Player Matchup

Maui
Maui
Akselyx
Maui
Level 157
God Stats
6W - 6L
1,450 SR
Queue Stats
648W - 669L
1,562 Elo+
Solo
Aphrodite
Aphrodite
ICE FIGHTER878
Aphrodite
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
Seffy
Zhong Kui
Level 126
God Stats
9W - 6L
1,541 SR
Queue Stats
462W - 459L
1,493 Elo+
Party 1
Medusa
Medusa
SirDabsAlot6013
Medusa
Level 149
God Stats
3W - 1L
1,523 SR
Queue Stats
120W - 112L
1,549 Elo+
Solo
Hercules
Hercules
ThirstMutilator
Hercules
Level 116
God Stats
9W - 11L
1,342 SR
Queue Stats
518W - 514L
1,485 Elo+
Party 1
Team Averages
Level 141
1,471 SR
1,523 Elo+

VS

Team Averages
Level 123
1,483 SR
1,537 Elo+
Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Julie206
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,552 Elo+
Party 2
Da Ji
Da Ji
SonnicMuffen
Da Ji
Level 128
God Stats
0W - 1L
1,317 SR
Queue Stats
28W - 22L
1,590 Elo+
Party 2
Freya
Freya
cαshew
Freya
Level 149
God Stats
0W - 1L
1,599 SR
Queue Stats
8W - 13L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Akselyx
Maui
9
1 / 0 / 6
6,201
1,240
1,071
2,367
1,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
ICE FIGHTER878
Aphrodite
10
2 / 0 / 6
6,281
1,256
2,129
3,950
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
Seffy
Zhong Kui
10
3 / 1 / 3
6,191
1,238
3,870
3,744
2,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 0 / 6
5,822
1,164
2,442
2,713
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
10
2 / 0 / 4
6,369
1,274
1,817
5,468
4,192
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 0 / 0
4,789
958
299
233
205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
 
Apollo
6
0 / 2 / 0
4,438
888
399
3,596
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Julie206
Serqet
7
0 / 2 / 0
4,539
908
181
3,465
2,529
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

5
0 / 5 / 0
4,292
858
0
5,588
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
cαshew
Freya
11
1 / 2 / 0
5,212
1,042
3,879
4,313
1,921
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
8
Kills
1
1
Deaths
11
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
Apollo
 
Apollo
0
2
0
0
W
Maui
Akselyx
Maui
1
0
6
4
W
Aphrodite
ICE FIGHTER878
Aphrodite
2
0
6
5
L
Serqet
Julie206
Serqet
0
2
0
0
W
Zhong Kui
Seffy
Zhong Kui
3
1
3
4.5
W
0
0
6
3
L
0
5
0
0
W
Hercules
2
0
4
4
L
Freya
cαshew
Freya
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,329
Damage
4,758
18,242
Taken
17,195
12,067
Mitigated
8,185
10,154
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
299
0
421
93
233
205
0
201
32
1,322
0
L
Apollo
 
Apollo
399
230
298
824
3,596
869
0
570
2,341
0
2,302
W
Maui
Akselyx
Maui
1,071
86
843
561
2,367
1,662
583
439
1,928
3,145
0
W
Aphrodite
ICE FIGHTER878
Aphrodite
2,129
505
2,036
2,627
3,950
2,299
1,521
888
3,062
9,248
0
L
Serqet
Julie206
Serqet
181
0
0
120
3,465
2,529
0
1,274
2,191
0
391
W
Zhong Kui
Seffy
Zhong Kui
3,870
669
152
1,404
3,744
2,858
2,194
603
3,141
14,430
0
W
2,442
703
0
500
2,713
1,056
2,218
1,009
1,704
0
14,594
L
0
0
0
0
5,588
2,661
0
3,069
2,519
0
0
W
Hercules
1,817
349
97
1,934
5,468
4,192
642
1,239
4,229
0
3,834
L
Freya
cαshew
Freya
3,879
1,025
0
393
4,313
1,921
0
1,956
2,357
8,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
23,270
47
Minions Killed
15
0
Camps Cleared
0
444,202
Distance Traveled
372,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,789
958
0
0
0
98,821
0
L
Apollo
4,438
888
4
1
0
64,989
0
W
Maui
6,201
1,240
0
0
0
100,091
0
W
Aphrodite
6,281
1,256
7
1
0
75,164
0
L
Serqet
4,539
908
2
0
0
63,177
0
W
Zhong Kui
6,191
1,238
18
4
0
87,020
0
W
Medusa
5,822
1,164
15
3
0
73,909
0
L
Da Ji
4,292
858
0
0
0
59,408
0
W
Hercules
6,369
1,274
7
1
0
108,018
0
L
Freya
5,212
1,042
9
2
0
85,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role