Player Matchup

Persephone
Persephone
BrokenInHalf
Persephone
Level 125
God Stats
3W - 2L
1,424 SR
Queue Stats
261W - 226L
1,507 Elo+
Solo
Olorun
Olorun
Chewwbakaa
Olorun
Level 83
God Stats
8W - 7L
1,676 SR
Queue Stats
83W - 98L
1,548 Elo+
Party 1
Thor
Thor
KiaSoul
Thor
Level 106
God Stats
7W - 2L
1,774 SR
Queue Stats
307W - 229L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
SETthaTONE
Amaterasu
Level 127
God Stats
5W - 13L
1,400 SR
Queue Stats
49W - 47L
1,571 Elo+
Party 1
Chaac
Chaac
SpoiledJam0
Chaac
Level 146
God Stats
1W - 1L
1,531 SR
Queue Stats
185W - 202L
1,552 Elo+
Party 1
Team Averages
Level 117
1,561 SR
1,548 Elo+

VS

Team Averages
Level 72
1,493 SR
1,567 Elo+
Bacchus
Bacchus
Arrkee
Bacchus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 34L
1,696 Elo+
Party 2
Agni
Agni
Louhiii
Agni
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,664 Elo+
Party 2
Vamana
Vamana
RattleStake
Vamana
Level 125
God Stats
1W - 1L
1,581 SR
Queue Stats
86W - 56L
1,678 Elo+
Party 2
Pele
Pele
WildHawkShadow
Pele
Level 66
God Stats
1W - 3L
1,334 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 2
Artemis
Artemis
alserod
Artemis
Level 35
God Stats
4W - 7L
1,547 SR
Queue Stats
15W - 23L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BrokenInHalf
Persephone
15
2 / 1 / 4
9,258
514
9,477
9,486
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
Chewwbakaa
Olorun
18
3 / 5 / 6
11,314
629
13,763
13,273
6,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
KiaSoul
Thor
16
6 / 2 / 2
9,646
536
7,342
12,418
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
SETthaTONE
Amaterasu
15
4 / 2 / 1
8,607
478
9,401
20,109
14,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 0
10,354
575
12,654
19,367
13,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arrkee
Bacchus
12
1 / 3 / 7
8,580
477
10,508
15,146
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
Louhiii
Agni
13
3 / 5 / 2
8,443
469
6,971
8,964
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
16
2 / 1 / 0
10,460
581
15,183
15,680
21,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 3 / 2
8,350
464
6,255
16,822
6,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
alserod
Artemis
13
2 / 6 / 3
8,588
477
9,575
15,068
6,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
18
Kills
10
11
Deaths
18
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Arrkee
Bacchus
1
3
7
1.5
W
Persephone
BrokenInHalf
Persephone
2
1
4
4
W
Olorun
Chewwbakaa
Olorun
3
5
6
1.2
W
Thor
KiaSoul
Thor
6
2
2
3.5
L
Agni
Louhiii
Agni
3
5
2
0.8
L
Vamana
2
1
0
2
W
Amaterasu
SETthaTONE
Amaterasu
4
2
1
2.25
W
3
1
0
3
L
2
3
2
1
L
Artemis
alserod
Artemis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,637
Damage
48,492
74,653
Taken
71,680
44,175
Mitigated
56,036
24,397
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Arrkee
Bacchus
10,508
2,147
0
3,227
15,146
17,933
0
6,835
8,002
26,901
0
W
Persephone
BrokenInHalf
Persephone
9,477
505
0
2,265
9,486
3,802
420
5,494
3,883
70,093
0
W
Olorun
Chewwbakaa
Olorun
13,763
7,347
120
4,481
13,273
6,829
2,177
2,530
10,743
107,456
11,976
W
Thor
KiaSoul
Thor
7,342
1,582
0
1,000
12,418
5,663
0
2,097
10,220
0
82,485
L
Agni
Louhiii
Agni
6,971
604
0
1,000
8,964
3,329
0
3,005
5,843
41,243
0
L
Vamana
15,183
6,565
0
4,434
15,680
21,854
105
1,630
13,985
0
89,390
W
Amaterasu
SETthaTONE
Amaterasu
9,401
3,897
0
8,337
20,109
14,599
0
6,720
13,049
0
56,285
W
12,654
3,021
0
8,194
19,367
13,282
0
630
17,785
0
96,124
L
6,255
1,791
0
3,334
16,822
6,578
0
2,446
14,290
0
75,335
L
Artemis
alserod
Artemis
9,575
5,632
0
4,202
15,068
6,342
0
8,519
6,481
0
59,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,179
Gold Earned
44,421
678
Minions Killed
457
0
Camps Cleared
0
1,945,139
Distance Traveled
1,696,510
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,580
477
28
2
0
376,129
6
W
Persephone
9,258
514
139
8
0
370,816
7
W
Olorun
11,314
629
185
10
0
319,073
1
W
Thor
9,646
536
103
6
0
396,427
0
L
Agni
8,443
469
67
4
0
264,494
0
L
Vamana
10,460
581
164
9
0
354,054
2
W
Amaterasu
8,607
478
73
4
0
454,915
0
W
Chaac
10,354
575
178
10
0
403,908
1
L
Pele
8,350
464
101
6
0
378,462
0
L
Artemis
8,588
477
97
5
0
323,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role