Player Matchup

Loki
Loki
IamASneakySnake
Loki
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,278 Elo+
Party 2
Baron Samedi
Baron Samedi
JumboGoldfish83
Baron Samedi
Level 106
God Stats
0W - 2L
1,636 SR
Queue Stats
4W - 9L
1,416 Elo+
Party 2
Ne Zha
Ne Zha
Sisyphus7570
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,762 Elo+
Party 2
Mulan
Mulan
SnappyTurttle
Mulan
Level 5
God Stats
0W - 1L
1,326 SR
Queue Stats
3W - 7L
1,762 Elo+
Party 2
Artemis
Artemis
gramns
Artemis
Level 8
God Stats
2W - 2L
1,487 SR
Queue Stats
2W - 2L
1,762 Elo+
Party 2
Team Averages
Level 29
1,490 SR
1,596 Elo+

VS

Team Averages
Level 95
1,591 SR
1,499 Elo+
Kukulkan
Kukulkan
LFernandoMGtz
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,281 Elo+
Solo
Mulan
Mulan
Sparqum
Mulan
Level 133
God Stats
5W - 0L
1,801 SR
Queue Stats
48W - 13L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
Yatees
Danzaburou
Level 154
God Stats
2W - 2L
1,614 SR
Queue Stats
81W - 38L
1,593 Elo+
Party 1
Cerberus
Cerberus
xxRINNEGANxx440
Cerberus
Level 29
God Stats
9W - 7L
1,542 SR
Queue Stats
63W - 50L
1,512 Elo+
Solo
Fenrir
Fenrir
zurqN
Fenrir
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 106L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
8,615
783
5,816
11,957
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
JumboGoldfish83
Baron Samedi
14
0 / 4 / 3
8,323
757
7,170
7,744
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
15
0 / 5 / 4
8,274
752
6,966
13,914
7,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 7 / 2
7,698
700
4,611
12,174
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
gramns
Artemis
14
2 / 4 / 2
8,160
742
10,256
8,689
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LFernandoMGtz
Kukulkan
17
6 / 0 / 8
9,870
897
7,214
2,757
1,143
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Sparqum
Mulan
17
7 / 1 / 13
10,481
953
13,266
9,549
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Yatees
Danzaburou
17
4 / 0 / 10
10,649
968
8,812
7,481
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
15
1 / 4 / 21
9,339
849
6,439
18,153
13,223
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
zurqN
Fenrir
17
9 / 1 / 12
10,516
956
8,519
12,001
9,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
6
Kills
27
27
Deaths
6
13
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
Baron Samedi
JumboGoldfish83
Baron Samedi
0
4
3
0.38
W
Kukulkan
LFernandoMGtz
Kukulkan
6
0
8
10
L
Ne Zha
0
5
4
0.4
L
0
7
2
0.14
W
Mulan
Sparqum
Mulan
7
1
13
13.5
W
Danzaburou
Yatees
Danzaburou
4
0
10
9
L
Artemis
gramns
Artemis
2
4
2
0.75
W
Cerberus
1
4
21
2.88
W
Fenrir
zurqN
Fenrir
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,819
Damage
44,250
54,478
Taken
49,941
29,892
Mitigated
35,344
6,190
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,816
762
0
464
11,957
5,007
428
3,238
8,470
0
17,405
L
Baron Samedi
JumboGoldfish83
Baron Samedi
7,170
301
1,691
1,044
7,744
3,960
98
806
6,802
28,926
0
W
Kukulkan
LFernandoMGtz
Kukulkan
7,214
1,005
0
250
2,757
1,143
689
529
2,192
29,437
0
L
Ne Zha
6,966
887
0
2,327
13,914
7,127
0
3,135
10,502
0
31,887
L
4,611
732
0
323
12,174
10,358
314
3,579
8,431
0
8,593
W
Mulan
Sparqum
Mulan
13,266
1,490
0
4,121
9,549
8,022
1,918
111
9,272
0
33,446
W
Danzaburou
Yatees
Danzaburou
8,812
4,164
0
2,897
7,481
3,496
2,073
1,473
5,920
0
41,806
L
Artemis
gramns
Artemis
10,256
3,169
0
341
8,689
3,440
652
2,895
5,759
0
18,808
W
Cerberus
6,439
379
488
4,952
18,153
13,223
228
1,895
16,042
15,073
0
W
Fenrir
zurqN
Fenrir
8,519
552
0
2,755
12,001
9,460
84
3,162
8,744
0
24,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,070
Gold Earned
50,855
171
Minions Killed
237
0
Camps Cleared
0
1,110,488
Distance Traveled
1,185,707
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,615
783
22
2
0
216,089
0
L
Baron Samedi
8,323
757
58
5
0
219,990
0
W
Kukulkan
9,870
897
51
5
0
206,805
0
L
Ne Zha
8,274
752
44
4
0
229,657
3
L
Mulan
7,698
700
24
2
0
219,018
0
W
Mulan
10,481
953
37
3
0
274,365
2
W
Danzaburou
10,649
968
76
7
0
238,484
6
L
Artemis
8,160
742
23
2
0
225,734
0
W
Cerberus
9,339
849
34
3
0
231,985
0
W
Fenrir
10,516
956
39
4
0
234,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role