Player Matchup

Raijin
Raijin
DYNAMITE 420886
Raijin
Level 125
God Stats
2W - 6L
1,450 SR
Queue Stats
165W - 135L
1,516 Elo+
Party 3
Chaac
Chaac
KonkillerXD
Chaac
Level 66
God Stats
1W - 4L
1,349 SR
Queue Stats
30W - 31L
1,456 Elo+
Party 1
Maui
Maui
Redstone Robber
Maui
Level 128
God Stats
16W - 14L
1,735 SR
Queue Stats
179W - 151L
1,501 Elo+
Party 3
Thoth
Thoth
YaBoyNamedBrady
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,624 Elo+
Party 1
Izanami
Izanami
YaBoyRIP
Izanami
Level 60
God Stats
17W - 9L
1,582 SR
Queue Stats
27W - 21L
1,501 Elo+
Party 1
Team Averages
Level 89
1,523 SR
1,520 Elo+

VS

Team Averages
Level 136
1,667 SR
1,537 Elo+
Cupid
Cupid
 
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Chem-123
Discordia
Level 158
God Stats
7W - 2L
1,770 SR
Queue Stats
357W - 338L
1,542 Elo+
Party 2
Bacchus
Bacchus
Kingcrono24
Bacchus
Level 104
God Stats
22W - 10L
1,712 SR
Queue Stats
263W - 218L
1,548 Elo+
Party 2
Hades
Hades
Pook-The-Duke
Hades
Level 146
God Stats
7W - 8L
1,684 SR
Queue Stats
322W - 303L
1,534 Elo+
Party 2
Thanatos
Thanatos
xFurySmash
Thanatos
Level 154
God Stats
10W - 3L
1,668 SR
Queue Stats
588W - 546L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,442
496
2,755
11,214
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 2
7,569
505
9,137
14,431
11,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 4
6,978
465
2,710
14,324
12,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 2
6,313
421
3,023
8,047
2,602
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
YaBoyRIP
Izanami
12
2 / 8 / 3
7,456
497
9,287
14,895
5,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
7 / 2 / 4
9,546
636
11,383
10,097
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Chem-123
Discordia
14
2 / 1 / 8
8,489
566
8,922
8,418
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Kingcrono24
Bacchus
11
3 / 2 / 8
7,860
524
5,874
12,375
13,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 2
8,246
550
6,819
12,228
10,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
xFurySmash
Thanatos
14
11 / 1 / 6
9,283
619
10,776
11,040
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
8
Kills
23
23
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
2
4
4.5
W
Discordia
Chem-123
Discordia
2
1
8
6
L
2
5
1
0.5
W
Bacchus
Kingcrono24
Bacchus
3
2
8
3.5
L
2
4
2
0.75
W
0
2
2
0.5
L
1
3
4
1
L
1
3
2
0.67
L
Izanami
YaBoyRIP
Izanami
2
8
3
0.44
W
Thanatos
xFurySmash
Thanatos
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,912
Damage
43,774
62,911
Taken
54,158
36,549
Mitigated
35,114
10,827
Healing
20,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,383
6,572
0
1,913
10,097
3,631
946
1,027
9,070
0
74,698
W
Discordia
Chem-123
Discordia
8,922
368
0
500
8,418
3,091
126
2,009
6,409
60,201
0
L
2,755
0
0
1,259
11,214
3,887
0
3,468
7,746
54,566
0
W
Bacchus
Kingcrono24
Bacchus
5,874
737
0
2,738
12,375
13,167
37
3,764
8,611
22,301
0
L
9,137
2,168
0
2,831
14,431
11,471
303
7,910
6,521
0
55,488
W
6,819
1,011
60
5,713
12,228
10,831
0
622
11,606
62,204
0
L
2,710
924
278
2,294
14,324
12,976
0
5,556
8,768
23,530
0
L
3,023
444
127
1,691
8,047
2,602
38
2,958
5,089
35,480
0
L
Izanami
YaBoyRIP
Izanami
9,287
7,402
0
2,347
14,895
5,613
114
1,723
13,082
0
59,506
W
Thanatos
xFurySmash
Thanatos
10,776
3,152
0
9,442
11,040
4,394
0
1,761
9,279
0
61,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
43,424
357
Minions Killed
407
0
Camps Cleared
0
1,309,368
Distance Traveled
1,444,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,546
636
107
7
0
269,690
0
W
Discordia
8,489
566
92
6
0
304,602
0
L
Raijin
7,442
496
106
7
0
249,087
0
W
Bacchus
7,860
524
26
2
0
302,243
0
L
Chaac
7,569
505
84
6
0
280,998
0
W
Hades
8,246
550
109
7
0
213,746
0
L
Maui
6,978
465
23
2
0
259,542
0
L
Thoth
6,313
421
52
3
0
281,241
0
L
Izanami
7,456
497
92
6
0
238,500
0
W
Thanatos
9,283
619
73
5
0
353,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role