Player Matchup

Ares
Ares
BIGtimey
Ares
Level 128
God Stats
3W - 3L
1,329 SR
Queue Stats
367W - 344L
1,495 Elo+
Solo
Ishtar
Ishtar
KlimVanLIEM
Ishtar
Level 184
God Stats
0W - 1L
1,257 SR
Queue Stats
112W - 104L
1,513 Elo+
Solo
Neith
Neith
Ouray
Neith
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 88L
1,573 Elo+
Party 2
Pele
Pele
RabidRage
Pele
Level 147
God Stats
4W - 1L
1,954 SR
Queue Stats
268W - 241L
1,617 Elo+
Party 2
Janus
Janus
TireRock
Janus
Level 156
God Stats
17W - 16L
1,573 SR
Queue Stats
279W - 238L
1,638 Elo+
Party 2
Team Averages
Level 154
1,523 SR
1,567 Elo+

VS

Team Averages
Level 139
1,633 SR
1,511 Elo+
Medusa
Medusa
IIToxikk
Medusa
Level 86
God Stats
1W - 1L
1,761 SR
Queue Stats
43W - 55L
1,423 Elo+
Party 1
Ares
Ares
IlAIexIl
Ares
Level 169
God Stats
4W - 0L
1,666 SR
Queue Stats
147W - 194L
1,469 Elo+
Party 1
Discordia
Discordia
Q50_Mikee
Discordia
Level 124
God Stats
26W - 27L
1,571 SR
Queue Stats
67W - 82L
1,572 Elo+
Party 1
Nike
Nike
TheMalachai
Nike
Level 157
God Stats
9W - 6L
1,519 SR
Queue Stats
236W - 194L
1,548 Elo+
Solo
Hun Batz
Hun Batz
vExtolz
Hun Batz
Level 158
God Stats
2W - 1L
1,649 SR
Queue Stats
270W - 308L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
3 / 2 / 0
6,095
554
4,306
10,004
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ishtar
12
0 / 1 / 3
6,348
577
2,127
8,147
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Ouray
Neith
10
1 / 1 / 3
6,031
548
6,614
5,575
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
11
0 / 3 / 0
5,870
534
4,297
10,969
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
TireRock
Janus
12
1 / 2 / 3
6,589
599
3,568
4,915
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IIToxikk
Medusa
10
1 / 2 / 2
5,238
476
3,315
7,865
2,923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
2 / 2 / 3
5,847
532
3,762
9,308
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Q50_Mikee
Discordia
12
2 / 1 / 2
7,014
638
4,066
3,837
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 0 / 1
7,280
662
7,262
9,233
6,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
vExtolz
Hun Batz
12
2 / 1 / 5
6,835
621
3,523
8,068
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
9
9
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
3
2
0
1.5
W
Medusa
IIToxikk
Medusa
1
2
2
1
W
Ares
2
2
3
1.75
L
Ishtar
0
1
3
1.5
L
Neith
Ouray
Neith
1
1
3
2.5
W
Discordia
Q50_Mikee
Discordia
2
1
2
3
L
Pele
0
3
0
0
W
2
0
1
2.5
L
Janus
TireRock
Janus
1
2
3
1.25
W
Hun Batz
vExtolz
Hun Batz
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,912
Damage
21,928
39,610
Taken
38,311
21,690
Mitigated
20,964
10,114
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,306
153
121
1,908
10,004
8,628
0
2,766
7,238
20,869
0
W
Medusa
IIToxikk
Medusa
3,315
1,502
0
3,237
7,865
2,923
0
2,019
5,846
0
30,337
W
Ares
3,762
140
0
1,794
9,308
6,983
0
2,417
6,807
12,402
0
L
Ishtar
2,127
854
0
2,611
8,147
4,168
0
940
7,207
0
60,295
L
Neith
Ouray
Neith
6,614
2,884
0
1,200
5,575
2,300
355
1,168
4,407
0
40,121
W
Discordia
Q50_Mikee
Discordia
4,066
309
0
425
3,837
1,414
573
2,114
1,523
52,193
0
L
Pele
4,297
727
0
3,524
10,969
4,715
0
216
10,753
0
45,311
W
7,262
382
0
2,984
9,233
6,402
0
0
9,233
0
62,153
L
Janus
TireRock
Janus
3,568
45
0
750
4,915
1,879
0
2,738
2,177
42,530
0
W
Hun Batz
vExtolz
Hun Batz
3,523
815
0
990
8,068
3,242
145
1,008
7,028
0
52,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,933
Gold Earned
32,214
346
Minions Killed
350
0
Camps Cleared
0
1,151,143
Distance Traveled
1,175,403
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,095
554
15
1
0
214,132
3
W
Medusa
5,238
476
47
4
0
213,397
0
W
Ares
5,847
532
14
1
0
243,635
4
L
Ishtar
6,348
577
91
8
0
199,406
0
L
Neith
6,031
548
58
5
0
217,032
0
W
Discordia
7,014
638
105
10
0
228,256
0
L
Pele
5,870
534
82
7
0
269,208
0
W
Nike
7,280
662
102
9
0
223,518
0
L
Janus
6,589
599
100
9
0
251,365
1
W
Hun Batz
6,835
621
82
7
0
266,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role