Player Matchup

Poseidon
Poseidon
Bronze II
ABC199
Poseidon
Bronze II
Level 129
God Stats
45W - 42L
1,551 SR
Queue Stats
365W - 406L
221 MMR
Solo
Freya
Freya
Silver III
CK_Senju
Freya
Silver III
Level 112
God Stats
9W - 11L
1,574 SR
Queue Stats
127W - 144L
913 MMR
Party 2
Atlas
Atlas
Bronze III
Dmckei44
Atlas
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,257 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
P1scoo
Amaterasu
Bronze III
Level 31
God Stats
2W - 1L
1,547 SR
Queue Stats
5W - 8L
1,354 MMR
Solo
Kali
Kali
Platinum V
hectorvila44
Kali
Platinum V
Level 128
God Stats
14W - 11L
1,538 SR
Queue Stats
102W - 104L
1,511 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,542 SR
1,051 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,580 SR
1,156 MMR
Nike
Nike
Silver III
 
Nike
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold V
Scrat08
Janus
Gold V
Level 148
God Stats
3W - 5L
1,466 SR
Queue Stats
207W - 223L
1,142 MMR
Party 1
Sol
Sol
Bronze III
TTVegoscuder
Sol
Bronze III
Level 46
God Stats
1W - 2L
1,956 SR
Queue Stats
70W - 91L
1,354 MMR
Solo
Awilix
Awilix
Gold II
TeslaGun
Awilix
Gold II
Level 144
God Stats
13W - 16L
1,563 SR
Queue Stats
151W - 148L
1,523 MMR
Solo
Set
Set
Bronze II
i Mortem i
Set
Bronze II
Level 111
God Stats
3W - 7L
1,414 SR
Queue Stats
248W - 306L
262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ABC199
Poseidon
12
4 / 1 / 5
7,288
663
5,633
7,559
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
CK_Senju
Freya
12
3 / 2 / 2
7,184
653
5,173
5,449
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Dmckei44
Atlas
10
2 / 0 / 6
6,571
597
4,993
9,498
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
P1scoo
Amaterasu
13
4 / 0 / 1
7,935
721
7,307
10,902
9,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 0 / 3
7,376
671
7,247
10,902
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Erlang ShenRavanaArtemisRaijinHe Bo

VS

Bans
AthenaMulanChernobogThorPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 3 / 1
4,842
440
5,118
10,074
7,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Scrat08
Janus
9
0 / 3 / 2
5,737
522
5,762
5,930
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,668
515
4,872
8,093
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
TeslaGun
Awilix
11
3 / 3 / 0
6,339
576
6,008
9,554
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 5 / 0
5,479
498
4,816
11,718
6,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
3
3
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
1
0.17
W
Poseidon
ABC199
Poseidon
4
1
5
6.5
W
Freya
CK_Senju
Freya
3
2
2
2
W
Atlas
Dmckei44
Atlas
2
0
6
5
W
Amaterasu
P1scoo
Amaterasu
4
0
1
4.5
L
Janus
Scrat08
Janus
0
3
2
0.33
L
0
3
1
0.17
L
Awilix
TeslaGun
Awilix
3
3
0
1
W
4
0
3
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,353
Damage
26,576
44,310
Taken
45,369
25,210
Mitigated
21,206
16,142
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,118
529
299
2,702
10,074
7,170
0
4,496
5,425
0
22,831
W
Poseidon
ABC199
Poseidon
5,633
976
0
1,610
7,559
2,524
0
2,323
5,168
59,529
0
W
Freya
CK_Senju
Freya
5,173
1,673
0
2,519
5,449
1,975
388
1,924
3,477
46,053
34
W
Atlas
Dmckei44
Atlas
4,993
1,616
0
2,490
9,498
7,272
0
3,254
6,094
14,749
0
W
Amaterasu
P1scoo
Amaterasu
7,307
3,757
0
6,450
10,902
9,044
126
0
10,902
0
54,702
L
Janus
Scrat08
Janus
5,762
684
0
640
5,930
1,872
0
2,293
3,637
39,186
0
L
4,872
2,249
0
3,973
8,093
2,761
0
4,103
3,640
37,121
1,984
L
Awilix
TeslaGun
Awilix
6,008
1,908
0
750
9,554
3,224
0
3,308
6,226
0
44,032
W
7,247
3,534
0
3,073
10,902
4,395
0
2,739
8,035
0
63,127
L
4,816
2,642
0
2,991
11,718
6,179
0
1,016
10,676
0
32,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,354
Gold Earned
28,065
387
Minions Killed
296
0
Camps Cleared
0
1,250,766
Distance Traveled
1,149,754
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,842
440
32
3
0
241,120
2
W
Poseidon
7,288
663
112
10
0
248,172
1
W
Freya
7,184
653
81
7
0
235,599
4
W
Atlas
6,571
597
17
2
0
260,342
2
W
Amaterasu
7,935
721
91
8
0
219,663
2
L
Janus
5,737
522
77
7
0
216,841
2
L
Sol
5,668
515
74
7
0
213,981
0
L
Awilix
6,339
576
60
5
0
267,667
0
W
Kali
7,376
671
86
8
0
286,990
0
L
Set
5,479
498
53
5
0
210,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role