Player Matchup

Ullr
Ullr
Jikowo
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 135L
1,587 Elo+
Party 2
Fafnir
Fafnir
Revize07
Fafnir
Level 94
God Stats
0W - 6L
1,173 SR
Queue Stats
164W - 154L
1,483 Elo+
Party 2
Agni
Agni
TheLundini
Agni
Level 85
God Stats
1W - 1L
1,825 SR
Queue Stats
340W - 355L
1,528 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,532 Elo+

VS

Team Averages
Level 64
1,627 SR
1,567 Elo+
Baron Samedi
Baron Samedi
Grundlee
Baron Samedi
Level 87
God Stats
21W - 10L
1,846 SR
Queue Stats
75W - 73L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
MAmaterasu96
Heimdallr
Level 78
God Stats
3W - 4L
1,399 SR
Queue Stats
176W - 145L
1,620 Elo+
Solo
Chaac
Chaac
ShekelsteinLover
Chaac
Level 28
God Stats
33W - 27L
1,636 SR
Queue Stats
74W - 73L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jikowo
Ullr
10
0 / 3 / 0
7,269
661
3,384
12,067
5,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Revize07
Fafnir
9
0 / 3 / 0
7,302
664
4,950
15,167
19,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 0
7,271
661
6,688
9,268
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grundlee
Baron Samedi
11
1 / 0 / 8
8,582
780
9,322
4,643
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
MAmaterasu96
Heimdallr
12
6 / 0 / 5
9,555
869
12,004
7,856
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 0 / 5
8,959
814
10,134
7,806
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Grundlee
Baron Samedi
1
0
8
5
L
Ullr
Jikowo
Ullr
0
3
0
0
W
Heimdallr
MAmaterasu96
Heimdallr
6
0
5
8.5
L
Fafnir
Revize07
Fafnir
0
3
0
0
W
4
0
5
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,022
Damage
31,460
36,502
Taken
20,305
27,601
Mitigated
9,412
2,984
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Grundlee
Baron Samedi
9,322
301
1,150
2,349
4,643
2,179
308
2,483
2,160
33,433
0
L
Ullr
Jikowo
Ullr
3,384
1,362
0
584
12,067
5,084
0
2,123
9,772
0
23,111
W
Heimdallr
MAmaterasu96
Heimdallr
12,004
3,925
0
1,650
7,856
3,332
1,122
3,570
4,286
0
37,106
L
Fafnir
Revize07
Fafnir
4,950
689
405
1,295
15,167
19,313
0
5,088
9,556
12,985
558
W
10,134
1,261
0
2,128
7,806
3,901
0
5,198
2,608
0
24,265
L
6,688
509
0
700
9,268
3,204
0
1,587
7,491
28,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
27,096
90
Minions Killed
107
0
Camps Cleared
0
698,115
Distance Traveled
634,374
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,582
780
44
4
0
186,576
0
L
Ullr
7,269
661
31
3
0
238,660
0
W
Heimdallr
9,555
869
43
4
0
206,501
0
L
Fafnir
7,302
664
6
1
0
242,259
1
W
Chaac
8,959
814
20
2
0
241,297
0
L
Agni
7,271
661
53
5
0
217,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role