Player Matchup

Pele
Pele
Aacidex
Pele
Level 79
God Stats
6W - 7L
1,591 SR
Queue Stats
76W - 95L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
Rav_co
Nu Wa
Level 7
God Stats
24W - 19L
1,131 SR
Queue Stats
113W - 115L
1,283 Elo+
Party 3
Artemis
Artemis
Wolf LSK
Artemis
Level 49
God Stats
1W - 2L
1,541 SR
Queue Stats
54W - 63L
1,451 Elo+
Party 1
Maui
Maui
XxJAZZYLUCIOxX
Maui
Level 28
God Stats
3W - 0L
1,685 SR
Queue Stats
26W - 22L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
genio054fiero
Sun Wukong
Level 157
God Stats
7W - 7L
1,451 SR
Queue Stats
341W - 305L
1,457 Elo+
Party 3
Team Averages
Level 64
1,480 SR
1,422 Elo+

VS

Team Averages
Level 43
1,400 SR
1,449 Elo+
Anubis
Anubis
AFNFMONTE
Anubis
Level 58
God Stats
8W - 9L
1,280 SR
Queue Stats
268W - 261L
1,448 Elo+
Party 2
Anhur
Anhur
Conflict69
Anhur
Level 28
God Stats
50W - 40L
1,474 SR
Queue Stats
67W - 70L
1,361 Elo+
Party 4
Yemoja
Yemoja
HUNCHO4RIN
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,530 Elo+
Party 2
Camazotz
Camazotz
SlurSlngSlasher
Camazotz
Level 39
God Stats
0W - 3L
1,169 SR
Queue Stats
67W - 87L
1,460 Elo+
Solo
Janus
Janus
SuddenVision
Janus
Level 71
God Stats
10W - 10L
1,578 SR
Queue Stats
86W - 73L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aacidex
Pele
17
11 / 6 / 4
10,120
595
16,011
19,837
7,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Rav_co
Nu Wa
14
1 / 3 / 16
8,822
519
14,422
11,619
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Wolf LSK
Artemis
13
4 / 2 / 5
8,351
491
11,082
10,647
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 11
7,887
464
9,668
19,583
15,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
genio054fiero
Sun Wukong
14
5 / 5 / 6
9,260
545
7,522
21,011
18,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AFNFMONTE
Anubis
13
5 / 7 / 5
9,308
548
17,214
13,956
6,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
13
2 / 5 / 4
8,071
475
2,901
15,534
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
HUNCHO4RIN
Yemoja
11
0 / 5 / 5
7,850
462
3,886
17,332
12,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
17
8 / 2 / 8
10,210
601
13,637
20,025
8,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 10
9,170
539
17,145
13,131
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
50
24
Kills
18
19
Deaths
24
42
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
AFNFMONTE
Anubis
5
7
5
1.07
W
Pele
Aacidex
Pele
11
6
4
2.17
L
Anhur
2
5
4
0.8
L
Yemoja
HUNCHO4RIN
Yemoja
0
5
5
0.5
W
Nu Wa
Rav_co
Nu Wa
1
3
16
3
L
Camazotz
8
2
8
6
L
3
5
10
1.6
W
Artemis
Wolf LSK
Artemis
4
2
5
3.25
W
3
3
11
2.83
W
Sun Wukong
genio054fiero
Sun Wukong
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,705
Damage
54,783
82,697
Taken
79,978
48,702
Mitigated
38,350
20,181
Healing
22,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AFNFMONTE
Anubis
17,214
396
0
2,072
13,956
6,634
500
2,714
11,242
67,284
0
W
Pele
Aacidex
Pele
16,011
4,116
0
5,110
19,837
7,493
46
8,815
11,022
0
71,823
L
Anhur
2,901
1,936
0
4,140
15,534
5,114
0
3,657
11,877
0
41,842
L
Yemoja
HUNCHO4RIN
Yemoja
3,886
1,701
3,101
2,051
17,332
12,902
0
6,539
10,793
20,620
0
W
Nu Wa
Rav_co
Nu Wa
14,422
2,420
410
1,156
11,619
3,839
532
7,220
4,399
64,970
0
L
Camazotz
13,637
3,272
0
9,013
20,025
8,577
952
4,444
15,581
0
92,701
L
17,145
846
188
1,598
13,131
5,123
187
6,229
6,902
80,947
0
W
Artemis
Wolf LSK
Artemis
11,082
4,455
0
3,109
10,647
3,554
851
3,456
7,191
0
48,298
W
9,668
2,580
393
3,156
19,583
15,461
300
8,019
11,564
32,496
6,291
W
Sun Wukong
genio054fiero
Sun Wukong
7,522
1,731
0
6,847
21,011
18,355
598
10,735
10,276
0
55,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
44,609
360
Minions Killed
424
0
Camps Cleared
0
1,662,643
Distance Traveled
1,549,869
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,308
548
95
6
0
284,606
0
W
Pele
10,120
595
87
5
0
376,407
0
L
Anhur
8,071
475
73
4
0
290,713
0
L
Yemoja
7,850
462
25
1
0
282,052
0
W
Nu Wa
8,822
519
97
6
0
325,869
3
L
Camazotz
10,210
601
113
7
0
383,601
3
L
Janus
9,170
539
118
7
0
308,897
2
W
Artemis
8,351
491
60
4
0
319,943
0
W
Maui
7,887
464
44
3
0
340,252
2
W
Sun Wukong
9,260
545
72
4
0
300,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role