Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Zarkos13
Skadi
Level 129
God Stats
51W - 38L
1,639 SR
Queue Stats
452W - 447L
1,552 Elo+
Solo
Merlin
Merlin
КостикПобедитЗло
Merlin
Level 129
God Stats
4W - 7L
1,389 SR
Queue Stats
7W - 8L
1,393 Elo+
Solo
Team Averages
Level 128
1,510 SR
1,482 Elo+

VS

Team Averages
Level 116
1,624 SR
1,532 Elo+
Hachiman
Hachiman
BnnnumpV2
Hachiman
Level 108
God Stats
59W - 32L
1,604 SR
Queue Stats
172W - 152L
1,510 Elo+
Party 1
Ares
Ares
DutchyGio
Ares
Level 62
God Stats
18W - 15L
1,588 SR
Queue Stats
140W - 127L
1,487 Elo+
Party 1
He Bo
He Bo
Easу
He Bo
Level 179
God Stats
2W - 2L
1,681 SR
Queue Stats
41W - 37L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
6 / 3 / 9
10,633
967
10,078
12,196
11,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Zarkos13
Skadi
12
3 / 3 / 11
9,674
879
11,976
10,058
4,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 7
10,365
942
11,973
7,056
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BnnnumpV2
Hachiman
13
4 / 5 / 3
9,798
891
9,361
15,035
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ares
12
4 / 7 / 3
9,307
846
8,367
19,581
19,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Easу
He Bo
4
0 / 3 / 0
6,523
593
1,012
3,762
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
8
8
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
3
9
3.5
L
Hachiman
BnnnumpV2
Hachiman
4
5
3
1.1
L
Ares
4
7
3
0.79
L
He Bo
Easу
He Bo
0
3
0
0
W
Skadi
Zarkos13
Skadi
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,027
Damage
18,740
29,310
Taken
38,378
19,358
Mitigated
26,793
2,074
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,078
2,559
0
913
12,196
11,917
689
3,657
8,052
0
20,289
L
Hachiman
BnnnumpV2
Hachiman
9,361
6,411
0
3,478
15,035
6,501
0
6,328
8,236
0
44,480
L
Ares
8,367
660
0
2,078
19,581
19,432
0
4,841
14,085
15,287
0
L
He Bo
Easу
He Bo
1,012
169
0
50
3,762
860
0
569
3,150
1,697
0
W
Skadi
Zarkos13
Skadi
11,976
5,380
0
910
10,058
4,420
2,447
4,283
5,713
0
37,866
W
11,973
450
0
251
7,056
3,021
111
1,683
5,369
47,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
25,628
123
Minions Killed
69
0
Camps Cleared
0
613,822
Distance Traveled
437,729
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,633
967
16
1
0
220,521
1
L
Hachiman
9,798
891
62
6
0
205,408
0
L
Ares
9,307
846
4
0
0
206,449
0
L
He Bo
6,523
593
3
0
0
25,872
0
W
Skadi
9,674
879
45
4
0
190,484
0
W
Merlin
10,365
942
62
6
0
202,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role