Player Matchup

Shiva
Shiva
JcAce19
Shiva
Level 67
God Stats
0W - 2L
1,291 SR
Queue Stats
21W - 25L
1,391 Elo+
Party 2
Jormungandr
Jormungandr
RustTortoise47
Jormungandr
Level 101
God Stats
12W - 18L
1,399 SR
Queue Stats
86W - 90L
1,447 Elo+
Party 2
Ao Kuang
Ao Kuang
aaquilano01
Ao Kuang
Level 96
God Stats
3W - 5L
1,690 SR
Queue Stats
115W - 113L
1,432 Elo+
Party 2
Team Averages
Level 88
1,460 SR
1,423 Elo+

VS

Team Averages
Level 64
1,675 SR
1,372 Elo+
King Arthur
King Arthur
Call Me Java323
King Arthur
Level 127
God Stats
2W - 0L
1,507 SR
Queue Stats
34W - 32L
1,427 Elo+
Party 1
Hades
Hades
ItsNasty Hulk
Hades
Level 17
God Stats
3W - 0L
1,848 SR
Queue Stats
28W - 33L
1,296 Elo+
Party 1
Xbalanque
Xbalanque
baraven52
Xbalanque
Level 48
God Stats
18W - 9L
1,670 SR
Queue Stats
101W - 88L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JcAce19
Shiva
16
3 / 1 / 8
13,316
740
13,889
21,651
27,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
RustTortoise47
Jormungandr
16
5 / 4 / 6
13,912
773
19,304
22,269
24,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
aaquilano01
Ao Kuang
14
3 / 8 / 7
12,701
706
11,450
19,112
11,319
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Call Me Java323
King Arthur
16
4 / 2 / 7
13,050
725
15,984
22,080
32,152
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 5 / 10
12,793
711
14,188
14,929
7,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
baraven52
Xbalanque
17
8 / 4 / 5
14,589
811
25,208
17,894
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
11
Kills
13
13
Deaths
11
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Call Me Java323
King Arthur
4
2
7
3.75
W
1
5
10
1.2
L
Shiva
JcAce19
Shiva
3
1
8
7
L
Jormungandr
RustTortoise47
Jormungandr
5
4
6
2
L
Ao Kuang
aaquilano01
Ao Kuang
3
8
7
0.81
W
Xbalanque
baraven52
Xbalanque
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,643
Damage
55,380
63,032
Taken
54,903
63,178
Mitigated
47,559
9,876
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Call Me Java323
King Arthur
15,984
1,201
0
1,250
22,080
32,152
171
9,785
12,295
0
46,133
W
14,188
802
710
3,697
14,929
7,823
623
9,961
4,968
47,248
0
L
Shiva
JcAce19
Shiva
13,889
3,594
1,233
3,429
21,651
27,821
1,266
5,136
16,515
0
38,553
L
Jormungandr
RustTortoise47
Jormungandr
19,304
6,358
285
2,347
22,269
24,038
608
5,605
16,664
72,104
0
L
Ao Kuang
aaquilano01
Ao Kuang
11,450
3,893
223
2,359
19,112
11,319
0
3,718
15,394
29,774
0
W
Xbalanque
baraven52
Xbalanque
25,208
11,793
0
4,685
17,894
7,584
2,030
11,370
6,524
0
88,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
40,432
140
Minions Killed
198
0
Camps Cleared
0
949,539
Distance Traveled
965,345
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,050
725
35
2
0
366,255
0
W
Hades
12,793
711
66
4
0
311,873
0
L
Shiva
13,316
740
37
2
0
353,126
1
L
Jormungandr
13,912
773
71
4
0
325,934
2
L
Ao Kuang
12,701
706
32
2
0
270,479
2
W
Xbalanque
14,589
811
97
5
0
287,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role