Player Matchup

Bakasura
Bakasura
BophaFett
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,265 Elo+
Party 1
Aphrodite
Aphrodite
Chewpapi34
Aphrodite
Level 20
God Stats
3W - 2L
1,654 SR
Queue Stats
20W - 29L
1,360 Elo+
Solo
Khepri
Khepri
Gatorbait192
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,490 Elo+
Solo
Bacchus
Bacchus
KratosIGow
Bacchus
Level 26
God Stats
2W - 0L
1,688 SR
Queue Stats
4W - 7L
1,249 Elo+
Party 1
Nu Wa
Nu Wa
XManPiece
Nu Wa
Level 23
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 27L
1,209 Elo+
Party 1
Team Averages
Level 22
1,525 SR
1,315 Elo+

VS

Team Averages
Level 30
1,522 SR
1,444 Elo+
Set
Set
GoNoGoRdOn
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,438 Elo+
Solo
Cerberus
Cerberus
IVIrMcQueary
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
OZB23
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,338 Elo+
Solo
Hel
Hel
RIZZ_WIZ
Hel
Level 53
God Stats
0W - 3L
1,387 SR
Queue Stats
236W - 248L
1,473 Elo+
Party 2
Sobek
Sobek
smokemschmidt
Sobek
Level 24
God Stats
1W - 1L
1,724 SR
Queue Stats
53W - 54L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BophaFett
Bakasura
16
10 / 2 / 8
9,612
874
7,310
10,011
7,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Aphrodite
Chewpapi34
Aphrodite
16
7 / 1 / 14
9,478
862
18,131
13,057
9,277
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
1 / 3 / 17
8,542
777
8,486
13,573
12,386
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
KratosIGow
Bacchus
14
2 / 2 / 14
9,004
819
13,949
18,978
22,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
XManPiece
Nu Wa
16
3 / 0 / 14
8,846
804
16,378
2,600
1,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,008
819
8,876
7,550
8,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
IVIrMcQueary
Cerberus
13
1 / 5 / 5
8,113
738
7,277
18,994
20,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
OZB23
Medusa
12
1 / 6 / 2
7,501
682
10,439
11,122
4,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 5 / 4
7,691
699
7,621
11,792
6,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 6 / 4
7,782
707
7,111
20,044
15,358
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
23
Kills
6
8
Deaths
23
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BophaFett
Bakasura
10
2
8
7
W
Aphrodite
Chewpapi34
Aphrodite
7
1
14
14
W
Khepri
1
3
17
3.17
L
3
1
4
5
L
Cerberus
IVIrMcQueary
Cerberus
1
5
5
0.7
W
Bacchus
KratosIGow
Bacchus
2
2
14
4.5
L
Medusa
OZB23
Medusa
1
6
2
0.33
L
1
5
4
0.6
W
Nu Wa
XManPiece
Nu Wa
3
0
14
10
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,254
Damage
41,324
58,219
Taken
69,502
53,055
Mitigated
55,516
29,596
Healing
27,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BophaFett
Bakasura
7,310
5,011
307
5,307
10,011
7,813
1,327
2,870
7,141
0
9,151
W
Aphrodite
Chewpapi34
Aphrodite
18,131
2,903
6,000
6,151
13,057
9,277
1,068
5,495
7,562
27,790
0
W
Khepri
8,486
796
1,589
1,820
13,573
12,386
142
5,634
7,939
14,312
0
L
8,876
1,935
1,969
3,115
7,550
8,224
0
6,010
1,516
0
30,796
L
Cerberus
IVIrMcQueary
Cerberus
7,277
181
555
6,539
18,994
20,895
0
14,039
4,290
20,451
0
W
Bacchus
KratosIGow
Bacchus
13,949
1,636
564
6,501
18,978
22,352
284
5,912
13,066
20,292
0
L
Medusa
OZB23
Medusa
10,439
4,409
203
980
11,122
4,735
0
9,102
1,995
0
24,661
L
7,621
1,246
6,751
4,610
11,792
6,304
0
10,361
1,338
22,584
0
W
Nu Wa
XManPiece
Nu Wa
16,378
4,910
803
554
2,600
1,227
1,063
395
2,205
32,658
0
L
7,111
508
170
2,346
20,044
15,358
0
17,432
2,214
13,931
1,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,482
Gold Earned
40,095
101
Minions Killed
152
0
Camps Cleared
0
1,101,240
Distance Traveled
1,073,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,612
874
31
3
0
223,302
0
W
Aphrodite
9,478
862
28
3
0
216,962
0
W
Khepri
8,542
777
13
1
0
230,885
0
L
Set
9,008
819
30
3
0
250,776
0
L
Cerberus
8,113
738
43
4
0
223,824
0
W
Bacchus
9,004
819
11
1
0
204,260
0
L
Medusa
7,501
682
29
3
0
182,547
0
L
Hel
7,691
699
36
3
0
191,393
0
W
Nu Wa
8,846
804
18
2
0
225,831
0
L
Sobek
7,782
707
14
1
0
224,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role