Player Matchup

Hercules
Hercules
Brendan1018
Hercules
Level 86
God Stats
1W - 1L
1,321 SR
Queue Stats
128W - 112L
1,499 Elo+
Party 1
Vamana
Vamana
HeldaGhoul
Vamana
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,428 Elo+
Party 2
Arachne
Arachne
ImpendingCarnage
Arachne
Level 80
God Stats
3W - 0L
1,753 SR
Queue Stats
55W - 36L
1,548 Elo+
Party 2
Raijin
Raijin
L3v1athany
Raijin
Level 85
God Stats
6W - 5L
1,622 SR
Queue Stats
152W - 127L
1,551 Elo+
Solo
Sol
Sol
Viziionmist
Sol
Level 32
God Stats
33W - 21L
1,591 SR
Queue Stats
116W - 99L
1,453 Elo+
Party 1
Team Averages
Level 68
1,557 SR
1,496 Elo+

VS

Team Averages
Level 90
1,461 SR
1,435 Elo+
Kumbhakarna
Kumbhakarna
Bakerboy5550
Kumbhakarna
Level 128
God Stats
0W - 2L
1,329 SR
Queue Stats
191W - 227L
1,437 Elo+
Party 3
Ao Kuang
Ao Kuang
Gomi2435
Ao Kuang
Level 43
God Stats
2W - 2L
1,793 SR
Queue Stats
78W - 103L
1,429 Elo+
Solo
Achilles
Achilles
NobbTheGoblin
Achilles
Level 117
God Stats
1W - 7L
1,073 SR
Queue Stats
191W - 225L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
PrinceFlumph
Danzaburou
Level 106
God Stats
14W - 10L
1,614 SR
Queue Stats
191W - 227L
1,437 Elo+
Party 3
Scylla
Scylla
SweeTooth2
Scylla
Level 56
God Stats
5W - 7L
1,495 SR
Queue Stats
98W - 129L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brendan1018
Hercules
7
0 / 0 / 1
4,762
433
1,217
4,002
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
HeldaGhoul
Vamana
9
0 / 1 / 1
5,196
472
3,138
5,210
2,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 0 / 2
6,986
635
9,326
10,216
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Raijin
L3v1athany
Raijin
10
1 / 1 / 2
6,026
548
5,984
7,958
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 0
6,130
557
3,760
2,800
1,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bakerboy5550
Kumbhakarna
8
1 / 0 / 0
5,876
534
2,206
8,173
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Gomi2435
Ao Kuang
9
0 / 4 / 1
5,367
488
3,625
11,922
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
NobbTheGoblin
Achilles
11
1 / 1 / 0
6,332
576
4,015
9,324
7,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
PrinceFlumph
Danzaburou
9
0 / 2 / 0
5,503
500
1,818
5,958
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
SweeTooth2
Scylla
9
0 / 2 / 1
5,036
458
4,331
5,702
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
2
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bakerboy5550
Kumbhakarna
1
0
0
1
W
Hercules
Brendan1018
Hercules
0
0
1
0.5
L
Ao Kuang
Gomi2435
Ao Kuang
0
4
1
0.13
W
Vamana
HeldaGhoul
Vamana
0
1
1
0.5
W
5
0
2
6
W
Raijin
L3v1athany
Raijin
1
1
2
2
L
Achilles
NobbTheGoblin
Achilles
1
1
0
1
L
Danzaburou
PrinceFlumph
Danzaburou
0
2
0
0
L
Scylla
SweeTooth2
Scylla
0
2
1
0.25
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,425
Damage
15,995
30,186
Taken
41,079
13,469
Mitigated
22,697
14,519
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bakerboy5550
Kumbhakarna
2,206
436
0
2,101
8,173
6,279
0
2,820
5,353
14,035
0
W
Hercules
Brendan1018
Hercules
1,217
276
99
1,045
4,002
2,025
0
1,255
2,747
0
4,532
L
Ao Kuang
Gomi2435
Ao Kuang
3,625
1,152
0
3,340
11,922
4,476
0
2,099
9,823
40,787
0
W
Vamana
HeldaGhoul
Vamana
3,138
1,120
0
1,820
5,210
2,686
0
0
5,210
0
21,544
W
9,326
6,064
0
6,925
10,216
4,790
0
2,977
7,239
0
58,164
W
Raijin
L3v1athany
Raijin
5,984
685
0
3,035
7,958
2,861
0
5,594
2,364
45,229
0
L
Achilles
NobbTheGoblin
Achilles
4,015
562
0
1,378
9,324
7,447
262
0
8,808
0
42,351
L
Danzaburou
PrinceFlumph
Danzaburou
1,818
233
0
2,117
5,958
2,494
648
2,012
3,946
0
38,481
L
Scylla
SweeTooth2
Scylla
4,331
732
0
922
5,702
2,001
0
2,668
3,034
36,580
0
W
3,760
1,165
0
1,595
2,800
1,107
973
336
2,464
34,049
3,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,100
Gold Earned
28,114
272
Minions Killed
272
0
Camps Cleared
0
941,143
Distance Traveled
1,038,056
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,876
534
18
2
0
209,693
4
W
Hercules
4,762
433
4
0
0
119,892
0
L
Ao Kuang
5,367
488
63
6
0
232,157
0
W
Vamana
5,196
472
35
3
0
178,432
0
W
Arachne
6,986
635
84
8
0
242,371
2
W
Raijin
6,026
548
78
7
0
195,782
2
L
Achilles
6,332
576
60
5
0
212,096
0
L
Danzaburou
5,503
500
74
7
0
180,538
0
L
Scylla
5,036
458
57
5
0
203,572
2
W
Sol
6,130
557
71
6
0
204,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role