Player Matchup

Yemoja
Yemoja
DatBishBoi
Yemoja
Level 99
God Stats
19W - 20L
1,405 SR
Queue Stats
211W - 214L
1,480 Elo+
Solo
Danzaburou
Danzaburou
KalloJin
Danzaburou
Level 82
God Stats
16W - 21L
1,566 SR
Queue Stats
135W - 162L
1,501 Elo+
Party 1
Thor
Thor
Sammyboy416
Thor
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 159L
1,518 Elo+
Party 1
Mulan
Mulan
SolXLunaR
Mulan
Level 96
God Stats
31W - 39L
1,516 SR
Queue Stats
163W - 177L
1,470 Elo+
Party 1
Sol
Sol
s3n0ra fr0g
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,457 Elo+
Solo
Team Averages
Level 89
1,497 SR
1,485 Elo+

VS

Team Averages
Level 149
1,628 SR
1,557 Elo+
Anubis
Anubis
Diobrandon-
Anubis
Level 146
God Stats
8W - 4L
1,617 SR
Queue Stats
179W - 149L
1,555 Elo+
Solo
Charybdis
Charybdis
DrButtWipe
Charybdis
Level 57
God Stats
7W - 2L
1,719 SR
Queue Stats
18W - 18L
1,503 Elo+
Party 2
Susano
Susano
GZKBLINDSHOT787
Susano
Level 156
God Stats
21W - 18L
1,612 SR
Queue Stats
571W - 536L
1,597 Elo+
Party 2
Amaterasu
Amaterasu
RAGEnRAMBO
Amaterasu
Level 287
God Stats
19W - 14L
1,624 SR
Queue Stats
465W - 453L
1,557 Elo+
Party 2
Yemoja
Yemoja
meogremesmash
Yemoja
Level 99
God Stats
17W - 7L
1,566 SR
Queue Stats
111W - 94L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DatBishBoi
Yemoja
7
0 / 1 / 3
4,769
596
3,252
4,462
2,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
KalloJin
Danzaburou
6
3 / 2 / 0
4,489
561
6,118
5,669
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
3,971
496
1,823
6,174
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
SolXLunaR
Mulan
10
3 / 0 / 0
5,729
716
4,356
5,410
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 2 / 0
3,538
442
875
2,168
420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
2 / 1 / 1
4,986
623
2,475
5,416
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
DrButtWipe
Charybdis
8
2 / 2 / 1
4,585
573
1,790
4,773
1,412
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 0 / 1
5,377
672
5,272
4,615
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
RAGEnRAMBO
Amaterasu
9
0 / 2 / 0
4,900
613
2,509
7,268
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 1 / 3
4,511
564
3,389
6,672
3,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
7
7
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DatBishBoi
Yemoja
0
1
3
1.5
W
Anubis
2
1
1
2.5
W
Charybdis
DrButtWipe
Charybdis
2
2
1
1.25
W
3
0
1
3.5
L
Danzaburou
KalloJin
Danzaburou
3
2
0
1.5
W
Amaterasu
RAGEnRAMBO
Amaterasu
0
2
0
0
L
0
2
0
0
L
Mulan
SolXLunaR
Mulan
3
0
0
3
W
0
1
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,424
Damage
15,435
23,883
Taken
28,744
8,354
Mitigated
11,704
7,139
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DatBishBoi
Yemoja
3,252
633
978
819
4,462
2,296
0
2,039
2,423
18,127
0
W
Anubis
2,475
310
0
1,960
5,416
2,119
0
711
4,705
40,298
0
W
Charybdis
DrButtWipe
Charybdis
1,790
1,248
0
1,050
4,773
1,412
0
1,354
3,419
0
23,416
W
5,272
1,892
0
1,068
4,615
1,524
0
703
3,912
0
32,254
L
Danzaburou
KalloJin
Danzaburou
6,118
3,325
0
1,191
5,669
1,723
0
3,230
2,439
0
24,986
W
Amaterasu
RAGEnRAMBO
Amaterasu
2,509
1,334
0
3,327
7,268
3,073
0
0
7,268
0
35,398
L
1,823
306
0
1,150
6,174
1,871
0
209
5,965
0
19,149
L
Mulan
SolXLunaR
Mulan
4,356
987
0
2,699
5,410
2,044
0
0
5,410
0
32,259
W
3,389
921
1,285
2,421
6,672
3,576
0
1,359
5,313
14,756
0
L
875
457
0
302
2,168
420
0
386
1,782
8,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,496
Gold Earned
24,359
171
Minions Killed
264
0
Camps Cleared
0
669,017
Distance Traveled
765,273
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,769
596
22
3
0
143,802
2
W
Anubis
4,986
623
69
9
0
150,693
0
W
Charybdis
4,585
573
54
7
0
154,238
0
W
Susano
5,377
672
58
7
0
165,660
0
L
Danzaburou
4,489
561
36
5
0
125,991
0
W
Amaterasu
4,900
613
62
8
0
146,962
0
L
Thor
3,971
496
30
4
0
166,342
0
L
Mulan
5,729
716
61
8
0
173,525
1
W
Yemoja
4,511
564
21
3
0
147,720
2
L
Sol
3,538
442
22
3
0
59,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role