Player Matchup

Ne Zha
Ne Zha
Devilic
Ne Zha
Level 125
God Stats
16W - 13L
1,579 SR
Queue Stats
411W - 390L
1,520 Elo+
Solo
Xbalanque
Xbalanque
MCALLPRO
Xbalanque
Level 140
God Stats
4W - 2L
1,420 SR
Queue Stats
215W - 193L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
ReaIPhoenix
Kumbhakarna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 136L
1,446 Elo+
Solo
Cernunnos
Cernunnos
Willy_1775
Cernunnos
Level 143
God Stats
1W - 2L
1,626 SR
Queue Stats
86W - 87L
1,533 Elo+
Solo
Da Ji
Da Ji
candas
Da Ji
Level 127
God Stats
1W - 0L
1,509 SR
Queue Stats
12W - 9L
1,623 Elo+
Solo
Team Averages
Level 132
1,527 SR
1,519 Elo+

VS

Team Averages
Level 122
1,414 SR
1,469 Elo+
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Grmpl
He Bo
Level 47
God Stats
2W - 3L
1,297 SR
Queue Stats
152W - 115L
1,500 Elo+
Party 1
Fenrir
Fenrir
TGrand6
Fenrir
Level 145
God Stats
0W - 2L
1,533 SR
Queue Stats
96W - 110L
1,358 Elo+
Solo
Chaac
Chaac
ToxicMOBAS
Chaac
Level 120
God Stats
1W - 3L
1,406 SR
Queue Stats
83W - 74L
1,461 Elo+
Party 1
Mulan
Mulan
iGIRTHY
Mulan
Level 141
God Stats
0W - 1L
1,337 SR
Queue Stats
137W - 107L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Devilic
Ne Zha
20
11 / 3 / 14
13,818
864
32,216
15,117
10,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
MCALLPRO
Xbalanque
20
10 / 2 / 10
12,860
804
28,612
16,464
9,799
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
ReaIPhoenix
Kumbhakarna
2
0 / 0 / 0
4,634
290
0
0
0
Cernunnos
Willy_1775
Cernunnos
19
3 / 5 / 15
11,640
728
15,853
15,335
8,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Da Ji
candas
Da Ji
19
4 / 8 / 15
11,542
721
10,595
21,410
24,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
8 / 5 / 7
13,612
851
16,809
20,020
10,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
Grmpl
He Bo
15
3 / 8 / 7
10,527
658
11,914
16,954
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TGrand6
Fenrir
17
3 / 6 / 9
11,060
691
6,742
15,174
10,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
18
2 / 4 / 13
11,270
704
12,002
26,761
40,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
iGIRTHY
Mulan
17
2 / 5 / 9
10,950
684
11,703
19,934
22,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
63
28
Kills
18
18
Deaths
28
54
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
8
5
7
2.3
W
Ne Zha
Devilic
Ne Zha
11
3
14
6
L
He Bo
Grmpl
He Bo
3
8
7
0.81
W
Xbalanque
MCALLPRO
Xbalanque
10
2
10
7.5
W
Kumbhakarna
ReaIPhoenix
Kumbhakarna
0
0
0
0
L
Fenrir
TGrand6
Fenrir
3
6
9
1.25
L
Chaac
2
4
13
2.13
W
Cernunnos
Willy_1775
Cernunnos
3
5
15
2.1
W
Da Ji
candas
Da Ji
4
8
15
1.44
L
Mulan
iGIRTHY
Mulan
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,276
Damage
59,170
68,326
Taken
98,843
53,549
Mitigated
88,665
20,074
Healing
34,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
16,809
12,386
616
6,998
20,020
10,129
4,438
0
20,020
0
47,845
W
Ne Zha
Devilic
Ne Zha
32,216
4,510
1,331
4,145
15,117
10,693
1,298
2,178
12,939
0
58,490
L
He Bo
Grmpl
He Bo
11,914
535
2,363
3,094
16,954
5,291
902
0
16,954
19,499
0
W
Xbalanque
MCALLPRO
Xbalanque
28,612
12,779
1,156
7,132
16,464
9,799
3,432
3,182
13,282
0
58,388
W
Kumbhakarna
ReaIPhoenix
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
TGrand6
Fenrir
6,742
1,242
163
1,432
15,174
10,265
1,848
0
15,174
0
11,158
L
Chaac
12,002
1,841
3,125
11,671
26,761
40,811
1,025
0
26,761
1,968
21,521
W
Cernunnos
Willy_1775
Cernunnos
15,853
8,587
598
2,723
15,335
8,306
2,529
3,376
11,959
0
34,534
W
Da Ji
candas
Da Ji
10,595
1,873
791
2,198
21,410
24,751
407
3,973
17,437
0
19,351
L
Mulan
iGIRTHY
Mulan
11,703
1,032
1,121
4,293
19,934
22,169
511
0
19,934
0
20,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,494
Gold Earned
57,419
166
Minions Killed
133
0
Camps Cleared
0
1,022,221
Distance Traveled
1,359,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,612
851
59
4
0
284,533
0
W
Ne Zha
13,818
864
43
3
0
285,939
0
L
He Bo
10,527
658
18
1
0
286,500
0
W
Xbalanque
12,860
804
59
4
0
268,276
0
W
Kumbhakarna
4,634
290
0
0
0
0
0
L
Fenrir
11,060
691
13
1
0
273,448
0
L
Chaac
11,270
704
18
1
0
292,809
0
W
Cernunnos
11,640
728
38
2
0
237,630
0
W
Da Ji
11,542
721
26
2
0
230,376
0
L
Mulan
10,950
684
25
2
0
222,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role