Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Dopiuhm
Zhong Kui
Level 74
God Stats
13W - 5L
1,484 SR
Queue Stats
138W - 149L
1,460 Elo+
Solo
Pele
Pele
II Zoar II
Pele
Level 97
God Stats
7W - 2L
1,745 SR
Queue Stats
33W - 27L
1,439 Elo+
Solo
Izanami
Izanami
blackheart1289
Izanami
Level 154
God Stats
9W - 7L
1,669 SR
Queue Stats
442W - 431L
1,475 Elo+
Solo
Team Averages
Level 132
1,580 SR
1,475 Elo+

VS

Team Averages
Level 135
1,432 SR
1,472 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FeDelRey
Medusa
Level 143
God Stats
10W - 11L
1,408 SR
Queue Stats
252W - 271L
1,443 Elo+
Party 1
Ymir
Ymir
OpaiHunter
Ymir
Level 105
God Stats
0W - 2L
1,162 SR
Queue Stats
194W - 181L
1,446 Elo+
Solo
Aphrodite
Aphrodite
Wophine
Aphrodite
Level 149
God Stats
21W - 16L
1,560 SR
Queue Stats
173W - 166L
1,482 Elo+
Party 1
Nemesis
Nemesis
ragemaker02
Nemesis
Level 125
God Stats
3W - 4L
1,529 SR
Queue Stats
94W - 90L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 0 / 1
7,862
655
6,895
4,305
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
11
1 / 0 / 5
6,673
556
7,084
9,495
7,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Dopiuhm
Zhong Kui
13
0 / 3 / 0
7,456
621
1,912
8,042
6,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 1 / 3
6,515
543
4,973
10,501
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 1 / 1
7,554
630
5,934
6,916
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 0 / 1
7,397
616
5,974
4,993
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
FeDelRey
Medusa
9
0 / 4 / 1
5,043
420
3,128
9,774
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 1 / 1
6,166
514
5,982
9,628
5,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Wophine
Aphrodite
13
1 / 1 / 0
7,070
589
3,234
10,176
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ragemaker02
Nemesis
12
1 / 3 / 1
6,381
532
3,452
11,074
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
5
5
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
1
3.5
W
Sylvanus
 
Sylvanus
1
0
5
3.5
L
Ah Puch
 
Ah Puch
2
0
1
2.5
W
Zhong Kui
Dopiuhm
Zhong Kui
0
3
0
0
L
Medusa
FeDelRey
Medusa
0
4
1
0.13
W
1
1
3
2.5
L
1
1
1
1.5
L
Aphrodite
Wophine
Aphrodite
1
1
0
1
W
4
1
1
4.5
L
Nemesis
ragemaker02
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,798
Damage
21,770
39,259
Taken
45,645
23,588
Mitigated
17,616
14,202
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,895
563
1,224
2,360
4,305
2,499
259
1,217
3,088
68,904
0
W
Sylvanus
 
Sylvanus
7,084
2,619
776
3,481
9,495
7,985
846
2,187
7,308
23,121
8,468
L
Ah Puch
 
Ah Puch
5,974
151
0
2,541
4,993
1,781
0
1,872
3,121
52,809
0
W
Zhong Kui
Dopiuhm
Zhong Kui
1,912
202
0
3,040
8,042
6,422
0
5,176
2,866
51,233
8,749
L
Medusa
FeDelRey
Medusa
3,128
1,308
0
2,194
9,774
3,239
0
2,426
7,348
0
26,135
W
4,973
1,782
0
1,679
10,501
4,024
0
3,398
7,103
0
41,296
L
5,982
1,362
0
2,825
9,628
5,055
0
2,952
6,676
30,109
0
L
Aphrodite
Wophine
Aphrodite
3,234
216
111
5,288
10,176
3,661
0
5,500
4,676
61,757
0
W
5,934
4,188
0
1,642
6,916
2,658
1,418
3,212
3,704
0
53,870
L
Nemesis
ragemaker02
Nemesis
3,452
789
0
754
11,074
3,880
0
2,564
8,510
0
54,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
32,057
459
Minions Killed
402
0
Camps Cleared
0
1,188,062
Distance Traveled
1,226,560
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,862
655
124
10
0
232,320
3
W
Sylvanus
6,673
556
48
4
0
226,109
4
L
Ah Puch
7,397
616
111
9
0
224,749
6
W
Zhong Kui
7,456
621
131
11
0
206,641
4
L
Medusa
5,043
420
40
3
0
234,206
6
W
Pele
6,515
543
60
5
0
301,633
0
L
Ymir
6,166
514
41
3
0
243,324
3
L
Aphrodite
7,070
589
125
10
0
231,073
2
W
Izanami
7,554
630
96
8
0
221,359
0
L
Nemesis
6,381
532
85
7
0
293,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role