Player Matchup

Izanami
Izanami
DaddyDeagz
Izanami
Level 46
God Stats
13W - 12L
1,359 SR
Queue Stats
25W - 28L
1,357 Elo+
Party 2
Discordia
Discordia
Darumataichi
Discordia
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 91L
1,503 Elo+
Solo
Ix Chel
Ix Chel
Mac_WOLF31
Ix Chel
Level 142
God Stats
10W - 3L
1,707 SR
Queue Stats
142W - 138L
1,455 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Marthanuts
Maman Brigitte
Level 141
God Stats
7W - 14L
1,389 SR
Queue Stats
286W - 300L
1,426 Elo+
Solo
Nike
Nike
lxchmbrln
Nike
Level 66
God Stats
33W - 24L
1,599 SR
Queue Stats
418W - 424L
1,461 Elo+
Solo
Team Averages
Level 96
1,511 SR
1,440 Elo+

VS

Team Averages
Level 96
1,404 SR
1,455 Elo+
Charon
Charon
FHU_Sniper_Wolf
Charon
Level 122
God Stats
38W - 37L
1,561 SR
Queue Stats
195W - 201L
1,473 Elo+
Solo
Martichoras
Martichoras
MCDAMON1
Martichoras
Level 78
God Stats
1W - 4L
1,152 SR
Queue Stats
93W - 78L
1,487 Elo+
Party 1
Chang'e
Chang'e
cleffari
Chang'e
Level 28
God Stats
15W - 12L
1,536 SR
Queue Stats
92W - 78L
1,480 Elo+
Party 1
Bakasura
Bakasura
karateboy-23
Bakasura
Level 101
God Stats
5W - 5L
1,394 SR
Queue Stats
66W - 68L
1,415 Elo+
Solo
Kukulkan
Kukulkan
twetyoneover3
Kukulkan
Level 149
God Stats
28W - 25L
1,377 SR
Queue Stats
799W - 877L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddyDeagz
Izanami
16
1 / 4 / 2
9,853
985
7,734
11,561
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Darumataichi
Discordia
15
2 / 2 / 4
10,133
1,013
11,768
7,529
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
Mac_WOLF31
Ix Chel
15
1 / 3 / 3
9,745
975
8,570
7,724
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maman Brigitte
Marthanuts
Maman Brigitte
15
1 / 2 / 3
9,712
971
2,504
11,669
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
1 / 6 / 4
9,846
985
11,016
16,408
15,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

217

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 10
12,445
1,245
13,000
10,587
12,372
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
MCDAMON1
Martichoras
16
2 / 2 / 9
9,812
981
9,901
12,371
6,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
cleffari
Chang'e
16
2 / 1 / 11
9,969
997
9,166
6,577
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
karateboy-23
Bakasura
16
7 / 3 / 8
11,234
1,123
10,918
11,928
7,154
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
twetyoneover3
Kukulkan
15
0 / 0 / 10
9,920
992
8,534
4,743
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
6
Kills
17
17
Deaths
6
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
DaddyDeagz
Izanami
1
4
2
0.5
L
Discordia
Darumataichi
Discordia
2
2
4
2
W
6
0
10
11
W
Martichoras
MCDAMON1
Martichoras
2
2
9
3.25
L
Ix Chel
Mac_WOLF31
Ix Chel
1
3
3
0.83
L
Maman Brigitte
Marthanuts
Maman Brigitte
1
2
3
1.25
W
Chang'e
cleffari
Chang'e
2
1
11
7.5
W
Bakasura
karateboy-23
Bakasura
7
3
8
3.67
L
Nike
1
6
4
0.5
W
Kukulkan
twetyoneover3
Kukulkan
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,592
Damage
51,519
54,891
Taken
46,206
32,190
Mitigated
31,655
6,445
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DaddyDeagz
Izanami
7,734
4,638
0
2,382
11,561
5,144
0
6,935
3,861
0
33,201
L
Discordia
Darumataichi
Discordia
11,768
274
0
137
7,529
3,165
0
4,229
2,440
28,483
0
W
13,000
722
0
1,543
10,587
12,372
0
6,043
4,544
20,993
819
W
Martichoras
MCDAMON1
Martichoras
9,901
1,240
0
950
12,371
6,435
0
5,289
7,082
0
28,976
L
Ix Chel
Mac_WOLF31
Ix Chel
8,570
1,565
544
280
7,724
3,030
0
3,089
3,616
19,431
0
L
Maman Brigitte
Marthanuts
Maman Brigitte
2,504
59
0
2,127
11,669
5,234
0
6,254
4,760
17,513
0
W
Chang'e
cleffari
Chang'e
9,166
586
3,853
2,766
6,577
3,273
0
4,514
1,763
16,562
0
W
Bakasura
karateboy-23
Bakasura
10,918
7,406
0
2,249
11,928
7,154
0
6,420
5,508
54
17,067
L
Nike
11,016
268
0
975
16,408
15,617
0
8,281
7,180
0
23,601
W
Kukulkan
twetyoneover3
Kukulkan
8,534
110
0
0
4,743
2,421
0
1,965
2,778
30,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
53,380
221
Minions Killed
203
8
Camps Cleared
9
960,299
Distance Traveled
1,033,055
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,853
985
61
6
3
179,006
0
L
Discordia
10,133
1,013
41
4
3
198,915
0
W
Charon
12,445
1,245
23
2
0
215,383
0
W
Martichoras
9,812
981
39
4
2
188,663
0
L
Ix Chel
9,745
975
37
4
1
187,186
0
L
Maman Brigitte
9,712
971
56
6
1
208,084
0
W
Chang'e
9,969
997
36
4
0
196,918
0
W
Bakasura
11,234
1,123
27
3
7
226,057
2
L
Nike
9,846
985
26
3
0
187,108
0
W
Kukulkan
9,920
992
78
8
0
206,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role