Player Matchup

Yemoja
Yemoja
Litaholic Qc
Yemoja
Level 147
God Stats
7W - 10L
1,444 SR
Queue Stats
211W - 216L
1,479 Elo+
Solo
Ishtar
Ishtar
LordDavid2977
Ishtar
Level 125
God Stats
37W - 40L
1,487 SR
Queue Stats
412W - 385L
1,452 Elo+
Solo
Cliodhna
Cliodhna
Voltage_Str1ke
Cliodhna
Level 108
God Stats
3W - 10L
1,185 SR
Queue Stats
130W - 155L
1,419 Elo+
Solo
Hera
Hera
YoSwervo23
Hera
Level 107
God Stats
7W - 6L
1,608 SR
Queue Stats
243W - 277L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
wilskillz1012
Gilgamesh
Level 154
God Stats
2W - 2L
1,531 SR
Queue Stats
127W - 130L
1,498 Elo+
Solo
Team Averages
Level 128
1,451 SR
1,450 Elo+

VS

Team Averages
Level 136
1,353 SR
1,408 Elo+
Maman Brigitte
Maman Brigitte
BoRiGaNgPR9
Maman Brigitte
Level 118
God Stats
1W - 2L
1,254 SR
Queue Stats
258W - 277L
1,388 Elo+
Party 2
Ullr
Ullr
CTripio PR
Ullr
Level 127
God Stats
11W - 19L
1,373 SR
Queue Stats
223W - 246L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
DragonVetrix
Jormungandr
Level 162
God Stats
11W - 10L
1,540 SR
Queue Stats
217W - 147L
1,540 Elo+
Party 1
Merlin
Merlin
Killahkaily
Merlin
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,311 Elo+
Party 1
Gilgamesh
Gilgamesh
Sensei349
Gilgamesh
Level 145
God Stats
1W - 4L
1,096 SR
Queue Stats
277W - 308L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 0 / 0
5,597
933
1,530
4,716
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
2 / 2 / 0
5,732
955
5,572
5,318
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
10
0 / 4 / 2
5,384
897
4,941
7,188
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,162
860
3,005
3,547
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
wilskillz1012
Gilgamesh
9
0 / 1 / 1
5,090
848
1,925
5,254
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BoRiGaNgPR9
Maman Brigitte
11
6 / 1 / 4
6,414
1,069
4,668
4,780
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 0 / 5
6,326
1,054
3,649
4,524
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
DragonVetrix
Jormungandr
11
0 / 1 / 5
5,776
963
3,046
6,141
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
10
1 / 0 / 3
5,607
935
3,851
3,696
1,161
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Sensei349
Gilgamesh
11
1 / 0 / 3
5,896
983
3,531
3,635
2,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
BoRiGaNgPR9
Maman Brigitte
6
1
4
8
W
2
0
5
4.5
W
Jormungandr
DragonVetrix
Jormungandr
0
1
5
2.5
W
Merlin
1
0
3
2.5
L
Yemoja
0
0
0
0
L
2
2
0
1
W
Gilgamesh
Sensei349
Gilgamesh
1
0
3
2.5
L
Cliodhna
0
4
2
0.25
L
0
3
1
0.17
L
Gilgamesh
wilskillz1012
Gilgamesh
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,973
Damage
18,745
26,023
Taken
22,776
13,576
Mitigated
12,395
3,707
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
BoRiGaNgPR9
Maman Brigitte
4,668
397
0
9
4,780
1,895
0
968
3,771
9,923
0
W
3,649
1,382
0
267
4,524
1,637
1,110
366
4,158
0
17,244
W
Jormungandr
DragonVetrix
Jormungandr
3,046
533
0
328
6,141
5,222
0
1,156
4,946
17,532
0
W
Merlin
3,851
287
0
921
3,696
1,161
84
725
2,861
13,477
0
L
Yemoja
1,530
257
962
905
4,716
3,944
636
1,991
2,639
11,706
0
L
5,572
3,478
0
510
5,318
2,266
967
2,530
2,749
0
14,722
W
Gilgamesh
Sensei349
Gilgamesh
3,531
729
199
1,393
3,635
2,480
0
1,320
2,199
0
11,801
L
Cliodhna
4,941
302
0
696
7,188
2,861
47
2,576
4,487
0
12,486
L
3,005
801
0
0
3,547
1,257
198
1,909
1,564
9,638
0
L
Gilgamesh
wilskillz1012
Gilgamesh
1,925
348
0
634
5,254
3,248
0
2,559
2,486
0
5,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,965
Gold Earned
30,019
83
Minions Killed
128
0
Camps Cleared
0
586,575
Distance Traveled
717,356
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,414
1,069
11
2
0
170,578
0
W
Ullr
6,326
1,054
38
6
0
140,054
0
W
Jormungandr
5,776
963
39
7
0
132,971
0
W
Merlin
5,607
935
22
4
0
122,091
0
L
Yemoja
5,597
933
19
3
0
96,760
2
L
Ishtar
5,732
955
21
4
0
127,239
0
W
Gilgamesh
5,896
983
18
3
0
151,662
3
L
Cliodhna
5,384
897
21
4
0
141,585
0
L
Hera
5,162
860
11
2
0
98,600
2
L
Gilgamesh
5,090
848
11
2
0
122,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role