Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Inbound420
Awilix
Level 107
God Stats
3W - 4L
1,411 SR
Queue Stats
23W - 18L
1,550 Elo+
Solo
Charon
Charon
Nagato521
Charon
Level 139
God Stats
15W - 13L
1,604 SR
Queue Stats
159W - 150L
1,494 Elo+
Party 2
Neith
Neith
RogerDeBris
Neith
Level 120
God Stats
19W - 14L
1,644 SR
Queue Stats
157W - 86L
1,640 Elo+
Solo
Maman Brigitte
Maman Brigitte
temp-2964838292
Maman Brigitte
Level 146
God Stats
3W - 6L
1,406 SR
Queue Stats
58W - 85L
1,428 Elo+
Solo
Team Averages
Level 124
1,513 SR
1,522 Elo+

VS

Team Averages
Level 164
1,439 SR
1,511 Elo+
Arachne
Arachne
DisYangBoyz
Arachne
Level 242
God Stats
54W - 34L
1,559 SR
Queue Stats
586W - 513L
1,501 Elo+
Solo
Ra
Ra
Lil_RickyX2
Ra
Level 126
God Stats
5W - 9L
1,445 SR
Queue Stats
445W - 416L
1,497 Elo+
Solo
Mulan
Mulan
Lombax25xx
Mulan
Level 154
God Stats
30W - 15L
1,652 SR
Queue Stats
388W - 315L
1,507 Elo+
Party 1
Neith
Neith
TalkativeStorm4
Neith
Level 141
God Stats
3W - 8L
1,272 SR
Queue Stats
101W - 79L
1,532 Elo+
Party 1
Artio
Artio
Thund3rDrag0n9
Artio
Level 159
God Stats
1W - 1L
1,268 SR
Queue Stats
178W - 168L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 3 / 0
7,300
608
9,056
9,100
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Inbound420
Awilix
11
3 / 3 / 1
6,319
527
6,080
9,771
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Nagato521
Charon
10
1 / 1 / 4
6,972
581
6,918
9,076
6,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 1
7,999
667
7,539
8,388
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maman Brigitte
temp-2964838292
Maman Brigitte
10
1 / 7 / 1
5,995
500
9,008
11,980
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DisYangBoyz
Arachne
13
7 / 1 / 3
8,343
695
7,099
14,534
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 3
7,724
644
6,941
8,890
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
13
1 / 1 / 1
7,896
658
5,124
10,571
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 0
7,398
617
7,136
8,295
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 6
6,610
551
4,296
12,450
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
15
15
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
0
0.67
W
Arachne
DisYangBoyz
Arachne
7
1
3
8.5
L
Awilix
Inbound420
Awilix
3
3
1
1.17
W
4
2
3
2.75
W
Mulan
1
1
1
1.5
L
Charon
Nagato521
Charon
1
1
4
3
L
1
1
1
1.5
W
3
2
0
1.5
W
0
2
6
1.5
L
Maman Brigitte
temp-2964838292
Maman Brigitte
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,601
Damage
30,596
48,315
Taken
54,740
20,880
Mitigated
29,468
14,815
Healing
20,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,056
4,488
0
4,438
9,100
3,171
870
636
8,464
66,754
6,412
W
Arachne
DisYangBoyz
Arachne
7,099
5,381
0
5,353
14,534
6,047
0
2,398
12,136
0
56,949
L
Awilix
Inbound420
Awilix
6,080
2,360
0
3,112
9,771
3,685
0
2,622
7,149
0
35,860
W
6,941
1,145
880
1,991
8,890
4,187
0
6,759
2,131
58,457
0
W
Mulan
5,124
738
0
4,559
10,571
6,201
96
1,822
8,749
0
65,958
L
Charon
Nagato521
Charon
6,918
1,310
251
2,451
9,076
6,684
0
2,768
6,308
24,065
588
L
7,539
3,025
0
2,597
8,388
3,089
0
0
8,388
0
66,966
W
7,136
2,102
0
3,039
8,295
3,234
960
5,380
2,915
0
58,718
W
4,296
423
591
4,256
12,450
9,799
0
7,908
4,542
13,473
0
L
Maman Brigitte
temp-2964838292
Maman Brigitte
9,008
443
0
1,966
11,980
4,251
0
5,155
6,769
44,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
37,971
399
Minions Killed
399
0
Camps Cleared
0
1,201,330
Distance Traveled
1,266,631
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,300
608
114
10
0
227,439
0
W
Arachne
8,343
695
76
6
0
264,124
0
L
Awilix
6,319
527
55
5
0
264,063
0
W
Ra
7,724
644
100
8
0
253,962
0
W
Mulan
7,896
658
112
9
0
245,843
0
L
Charon
6,972
581
32
3
0
256,733
4
L
Neith
7,999
667
132
11
0
219,974
2
W
Neith
7,398
617
95
8
0
230,813
0
W
Artio
6,610
551
16
1
0
271,889
0
L
Maman Brigitte
5,995
500
66
6
0
233,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role