Player Matchup

Ravana
Ravana
Hostilekitten24
Ravana
Level 126
God Stats
7W - 7L
1,447 SR
Queue Stats
144W - 128L
1,590 Elo+
Party 2
Thor
Thor
Reekelhala
Thor
Level 46
God Stats
8W - 1L
1,859 SR
Queue Stats
157W - 127L
1,634 Elo+
Party 2
Chang'e
Chang'e
SquiddySquirt
Chang'e
Level 122
God Stats
3W - 2L
1,387 SR
Queue Stats
158W - 133L
1,594 Elo+
Party 2
Sol
Sol
UnkeptGrunt41
Sol
Level 149
God Stats
1W - 5L
1,095 SR
Queue Stats
214W - 210L
1,482 Elo+
Party 3
Charon
Charon
spotaphid
Charon
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,598 Elo+
Party 3
Team Averages
Level 110
1,458 SR
1,580 Elo+

VS

Team Averages
Level 102
1,679 SR
1,535 Elo+
Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Fortney19
Thanatos
Level 124
God Stats
0W - 1L
1,664 SR
Queue Stats
171W - 147L
1,610 Elo+
Solo
Tiamat
Tiamat
Fussyboy559
Tiamat
Level 108
God Stats
19W - 17L
1,582 SR
Queue Stats
408W - 373L
1,505 Elo+
Solo
Sylvanus
Sylvanus
SoonWudang
Sylvanus
Level 64
God Stats
13W - 16L
1,609 SR
Queue Stats
270W - 227L
1,547 Elo+
Party 1
Chang'e
Chang'e
ThatOneBadGuy
Chang'e
Level 85
God Stats
6W - 3L
2,041 SR
Queue Stats
440W - 388L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,490
686
3,693
4,466
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 0
6,049
756
5,325
7,659
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Chang'e
9
4 / 2 / 0
5,559
695
7,740
6,510
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 2
4,948
619
1,666
4,024
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Charon
spotaphid
Charon
7
0 / 2 / 2
4,573
572
2,580
6,670
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
2 / 1 / 2
4,712
589
2,850
3,200
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Fortney19
Thanatos
9
1 / 3 / 2
4,782
598
4,485
9,287
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
8
0 / 2 / 0
4,937
617
2,816
6,850
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
SoonWudang
Sylvanus
8
3 / 1 / 2
5,224
653
3,259
5,783
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
8
1 / 2 / 2
4,731
591
5,230
6,329
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
7
7
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
1
2
3
L
Thanatos
Fortney19
Thanatos
1
3
2
0.67
L
Tiamat
0
2
0
0
W
1
1
3
2.5
W
3
0
0
3
L
Sylvanus
SoonWudang
Sylvanus
3
1
2
4
W
Chang'e
4
2
0
2
L
Chang'e
1
2
2
1
W
1
2
2
1
W
Charon
spotaphid
Charon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,004
Damage
18,640
29,329
Taken
31,449
11,238
Mitigated
13,471
9,534
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,850
1,994
0
866
3,200
1,125
90
2,216
984
0
18,243
L
Thanatos
Fortney19
Thanatos
4,485
1,780
0
4,987
9,287
2,883
0
1,605
7,570
0
30,731
L
Tiamat
2,816
35
0
2,446
6,850
2,949
0
0
6,850
25,141
0
W
3,693
777
0
1,059
4,466
1,550
0
1,158
3,214
0
37,720
W
5,325
812
0
2,933
7,659
2,587
0
2,255
5,131
0
42,518
L
Sylvanus
SoonWudang
Sylvanus
3,259
1,402
525
2,031
5,783
4,161
0
3,527
2,146
23,042
8,623
W
Chang'e
7,740
789
362
1,878
6,510
2,017
0
3,554
2,716
33,087
0
L
Chang'e
5,230
663
560
1,852
6,329
2,353
0
4,070
1,913
29,773
0
W
1,666
1,085
0
1,961
4,024
820
956
597
3,427
28,086
0
W
Charon
spotaphid
Charon
2,580
615
0
1,341
6,670
4,264
0
2,826
3,776
13,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
24,386
268
Minions Killed
248
0
Camps Cleared
0
837,575
Distance Traveled
767,509
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,712
589
37
5
0
119,709
0
L
Thanatos
4,782
598
49
6
0
189,785
0
L
Tiamat
4,937
617
62
8
0
152,761
0
W
Ravana
5,490
686
70
9
0
197,910
1
W
Thor
6,049
756
65
8
0
165,647
0
L
Sylvanus
5,224
653
38
5
0
147,440
0
W
Chang'e
5,559
695
64
8
0
160,657
0
L
Chang'e
4,731
591
62
8
0
157,814
0
W
Sol
4,948
619
42
5
0
148,406
0
W
Charon
4,573
572
27
3
0
164,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role