Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
JackTheMadKing0
Thor
Level 149
God Stats
5W - 5L
1,664 SR
Queue Stats
296W - 250L
1,608 Elo+
Solo
Zhong Kui
Zhong Kui
YaBoiJolley
Zhong Kui
Level 58
God Stats
0W - 4L
1,351 SR
Queue Stats
16W - 32L
1,442 Elo+
Party 1
Thoth
Thoth
cammryn
Thoth
Level 114
God Stats
3W - 4L
1,893 SR
Queue Stats
39W - 38L
1,534 Elo+
Party 1
Team Averages
Level 124
1,582 SR
1,517 Elo+

VS

Team Averages
Level 122
1,670 SR
1,565 Elo+
Cu Chulainn
Cu Chulainn
DeleBelly
Cu Chulainn
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 80L
1,582 Elo+
Party 2
Aphrodite
Aphrodite
Phreshmags
Aphrodite
Level 128
God Stats
2W - 2L
1,845 SR
Queue Stats
84W - 82L
1,572 Elo+
Party 2
Sol
Sol
Rapheeki
Sol
Level 122
God Stats
2W - 3L
1,786 SR
Queue Stats
70W - 71L
1,551 Elo+
Party 2
Thor
Thor
RickJames96
Thor
Level 117
God Stats
16W - 10L
1,593 SR
Queue Stats
583W - 519L
1,534 Elo+
Solo
Janus
Janus
TheThanMan
Janus
Level 124
God Stats
6W - 6L
1,628 SR
Queue Stats
87W - 82L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 1 / 0
3,908
651
495
3,207
1,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
 
Chang'e
7
0 / 0 / 1
3,763
627
2,316
3,319
834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 0
3,829
638
1,822
3,780
1,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
YaBoiJolley
Zhong Kui
2
0 / 2 / 0
2,813
469
831
1,969
1,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
cammryn
Thoth
7
0 / 1 / 0
3,999
667
1,573
2,026
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeleBelly
Cu Chulainn
7
0 / 0 / 0
4,254
709
1,551
3,713
1,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Phreshmags
Aphrodite
6
0 / 0 / 3
4,462
744
1,271
2,814
1,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
3 / 0 / 0
4,700
783
2,650
1,876
585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 1 / 0
4,021
670
1,569
4,346
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
8
0 / 0 / 1
4,145
691
696
2,214
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
L
Chang'e
 
Chang'e
0
0
1
0.5
W
Cu Chulainn
DeleBelly
Cu Chulainn
0
0
0
0
L
1
0
0
1
W
Aphrodite
Phreshmags
Aphrodite
0
0
3
1.5
W
3
0
0
3
W
1
1
0
1
W
Janus
0
0
1
0.5
L
Zhong Kui
YaBoiJolley
Zhong Kui
0
2
0
0
L
Thoth
cammryn
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,037
Damage
7,737
14,301
Taken
14,963
5,509
Mitigated
5,772
4,573
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
495
336
0
724
3,207
1,320
0
2,193
1,014
0
13,422
L
Chang'e
 
Chang'e
2,316
176
96
1,189
3,319
834
0
227
3,092
24,648
0
W
Cu Chulainn
DeleBelly
Cu Chulainn
1,551
367
0
1,042
3,713
1,968
0
550
3,163
0
22,064
L
1,822
242
0
1,780
3,780
1,695
0
0
3,780
0
18,370
W
Aphrodite
Phreshmags
Aphrodite
1,271
595
780
1,701
2,814
1,186
224
1,150
1,664
8,839
0
W
2,650
1,886
0
897
1,876
585
992
482
1,394
30,195
0
W
1,569
447
0
490
4,346
1,381
0
1,199
3,147
0
17,685
W
Janus
696
256
0
620
2,214
652
0
1,267
947
26,235
0
L
Zhong Kui
YaBoiJolley
Zhong Kui
831
232
0
284
1,969
1,059
0
1,416
553
3,491
1,199
L
Thoth
cammryn
Thoth
1,573
46
0
500
2,026
601
0
755
1,245
32,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,312
Gold Earned
21,582
173
Minions Killed
203
0
Camps Cleared
0
513,325
Distance Traveled
577,621
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,908
651
24
4
0
112,865
1
L
Chang'e
3,763
627
55
9
0
122,342
0
W
Cu Chulainn
4,254
709
41
7
0
127,536
0
L
Thor
3,829
638
33
6
0
108,242
0
W
Aphrodite
4,462
744
10
2
0
98,929
0
W
Sol
4,700
783
60
10
0
103,231
0
W
Thor
4,021
670
36
6
0
121,126
0
W
Janus
4,145
691
56
9
0
126,799
0
L
Zhong Kui
2,813
469
6
1
0
54,486
0
L
Thoth
3,999
667
55
9
0
115,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role