Player Matchup

Set
Set
Aeoniaa
Set
Level 48
God Stats
12W - 14L
1,508 SR
Queue Stats
97W - 93L
1,589 Elo+
Solo
Hachiman
Hachiman
Arrkee
Hachiman
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 34L
1,714 Elo+
Party 2
Cthulhu
Cthulhu
Louhiii
Cthulhu
Level 21
God Stats
1W - 1L
1,821 SR
Queue Stats
10W - 8L
1,713 Elo+
Party 2
Cerberus
Cerberus
RattleStake
Cerberus
Level 125
God Stats
1W - 2L
1,738 SR
Queue Stats
86W - 56L
1,694 Elo+
Party 2
Pele
Pele
WildHawkShadow
Pele
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 74
1,613 SR
1,642 Elo+

VS

Team Averages
Level 100
1,629 SR
1,507 Elo+
Guan Yu
Guan Yu
HiveCheese
Guan Yu
Level 118
God Stats
1W - 1L
1,875 SR
Queue Stats
43W - 59L
1,499 Elo+
Party 1
Izanami
Izanami
JustxAxBacteria
Izanami
Level 49
God Stats
5W - 4L
1,626 SR
Queue Stats
62W - 72L
1,493 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Lougin
Maman Brigitte
Level 124
God Stats
7W - 9L
1,534 SR
Queue Stats
107W - 125L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
Mrawesome0610
Baron Samedi
Level 74
God Stats
1W - 0L
1,612 SR
Queue Stats
54W - 45L
1,538 Elo+
Solo
Artio
Artio
Quillirot
Artio
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
0 / 2 / 2
6,163
514
2,640
9,260
5,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Arrkee
Hachiman
11
3 / 3 / 1
6,673
556
8,918
6,423
2,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Louhiii
Cthulhu
10
1 / 2 / 0
5,852
488
5,581
11,006
7,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
RattleStake
Cerberus
9
2 / 3 / 3
6,376
531
4,512
13,382
9,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 0
5,913
493
2,498
11,146
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HiveCheese
Guan Yu
11
1 / 1 / 6
7,146
596
4,204
9,918
7,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
1 / 3 / 2
6,856
571
3,328
8,041
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
Lougin
Maman Brigitte
13
5 / 0 / 2
7,537
628
7,459
6,702
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Mrawesome0610
Baron Samedi
13
5 / 2 / 4
7,853
654
12,039
8,395
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Quillirot
Artio
12
1 / 1 / 0
7,253
604
7,393
10,685
5,505
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
13
13
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
0
2
2
0.5
L
Hachiman
Arrkee
Hachiman
3
3
1
1.17
W
Guan Yu
HiveCheese
Guan Yu
1
1
6
4
W
1
3
2
0.67
W
Maman Brigitte
Lougin
Maman Brigitte
5
0
2
6
L
Cthulhu
Louhiii
Cthulhu
1
2
0
0.5
W
Baron Samedi
Mrawesome0610
Baron Samedi
5
2
4
3.5
W
Artio
Quillirot
Artio
1
1
0
1
L
Cerberus
RattleStake
Cerberus
2
3
3
1.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,149
Damage
34,423
51,217
Taken
43,741
28,795
Mitigated
22,488
12,718
Healing
20,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
2,640
1,103
0
1,341
9,260
5,669
0
4,832
4,428
0
48,149
L
Hachiman
Arrkee
Hachiman
8,918
5,845
0
1,940
6,423
2,265
0
3,431
2,992
0
57,453
W
Guan Yu
HiveCheese
Guan Yu
4,204
948
1,828
3,256
9,918
7,084
0
1,804
8,114
0
26,563
W
3,328
2,361
0
2,688
8,041
2,699
757
838
7,203
0
56,279
W
Maman Brigitte
Lougin
Maman Brigitte
7,459
606
0
4,239
6,702
2,430
0
407
6,295
60,882
1,590
L
Cthulhu
Louhiii
Cthulhu
5,581
1,212
0
3,853
11,006
7,244
0
6,767
3,773
30,561
0
W
Baron Samedi
Mrawesome0610
Baron Samedi
12,039
1,861
601
2,135
8,395
4,770
0
1,463
6,932
64,956
0
W
Artio
Quillirot
Artio
7,393
1,174
0
5,345
10,685
5,505
595
5,581
5,104
50,985
0
L
Cerberus
RattleStake
Cerberus
4,512
227
0
4,269
13,382
9,820
0
6,652
6,730
21,981
0
L
2,498
629
0
1,315
11,146
3,797
0
4,273
6,868
0
44,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
36,645
362
Minions Killed
420
0
Camps Cleared
0
1,191,437
Distance Traveled
1,248,048
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,163
514
90
8
0
249,192
1
L
Hachiman
6,673
556
105
9
0
223,395
3
W
Guan Yu
7,146
596
31
3
0
275,835
0
W
Izanami
6,856
571
101
8
0
224,645
0
W
Maman Brigitte
7,537
628
94
8
0
315,156
0
L
Cthulhu
5,852
488
48
4
0
210,206
0
W
Baron Samedi
7,853
654
108
9
0
222,189
2
W
Artio
7,253
604
86
7
0
210,223
0
L
Cerberus
6,376
531
44
4
0
251,145
2
L
Pele
5,913
493
75
6
0
257,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role