Player Matchup

Atlas
Atlas
BigDaino
Atlas
Level 159
God Stats
10W - 14L
1,462 SR
Queue Stats
118W - 116L
1,523 Elo+
Party 1
Izanami
Izanami
Cadrof
Izanami
Level 26
God Stats
10W - 13L
1,539 SR
Queue Stats
51W - 87L
1,325 Elo+
Party 1
Chiron
Chiron
DOCBADTOUCH
Chiron
Level 49
God Stats
0W - 2L
1,287 SR
Queue Stats
39W - 44L
1,427 Elo+
Party 1
Zeus
Zeus
Malicor
Zeus
Level 108
God Stats
5W - 3L
1,689 SR
Queue Stats
257W - 314L
1,413 Elo+
Party 1
Bastet
Bastet
Zïpher
Bastet
Level 84
God Stats
43W - 37L
1,550 SR
Queue Stats
147W - 185L
1,383 Elo+
Party 1
Team Averages
Level 85
1,505 SR
1,414 Elo+

VS

Team Averages
Level 103
1,528 SR
1,479 Elo+
Kukulkan
Kukulkan
BlueDevil_162
Kukulkan
Level 129
God Stats
11W - 11L
1,566 SR
Queue Stats
376W - 377L
1,436 Elo+
Solo
Ganesha
Ganesha
I0K_Vlone
Ganesha
Level 129
God Stats
26W - 18L
1,553 SR
Queue Stats
652W - 640L
1,516 Elo+
Solo
Fenrir
Fenrir
Naguec123
Fenrir
Level 69
God Stats
273W - 277L
1,535 SR
Queue Stats
355W - 349L
1,483 Elo+
Solo
Amaterasu
Amaterasu
Onions4Everyone
Amaterasu
Level 88
God Stats
6W - 6L
1,440 SR
Queue Stats
684W - 670L
1,492 Elo+
Solo
Neith
Neith
betois4real
Neith
Level 99
God Stats
24W - 17L
1,544 SR
Queue Stats
91W - 74L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BigDaino
Atlas
13
1 / 2 / 2
7,657
1,094
5,663
10,442
10,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Cadrof
Izanami
12
0 / 4 / 3
7,076
1,011
2,649
8,155
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
13
2 / 1 / 1
8,133
1,162
6,423
6,033
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Malicor
Zeus
13
1 / 5 / 3
7,780
1,111
9,984
7,418
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Zïpher
Bastet
12
2 / 6 / 2
7,758
1,108
8,077
11,129
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

239

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlueDevil_162
Kukulkan
14
3 / 0 / 7
9,305
1,329
8,081
4,015
1,961
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
I0K_Vlone
Ganesha
14
0 / 1 / 11
7,939
1,134
5,027
9,222
7,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Naguec123
Fenrir
14
10 / 3 / 6
9,371
1,339
13,756
9,309
4,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Onions4Everyone
Amaterasu
14
5 / 0 / 7
8,956
1,279
4,950
7,892
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 12
7,784
1,112
8,163
6,131
2,555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
6
Kills
18
18
Deaths
6
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Atlas
BigDaino
Atlas
1
2
2
1
W
Kukulkan
BlueDevil_162
Kukulkan
3
0
7
6.5
L
Izanami
Cadrof
Izanami
0
4
3
0.38
L
Chiron
2
1
1
2.5
W
Ganesha
I0K_Vlone
Ganesha
0
1
11
5.5
L
Zeus
Malicor
Zeus
1
5
3
0.5
W
Fenrir
Naguec123
Fenrir
10
3
6
4.33
W
Amaterasu
Onions4Everyone
Amaterasu
5
0
7
8.5
L
Bastet
Zïpher
Bastet
2
6
2
0.5
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,796
Damage
39,977
43,177
Taken
36,569
22,633
Mitigated
23,261
4,018
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BigDaino
Atlas
5,663
2,308
0
1,543
10,442
10,576
0
2,744
7,233
11,032
0
W
Kukulkan
BlueDevil_162
Kukulkan
8,081
824
0
100
4,015
1,961
0
1,592
2,190
49,112
0
L
Izanami
Cadrof
Izanami
2,649
2,463
43
214
8,155
2,893
0
1,788
6,367
0
7,244
L
Chiron
6,423
2,727
499
962
6,033
2,270
0
2,944
3,089
0
29,229
W
Ganesha
I0K_Vlone
Ganesha
5,027
575
0
148
9,222
7,231
0
2,803
6,049
8,637
0
L
Zeus
Malicor
Zeus
9,984
1,789
0
315
7,418
2,588
0
1,316
5,952
25,358
0
W
Fenrir
Naguec123
Fenrir
13,756
4,253
0
1,656
9,309
4,180
0
2,411
6,726
0
16,739
W
Amaterasu
Onions4Everyone
Amaterasu
4,950
2,228
0
1,579
7,892
7,334
0
3,269
4,461
0
13,316
L
Bastet
Zïpher
Bastet
8,077
3,107
0
442
11,129
4,306
0
4,016
7,113
0
11,050
W
8,163
3,883
296
1,344
6,131
2,555
0
4,635
1,496
0
17,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,404
Gold Earned
43,355
142
Minions Killed
173
2
Camps Cleared
10
578,582
Distance Traveled
689,700
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,657
1,094
16
2
0
128,656
0
W
Kukulkan
9,305
1,329
119
17
0
146,505
0
L
Izanami
7,076
1,011
18
3
0
76,221
0
L
Chiron
8,133
1,162
43
6
1
136,951
0
W
Ganesha
7,939
1,134
2
0
1
127,293
0
L
Zeus
7,780
1,111
63
9
0
113,068
1
W
Fenrir
9,371
1,339
2
0
1
153,216
0
W
Amaterasu
8,956
1,279
17
2
7
138,824
0
L
Bastet
7,758
1,108
2
0
1
123,686
0
W
Neith
7,784
1,112
33
5
1
123,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role