Player Matchup

Khepri
Khepri
KaneNable
Khepri
Level 86
God Stats
4W - 2L
1,540 SR
Queue Stats
126W - 134L
1,388 Elo+
Party 2
Hades
Hades
Moondrop94
Hades
Level 26
God Stats
2W - 1L
1,524 SR
Queue Stats
38W - 48L
1,347 Elo+
Party 2
Scylla
Scylla
SeveringMACEx
Scylla
Level 142
God Stats
2W - 1L
1,469 SR
Queue Stats
162W - 154L
1,482 Elo+
Party 2
Medusa
Medusa
Thammer130
Medusa
Level 101
God Stats
2W - 0L
1,705 SR
Queue Stats
117W - 109L
1,469 Elo+
Party 2
Rama
Rama
Viking of death
Rama
Level 91
God Stats
7W - 0L
1,988 SR
Queue Stats
130W - 132L
1,429 Elo+
Party 2
Team Averages
Level 89
1,645 SR
1,423 Elo+

VS

Team Averages
Level 98
1,373 SR
1,408 Elo+
Tiamat
Tiamat
TerribleTowel61
Tiamat
Level 123
God Stats
1W - 2L
1,347 SR
Queue Stats
94W - 76L
1,455 Elo+
Solo
Shiva
Shiva
XxXSHADOWXxX208
Shiva
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 79L
1,405 Elo+
Party 1
Nike
Nike
Yoda122270
Nike
Level 53
God Stats
0W - 2L
1,275 SR
Queue Stats
142W - 213L
1,377 Elo+
Solo
He Bo
He Bo
daSavage602
He Bo
Level 119
God Stats
4W - 5L
1,443 SR
Queue Stats
794W - 771L
1,426 Elo+
Solo
Jormungandr
Jormungandr
llll REMY llll
Jormungandr
Level 119
God Stats
1W - 2L
1,302 SR
Queue Stats
78W - 108L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
KaneNable
Khepri
17
2 / 2 / 11
10,619
817
7,212
13,112
19,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
15
2 / 4 / 9
9,445
727
11,011
12,398
7,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 0 / 11
11,036
849
15,811
6,159
3,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Thammer130
Medusa
16
4 / 4 / 9
10,450
804
9,938
8,942
4,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 9
10,045
773
8,369
6,797
3,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 6
8,758
674
9,156
8,907
7,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 4 / 3
9,713
747
5,761
12,600
10,956
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 5 / 2
8,423
648
7,285
21,524
12,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

1
0 / 0 / 0
3,288
253
0
0
0
Jormungandr
llll REMY llll
Jormungandr
15
0 / 3 / 6
8,050
619
12,979
14,443
11,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
15
Kills
9
11
Deaths
15
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
KaneNable
Khepri
2
2
11
3.75
W
Hades
2
4
9
1.63
W
4
0
11
9.5
L
1
3
6
1.33
W
Medusa
Thammer130
Medusa
4
4
9
2.13
W
3
1
9
7.5
L
5
4
3
1.63
L
3
5
2
0.8
L
0
0
0
0
L
Jormungandr
llll REMY llll
Jormungandr
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,341
Damage
35,181
47,408
Taken
57,474
38,746
Mitigated
43,243
16,730
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
KaneNable
Khepri
7,212
623
407
1,756
13,112
19,262
995
3,822
9,007
14,946
0
W
Hades
11,011
998
993
3,362
12,398
7,644
189
5,646
6,369
23,519
0
W
15,811
2,096
2,813
2,880
6,159
3,308
1,617
2,956
3,033
40,152
0
L
9,156
147
627
1,440
8,907
7,892
0
4,180
4,727
25,284
0
W
Medusa
Thammer130
Medusa
9,938
3,628
1,219
954
8,942
4,646
2,557
4,266
4,526
0
19,123
W
8,369
4,307
1,063
1,283
6,797
3,886
2,437
2,690
3,803
0
26,852
L
5,761
711
972
2,128
12,600
10,956
0
7,944
4,656
0
11,647
L
7,285
1,106
995
6,157
21,524
12,455
0
12,391
9,133
0
19,123
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
llll REMY llll
Jormungandr
12,979
1,176
636
1,898
14,443
11,940
0
9,519
4,924
25,274
1,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,595
Gold Earned
38,232
143
Minions Killed
105
0
Camps Cleared
0
1,176,762
Distance Traveled
822,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,619
817
12
1
0
238,628
0
W
Hades
9,445
727
24
2
0
231,831
0
W
Scylla
11,036
849
59
5
0
239,036
0
L
Tiamat
8,758
674
35
3
0
233,116
0
W
Medusa
10,450
804
25
2
0
213,369
0
W
Rama
10,045
773
23
2
0
253,898
0
L
Shiva
9,713
747
15
1
0
213,111
0
L
Nike
8,423
648
21
2
0
193,547
0
L
He Bo
3,288
253
0
0
0
0
0
L
Jormungandr
8,050
619
34
3
0
182,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role