Player Matchup

Anhur
Anhur
Apairofsockss
Anhur
Level 31
God Stats
10W - 9L
1,514 SR
Queue Stats
43W - 50L
1,537 Elo+
Party 3
Yu Huang
Yu Huang
Awesome235
Yu Huang
Level 79
God Stats
19W - 17L
1,592 SR
Queue Stats
87W - 95L
1,558 Elo+
Party 3
Baba Yaga
Baba Yaga
MajesticStar13
Baba Yaga
Level 49
God Stats
4W - 7L
1,746 SR
Queue Stats
114W - 112L
1,472 Elo+
Party 2
Jormungandr
Jormungandr
Stoic_Rivers
Jormungandr
Level 68
God Stats
21W - 21L
1,577 SR
Queue Stats
148W - 143L
1,476 Elo+
Party 2
Rama
Rama
fedsmokerx
Rama
Level 49
God Stats
0W - 2L
2,039 SR
Queue Stats
114W - 107L
1,475 Elo+
Party 2
Team Averages
Level 55
1,694 SR
1,504 Elo+

VS

Team Averages
Level 45
1,588 SR
1,514 Elo+
Vamana
Vamana
 
Vamana
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Lando32
Horus
Level 40
God Stats
14W - 12L
1,447 SR
Queue Stats
171W - 147L
1,507 Elo+
Party 1
Olorun
Olorun
UmamiUrSaucy
Olorun
Level 18
God Stats
24W - 11L
1,765 SR
Queue Stats
49W - 35L
1,538 Elo+
Party 1
Zeus
Zeus
hasso59
Zeus
Level 46
God Stats
51W - 47L
1,552 SR
Queue Stats
56W - 51L
1,493 Elo+
Solo
Neith
Neith
redbrick364
Neith
Level 8
God Stats
16W - 10L
1,676 SR
Queue Stats
25W - 16L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,681
1,085
9,310
12,478
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
Awesome235
Yu Huang
14
0 / 4 / 4
8,448
1,056
10,397
10,154
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
MajesticStar13
Baba Yaga
13
0 / 2 / 1
7,532
942
324
2,354
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Stoic_Rivers
Jormungandr
14
0 / 0 / 6
8,754
1,094
7,568
11,283
13,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 2 / 0
9,873
1,234
11,041
10,635
5,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

257

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 3 / 5
9,387
1,173
10,711
9,568
8,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Lando32
Horus
15
2 / 0 / 5
9,701
1,213
5,108
13,371
13,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
15
2 / 2 / 6
9,261
1,158
11,221
9,250
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
hasso59
Zeus
14
3 / 2 / 1
9,373
1,172
10,632
5,757
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 8
9,397
1,175
7,201
5,465
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
7
Kills
10
10
Deaths
7
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
3
5
1.5
L
1
2
5
1.75
L
Yu Huang
Awesome235
Yu Huang
0
4
4
0.5
W
Horus
Lando32
Horus
2
0
5
4.5
L
Baba Yaga
MajesticStar13
Baba Yaga
0
2
1
0.25
L
Jormungandr
Stoic_Rivers
Jormungandr
0
0
6
3
W
Olorun
2
2
6
2.5
L
6
2
0
3
W
Zeus
hasso59
Zeus
3
2
1
1.75
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,640
Damage
44,873
46,904
Taken
43,411
28,969
Mitigated
31,409
3,977
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,711
4,270
0
704
9,568
8,882
0
2,232
7,186
26
23,101
L
9,310
8,415
0
1,957
12,478
5,636
0
5,565
6,268
0
17,792
L
Yu Huang
Awesome235
Yu Huang
10,397
534
0
22
10,154
4,204
0
4,695
5,174
29,731
0
W
Horus
Lando32
Horus
5,108
1,554
3,456
6,575
13,371
13,776
0
6,000
7,371
0
7,071
L
Baba Yaga
MajesticStar13
Baba Yaga
324
324
0
120
2,354
747
0
1,124
949
1,905
0
L
Jormungandr
Stoic_Rivers
Jormungandr
7,568
1,796
0
0
11,283
13,197
0
6,462
4,399
23,883
0
W
Olorun
11,221
5,834
323
1,307
9,250
4,113
0
5,994
3,106
24,049
0
L
11,041
8,779
0
1,878
10,635
5,185
0
3,474
6,974
0
23,329
W
Zeus
hasso59
Zeus
10,632
959
0
545
5,757
2,027
0
2,790
2,517
36,138
0
W
7,201
2,636
0
2,041
5,465
2,611
0
2,526
2,789
0
25,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,288
Gold Earned
47,119
160
Minions Killed
203
4
Camps Cleared
9
668,286
Distance Traveled
844,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,387
1,173
28
4
5
179,877
0
L
Anhur
8,681
1,085
21
3
1
151,451
0
L
Yu Huang
8,448
1,056
46
6
0
159,040
0
W
Horus
9,701
1,213
21
3
0
192,489
0
L
Baba Yaga
7,532
942
2
0
0
31,395
0
L
Jormungandr
8,754
1,094
44
6
0
157,314
0
W
Olorun
9,261
1,158
30
4
0
142,743
0
L
Rama
9,873
1,234
47
6
3
169,086
0
W
Zeus
9,373
1,172
77
10
2
153,594
0
W
Neith
9,397
1,175
47
6
2
175,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role