Player Matchup

Shiva
Shiva
BlazeCobalto
Shiva
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,555 Elo+
Party 1
King Arthur
King Arthur
ShinMaiphurrr
King Arthur
Level 108
God Stats
3W - 0L
1,860 SR
Queue Stats
46W - 38L
1,558 Elo+
Party 1
Apollo
Apollo
SnKyroo
Apollo
Level 64
God Stats
1W - 1L
1,275 SR
Queue Stats
49W - 42L
1,571 Elo+
Party 1
Eset
Eset
Sweetpain668
Eset
Level 49
God Stats
1W - 2L
1,182 SR
Queue Stats
170W - 184L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
TH1NAS
Kuzenbo
Level 113
God Stats
1W - 0L
1,414 SR
Queue Stats
57W - 53L
1,547 Elo+
Party 1
Team Averages
Level 90
1,446 SR
1,533 Elo+

VS

Team Averages
Level 109
1,463 SR
1,450 Elo+
Geb
Geb
A Woeful Bucket
Geb
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 172L
1,472 Elo+
Party 2
Janus
Janus
HeyHelix
Janus
Level 135
God Stats
8W - 2L
1,557 SR
Queue Stats
336W - 319L
1,461 Elo+
Solo
Olorun
Olorun
SinfulII
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,448 Elo+
Solo
Ne Zha
Ne Zha
SirRoachington
Ne Zha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Solo
Nike
Nike
XXXander69
Nike
Level 64
God Stats
0W - 1L
1,255 SR
Queue Stats
13W - 21L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
9,168
917
12,600
11,666
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
ShinMaiphurrr
King Arthur
15
2 / 1 / 9
8,005
801
10,010
13,587
11,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
SnKyroo
Apollo
12
2 / 3 / 6
7,476
748
6,226
9,343
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 0 / 8
8,335
834
7,352
6,349
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
TH1NAS
Kuzenbo
14
2 / 0 / 12
8,871
887
9,625
18,118
15,505
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,174
717
6,814
14,190
13,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
HeyHelix
Janus
14
3 / 2 / 2
7,178
718
10,096
5,461
2,909
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Olorun
SinfulII
Olorun
12
0 / 3 / 4
7,160
716
9,797
9,292
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 3 / 4
6,694
669
12,728
7,655
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 3
6,879
688
8,392
12,347
12,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
15
Kills
6
6
Deaths
15
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
7
2
8
5.5
L
Janus
HeyHelix
Janus
3
2
2
2
W
King Arthur
ShinMaiphurrr
King Arthur
2
1
9
6.5
L
Olorun
SinfulII
Olorun
0
3
4
0.67
L
1
3
4
1
W
Apollo
SnKyroo
Apollo
2
3
6
1.67
W
2
0
8
6
W
Kuzenbo
TH1NAS
Kuzenbo
2
0
12
8
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,813
Damage
47,827
59,063
Taken
48,945
44,169
Mitigated
39,183
24,970
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,814
390
463
2,381
14,190
13,939
0
4,529
9,217
10,749
0
W
12,600
2,180
2,399
2,375
11,666
11,333
258
4,920
6,746
0
16,248
L
Janus
HeyHelix
Janus
10,096
1,106
422
72
5,461
2,909
0
1,721
3,641
17,111
0
W
King Arthur
ShinMaiphurrr
King Arthur
10,010
859
507
2,780
13,587
11,574
0
4,656
8,931
0
25,135
L
Olorun
SinfulII
Olorun
9,797
5,093
3,082
2,858
9,292
5,409
0
3,771
5,435
23,810
2,145
L
12,728
928
0
446
7,655
4,305
0
3,271
4,251
0
24,677
W
Apollo
SnKyroo
Apollo
6,226
3,726
610
1,711
9,343
3,509
987
5,472
3,871
0
13,667
W
7,352
488
2,805
1,871
6,349
2,248
411
3,040
3,309
24,753
0
W
Kuzenbo
TH1NAS
Kuzenbo
9,625
3,962
1,045
8,867
18,118
15,505
0
7,730
10,388
10,968
0
L
8,392
144
260
1,373
12,347
12,621
0
3,685
8,307
0
17,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,855
Gold Earned
35,085
109
Minions Killed
107
0
Camps Cleared
0
1,019,804
Distance Traveled
931,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,174
717
6
1
0
190,727
0
W
Shiva
9,168
917
19
2
0
203,556
0
L
Janus
7,178
718
19
2
0
187,842
0
W
King Arthur
8,005
801
25
3
0
215,159
0
L
Olorun
7,160
716
37
4
0
161,810
0
L
Ne Zha
6,694
669
23
2
0
193,722
0
W
Apollo
7,476
748
18
2
0
172,591
0
W
Eset
8,335
834
44
4
0
216,275
0
W
Kuzenbo
8,871
887
3
0
0
212,223
0
L
Nike
6,879
688
22
2
0
197,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role