Player Matchup

Janus
Janus
FlackoFitz-
Janus
Level 149
God Stats
15W - 22L
1,459 SR
Queue Stats
909W - 814L
1,519 Elo+
Solo
Bellona
Bellona
HowdyNeighbor
Bellona
Level 102
God Stats
2W - 2L
1,619 SR
Queue Stats
240W - 222L
1,630 Elo+
Party 2
Zhong Kui
Zhong Kui
RogerDeBris
Zhong Kui
Level 120
God Stats
19W - 13L
1,660 SR
Queue Stats
157W - 86L
1,652 Elo+
Solo
Thor
Thor
SonicRefuGee
Thor
Level 176
God Stats
8W - 7L
1,585 SR
Queue Stats
420W - 395L
1,598 Elo+
Party 2
Rama
Rama
Syndoxy
Rama
Level 147
God Stats
35W - 21L
1,712 SR
Queue Stats
274W - 269L
1,562 Elo+
Party 2
Team Averages
Level 139
1,607 SR
1,592 Elo+

VS

Team Averages
Level 135
1,648 SR
1,632 Elo+
Xbalanque
Xbalanque
Jurassic_Hunt202
Xbalanque
Level 148
God Stats
5W - 1L
1,782 SR
Queue Stats
101W - 84L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaiCakes
Tsukuyomi
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 165L
1,611 Elo+
Solo
Zeus
Zeus
Skelicopter
Zeus
Level 139
God Stats
7W - 5L
1,463 SR
Queue Stats
445W - 415L
1,547 Elo+
Solo
Thanatos
Thanatos
Wafflze
Thanatos
Level 63
God Stats
49W - 20L
1,703 SR
Queue Stats
124W - 61L
1,709 Elo+
Party 1
Anubis
Anubis
goldr0cks
Anubis
Level 122
God Stats
79W - 18L
1,794 SR
Queue Stats
119W - 40L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,554
504
3,623
7,174
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
10
0 / 4 / 3
6,562
437
3,602
14,622
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
RogerDeBris
Zhong Kui
15
6 / 4 / 0
9,685
646
10,953
12,158
10,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 1
7,136
476
4,832
13,883
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Rama
Syndoxy
Rama
13
3 / 5 / 3
7,788
519
4,244
12,988
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
14
1 / 4 / 6
8,910
594
10,361
12,842
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MaiCakes
Tsukuyomi
14
1 / 4 / 4
8,321
555
6,192
13,840
6,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 3
8,345
556
6,791
4,714
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Wafflze
Thanatos
15
10 / 2 / 1
9,774
652
8,755
15,630
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
goldr0cks
Anubis
15
6 / 1 / 6
9,304
620
13,386
7,995
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
13
Kills
19
19
Deaths
13
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Bellona
0
4
3
0.38
W
Xbalanque
1
4
6
1
W
Tsukuyomi
MaiCakes
Tsukuyomi
1
4
4
0.75
L
Zhong Kui
RogerDeBris
Zhong Kui
6
4
0
1.5
W
1
2
3
1.25
L
2
4
1
0.63
L
Rama
Syndoxy
Rama
3
5
3
0.9
W
Thanatos
Wafflze
Thanatos
10
2
1
5.25
W
Anubis
goldr0cks
Anubis
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,254
Damage
45,485
60,825
Taken
55,021
32,916
Mitigated
23,109
17,215
Healing
22,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,623
165
0
1,030
7,174
2,351
0
2,129
5,045
54,315
0
L
Bellona
3,602
416
0
3,121
14,622
11,443
0
2,688
11,934
0
21,850
W
Xbalanque
10,361
5,014
0
4,238
12,842
4,630
1,459
1,784
11,012
0
74,252
W
Tsukuyomi
MaiCakes
Tsukuyomi
6,192
1,182
0
2,406
13,840
6,664
78
6,700
7,113
79
61,785
L
Zhong Kui
RogerDeBris
Zhong Kui
10,953
2,373
0
4,903
12,158
10,644
0
4,053
8,105
69,190
10,376
W
6,791
779
0
574
4,714
1,345
361
1,314
3,322
54,036
0
L
4,832
981
0
4,211
13,883
4,767
0
5,517
8,366
0
56,532
L
Rama
Syndoxy
Rama
4,244
2,819
0
3,950
12,988
3,711
0
5,869
7,119
0
53,767
W
Thanatos
Wafflze
Thanatos
8,755
2,869
0
12,677
15,630
6,279
772
2,422
13,170
0
68,764
W
Anubis
goldr0cks
Anubis
13,386
609
0
2,938
7,995
4,191
602
1,921
6,046
71,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
44,654
457
Minions Killed
512
0
Camps Cleared
0
1,398,951
Distance Traveled
1,549,897
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,554
504
114
8
0
269,472
1
L
Bellona
6,562
437
26
2
0
296,530
3
W
Xbalanque
8,910
594
130
9
0
259,732
0
W
Tsukuyomi
8,321
555
99
7
0
284,615
0
L
Zhong Kui
9,685
646
134
9
0
251,816
3
W
Zeus
8,345
556
99
7
0
299,228
0
L
Thor
7,136
476
85
6
0
314,335
1
L
Rama
7,788
519
98
7
0
266,798
2
W
Thanatos
9,774
652
100
7
0
385,309
0
W
Anubis
9,304
620
84
6
0
321,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role