Player Matchup

Fenrir
Fenrir
Shadowhunter421
Fenrir
Level 47
God Stats
8W - 7L
1,314 SR
Queue Stats
152W - 228L
1,273 Elo+
Solo
Scylla
Scylla
ShoRtBuS TiRe
Scylla
Level 47
God Stats
16W - 24L
1,154 SR
Queue Stats
57W - 66L
1,229 Elo+
Solo
Fafnir
Fafnir
sinister2341
Fafnir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,311 Elo+
Solo
Team Averages
Level 44
1,323 SR
1,271 Elo+

VS

Team Averages
Level 58
1,457 SR
1,321 Elo+
Neith
Neith
CrazySkittle
Neith
Level 46
God Stats
16W - 10L
1,643 SR
Queue Stats
26W - 25L
1,393 Elo+
Solo
Ravana
Ravana
Knoosemuckle365
Ravana
Level 66
God Stats
0W - 1L
1,228 SR
Queue Stats
71W - 79L
1,310 Elo+
Solo
Cabrakan
Cabrakan
Revived_Harambe
Cabrakan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 7
8,588
859
9,934
10,529
4,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
9 / 1 / 5
9,728
973
13,651
4,007
1,315
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
11
0 / 0 / 13
8,219
822
3,574
9,151
9,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
6,967
697
6,099
9,001
3,214
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 7 / 1
7,520
752
5,385
11,200
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
10
1 / 2 / 0
7,167
717
3,339
12,074
13,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
3
3
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
1
7
1
0.21
L
Cabrakan
1
2
0
0.5
W
5
2
7
4.25
W
9
1
5
11.5
W
Fafnir
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,159
Damage
14,823
23,687
Taken
32,275
14,388
Mitigated
23,148
5,256
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,099
2,830
0
760
9,001
3,214
21
5,592
3,409
0
21,947
L
5,385
1,126
328
1,544
11,200
6,858
0
6,246
4,954
0
22,596
L
Cabrakan
3,339
697
135
776
12,074
13,076
0
6,083
5,991
10,361
0
W
9,934
4,108
0
4,028
10,529
4,057
549
1,130
9,190
0
21,560
W
13,651
3,235
0
708
4,007
1,315
778
876
2,978
42,416
0
W
Fafnir
3,574
940
0
520
9,151
9,016
32
1,821
6,854
14,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,535
Gold Earned
21,654
101
Minions Killed
62
0
Camps Cleared
0
592,680
Distance Traveled
531,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,967
697
20
2
0
164,680
0
L
Ravana
7,520
752
28
3
0
180,685
0
L
Cabrakan
7,167
717
14
1
0
185,708
0
W
Fenrir
8,588
859
14
1
0
210,083
0
W
Scylla
9,728
973
68
7
0
184,474
0
W
Fafnir
8,219
822
19
2
0
198,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role