Player Matchup

Apollo
Apollo
 
Apollo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
FreddySpaghetti
Charon
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 82L
1,504 Elo+
Party 1
Agni
Agni
Henealal
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 70L
1,586 Elo+
Party 1
Lancelot
Lancelot
TheCosmicGhost
Lancelot
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 50L
1,502 Elo+
Party 1
Freya
Freya
TurtleOfAwesome
Freya
Level 109
God Stats
3W - 0L
1,689 SR
Queue Stats
133W - 104L
1,550 Elo+
Party 1
Team Averages
Level 86
1,538 SR
1,528 Elo+

VS

Team Averages
Level 43
1,413 SR
1,408 Elo+
Discordia
Discordia
GodlyGarza
Discordia
Level 48
God Stats
1W - 1L
1,622 SR
Queue Stats
54W - 64L
1,460 Elo+
Party 2
Izanami
Izanami
SwSEvolution
Izanami
Level 79
God Stats
0W - 2L
1,551 SR
Queue Stats
16W - 29L
1,334 Elo+
Party 2
Anubis
Anubis
SwSRevolution
Anubis
Level 69
God Stats
0W - 1L
1,231 SR
Queue Stats
44W - 58L
1,442 Elo+
Party 2
Ares
Ares
W0LF777
Ares
Level 11
God Stats
0W - 3L
1,158 SR
Queue Stats
6W - 11L
1,181 Elo+
Party 2
King Arthur
King Arthur
hobos_in_themist
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 1 / 15
8,837
884
6,650
6,065
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 18
8,825
883
7,254
10,282
10,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
16
2 / 0 / 11
9,036
904
8,520
5,784
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
15
8 / 2 / 6
9,058
906
7,212
6,822
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 0 / 11
9,959
996
19,169
11,272
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GodlyGarza
Discordia
14
1 / 3 / 2
7,938
794
10,291
8,550
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SwSEvolution
Izanami
13
0 / 5 / 2
7,337
734
5,765
11,176
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 3
7,343
734
4,908
9,576
5,446
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
W0LF777
Ares
13
1 / 5 / 1
7,709
771
4,492
15,118
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
hobos_in_themist
King Arthur
12
1 / 6 / 1
7,180
718
2,392
9,269
8,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
12
25
Kills
3
3
Deaths
25
61
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
15
9.5
W
3
0
18
12
L
Discordia
GodlyGarza
Discordia
1
3
2
0.67
W
Agni
2
0
11
7.5
L
Izanami
SwSEvolution
Izanami
0
5
2
0.2
L
0
6
3
0.25
W
Lancelot
8
2
6
5.5
W
10
0
11
15.5
L
Ares
W0LF777
Ares
1
5
1
0.3
L
King Arthur
hobos_in_themist
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,805
Damage
27,848
40,225
Taken
53,689
24,434
Mitigated
36,405
8,190
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,650
3,197
0
1,507
6,065
2,650
2,286
3,262
2,803
0
19,032
W
7,254
995
0
939
10,282
10,999
601
4,751
5,531
20,093
0
L
Discordia
GodlyGarza
Discordia
10,291
199
0
534
8,550
3,633
129
5,508
2,878
26,067
0
W
Agni
8,520
1,174
0
1,000
5,784
2,651
295
2,920
2,864
34,052
0
L
Izanami
SwSEvolution
Izanami
5,765
2,741
0
1,015
11,176
4,325
388
6,066
4,918
0
21,480
L
4,908
59
0
1,710
9,576
5,446
39
7,036
2,482
20,555
0
W
Lancelot
7,212
1,245
0
360
6,822
2,751
893
3,556
3,266
0
12,892
W
19,169
6,036
0
4,384
11,272
5,383
1,459
5,202
6,070
40,268
583
L
Ares
W0LF777
Ares
4,492
131
0
790
15,118
14,794
36
9,557
5,411
6,212
0
L
King Arthur
hobos_in_themist
King Arthur
2,392
54
0
0
9,269
8,207
58
5,984
3,141
0
6,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,715
Gold Earned
37,507
206
Minions Killed
138
0
Camps Cleared
0
1,093,317
Distance Traveled
877,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,837
884
43
4
0
213,600
0
W
Charon
8,825
883
36
4
0
221,249
0
L
Discordia
7,938
794
45
5
0
191,702
0
W
Agni
9,036
904
61
6
0
205,196
0
L
Izanami
7,337
734
49
5
0
177,082
0
L
Anubis
7,343
734
35
4
0
164,913
0
W
Lancelot
9,058
906
15
2
0
244,169
0
W
Freya
9,959
996
51
5
0
209,103
0
L
Ares
7,709
771
1
0
0
195,573
0
L
King Arthur
7,180
718
8
1
0
148,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role