Player Matchup

Aphrodite
Aphrodite
AlmightySosa03
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,312 Elo+
Party 3
Freya
Freya
DUBD334
Freya
Level 137
God Stats
9W - 8L
1,501 SR
Queue Stats
391W - 386L
1,556 Elo+
Party 1
Vulcan
Vulcan
DolphinCoffins
Vulcan
Level 124
God Stats
14W - 7L
1,566 SR
Queue Stats
404W - 385L
1,556 Elo+
Party 1
Ymir
Ymir
TheHomies20s
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
byEdGeGames
Artemis
Level 149
God Stats
4W - 3L
1,578 SR
Queue Stats
536W - 549L
1,599 Elo+
Solo
Team Averages
Level 111
1,529 SR
1,505 Elo+

VS

Team Averages
Level 119
1,510 SR
1,636 Elo+
Cernunnos
Cernunnos
Ilovegravy
Cernunnos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,538 Elo+
Solo
Ne Zha
Ne Zha
SPEC1AL SAUCE
Ne Zha
Level 150
God Stats
10W - 6L
1,530 SR
Queue Stats
175W - 167L
1,541 Elo+
Solo
Atlas
Atlas
Sooner535
Atlas
Level 148
God Stats
11W - 4L
1,543 SR
Queue Stats
474W - 237L
1,711 Elo+
Party 2
Danzaburou
Danzaburou
Viperkiller08
Danzaburou
Level 129
God Stats
2W - 1L
1,479 SR
Queue Stats
365W - 132L
1,745 Elo+
Party 2
Hel
Hel
tachasyperiko69
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlmightySosa03
Aphrodite
16
2 / 5 / 3
9,193
657
6,589
19,268
11,766
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
DUBD334
Freya
15
0 / 5 / 4
8,332
595
7,848
13,249
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 1 / 4
9,920
709
23,036
11,056
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 3
8,483
606
1,583
22,218
24,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
byEdGeGames
Artemis
16
2 / 6 / 3
8,997
643
22,953
17,619
9,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ilovegravy
Cernunnos
18
8 / 2 / 13
11,560
826
19,433
15,681
8,264
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 0 / 15
11,296
807
14,455
11,175
6,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Sooner535
Atlas
17
3 / 1 / 13
10,281
734
18,935
17,054
18,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Viperkiller08
Danzaburou
18
6 / 2 / 13
11,130
795
18,324
13,215
6,963
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 1 / 18
10,245
732
9,163
19,851
15,461
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
6
Kills
24
24
Deaths
6
17
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlmightySosa03
Aphrodite
2
5
3
0.7
L
Freya
DUBD334
Freya
0
5
4
0.4
L
2
1
4
4
W
Cernunnos
Ilovegravy
Cernunnos
8
2
13
7.25
W
5
0
15
12.5
W
Atlas
Sooner535
Atlas
3
1
13
9.5
L
0
7
3
0.21
W
Danzaburou
Viperkiller08
Danzaburou
6
2
13
6.25
L
Artemis
byEdGeGames
Artemis
2
6
3
0.58
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,009
Damage
80,310
83,410
Taken
76,976
56,387
Mitigated
55,708
24,640
Healing
53,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlmightySosa03
Aphrodite
6,589
977
8,981
8,156
19,268
11,766
0
6,478
12,444
19,246
0
L
Freya
DUBD334
Freya
7,848
1,455
1,029
1,756
13,249
6,091
0
5,019
7,945
21,362
0
L
23,036
8,610
0
312
11,056
5,161
0
3,533
7,279
47,402
0
W
Cernunnos
Ilovegravy
Cernunnos
19,433
9,341
1,666
2,078
15,681
8,264
3,508
9,706
5,975
0
40,370
W
14,455
896
1,459
2,342
11,175
6,572
186
4,896
6,279
0
40,095
W
Atlas
Sooner535
Atlas
18,935
5,092
1,461
1,956
17,054
18,448
85
8,461
8,593
26,874
258
L
1,583
0
68
672
22,218
24,309
0
6,231
15,312
5,010
0
W
Danzaburou
Viperkiller08
Danzaburou
18,324
9,918
2,412
3,263
13,215
6,963
3,465
5,640
7,575
0
38,341
L
Artemis
byEdGeGames
Artemis
22,953
8,150
1,220
2,446
17,619
9,060
0
4,614
12,590
0
34,050
W
9,163
74
22,584
14,590
19,851
15,461
520
10,353
9,498
24,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,925
Gold Earned
54,512
161
Minions Killed
213
0
Camps Cleared
0
1,146,419
Distance Traveled
1,390,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,193
657
25
2
0
231,377
0
L
Freya
8,332
595
31
2
0
237,348
0
L
Vulcan
9,920
709
60
4
0
293,217
0
W
Cernunnos
11,560
826
76
5
0
253,125
0
W
Ne Zha
11,296
807
35
3
0
265,858
0
W
Atlas
10,281
734
19
1
0
295,248
0
L
Ymir
8,483
606
6
0
0
175,460
0
W
Danzaburou
11,130
795
47
3
0
280,680
0
L
Artemis
8,997
643
39
3
0
209,017
0
W
Hel
10,245
732
36
3
0
295,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role