen
Yvng_Swzy
Erlang Shen
8
2
10
6.5
L
3
6
2
0.67
L
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,112
Damage
24,062
36,959
Taken
39,531
22,502
Mitigated
24,935
13,069
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Caps_Tooshie
Jing Wei
5,248
3,333
0
91
6,047
2,437
1,151
3,947
1,936
0
32,478
W
Baron Samedi
ConstantRick
Baron Samedi
16,364
978
3,051
3,860
8,562
4,585
1,018
3,576
4,941
55,073
0
L
10,021
596
198
296
13,944
6,178
28
7,819
6,125
36,731
0
W
Erlang Shen
Yvng_Swzy
Erlang Shen
12,500
6,479
271
5,796
22,350
15,480
627
7,795
14,091
634
32,038
L
9,801
5,209
0
2,087
12,696
7,393
0
5,145
7,551
0
22,589
L
Ymir
4,240
901
0
519
12,891
11,364
0
4,135
8,756
18,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,971
Gold Earned
28,020
130
Minions Killed
88
0
Camps Cleared
0
631,836
Distance Traveled
598,542
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,044
837
48
4
0
221,028
0
W
Baron Samedi
11,536
961
59
5
0
213,056
1
L
He Bo
9,767
814
46
4
0
189,092
0
W
Erlang Shen
11,391
949
23
2
0
197,752
0
L
Nemesis
9,853
821
24
2
0
233,547
0
L
Ymir
8,400
700
18
2
0
175,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role