Player Matchup

Chang'e
Chang'e
Carrington93
Chang'e
Level 107
God Stats
64W - 34L
1,630 SR
Queue Stats
539W - 528L
1,442 Elo+
Party 1
Odin
Odin
Fpeanutbutter
Odin
Level 119
God Stats
42W - 25L
1,617 SR
Queue Stats
449W - 427L
1,480 Elo+
Solo
Lancelot
Lancelot
Ge_ThanG
Lancelot
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,459 Elo+
Solo
Apollo
Apollo
Goetta
Apollo
Level 126
God Stats
5W - 0L
1,878 SR
Queue Stats
370W - 355L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
liquiddddddd
Ao Kuang
Level 107
God Stats
20W - 9L
1,681 SR
Queue Stats
124W - 138L
1,450 Elo+
Solo
Team Averages
Level 116
1,661 SR
1,456 Elo+

VS

Team Averages
Level 113
1,550 SR
1,490 Elo+
Artio
Artio
Allotta
Artio
Level 121
God Stats
0W - 2L
1,294 SR
Queue Stats
403W - 437L
1,467 Elo+
Solo
Agni
Agni
DragonKingZaio
Agni
Level 116
God Stats
1W - 1L
1,757 SR
Queue Stats
427W - 389L
1,492 Elo+
Solo
King Arthur
King Arthur
GHosT20730
King Arthur
Level 109
God Stats
51W - 54L
1,591 SR
Queue Stats
654W - 602L
1,506 Elo+
Solo
Cliodhna
Cliodhna
Zap rat4119
Cliodhna
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
422W - 413L
1,460 Elo+
Solo
Apollo
Apollo
rawmilk
Apollo
Level 106
God Stats
35W - 24L
1,609 SR
Queue Stats
278W - 255L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Carrington93
Chang'e
16
6 / 1 / 2
9,588
639
12,690
15,201
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 0 / 3
7,923
528
5,078
7,792
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
Ge_ThanG
Lancelot
14
2 / 1 / 0
7,966
531
4,447
13,524
6,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Goetta
Apollo
14
0 / 2 / 3
8,362
557
5,963
10,245
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
liquiddddddd
Ao Kuang
16
6 / 0 / 0
9,558
637
15,206
17,261
14,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Allotta
Artio
11
0 / 2 / 2
6,804
454
2,849
14,811
12,666
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 4 / 1
7,789
519
9,613
9,372
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
GHosT20730
King Arthur
12
0 / 4 / 0
7,290
486
9,970
17,337
13,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
Zap rat4119
Cliodhna
12
1 / 4 / 0
6,659
444
6,583
14,955
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
rawmilk
Apollo
13
2 / 3 / 0
7,919
528
6,579
9,510
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
17
Kills
4
4
Deaths
17
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
Allotta
Artio
0
2
2
0.5
W
Chang'e
Carrington93
Chang'e
6
1
2
7
L
1
4
1
0.38
W
3
0
3
4.5
L
King Arthur
GHosT20730
King Arthur
0
4
0
0
W
Lancelot
Ge_ThanG
Lancelot
2
1
0
2
W
Apollo
Goetta
Apollo
0
2
3
0.75
L
Cliodhna
Zap rat4119
Cliodhna
1
4
0
0.25
W
Ao Kuang
liquiddddddd
Ao Kuang
6
0
0
6
L
Apollo
rawmilk
Apollo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,384
Damage
35,594
64,023
Taken
65,985
37,409
Mitigated
40,114
29,638
Healing
18,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Allotta
Artio
2,849
633
1,526
2,580
14,811
12,666
276
4,516
10,295
17,415
0
W
Chang'e
Carrington93
Chang'e
12,690
1,079
802
8,871
15,201
5,950
463
8,077
7,124
81,836
0
L
9,613
657
0
2,200
9,372
3,926
0
4,640
4,732
66,520
0
W
5,078
445
0
2,838
7,792
6,773
305
1,175
6,617
0
25,659
L
King Arthur
GHosT20730
King Arthur
9,970
1,901
0
4,736
17,337
13,307
0
11,431
5,906
0
57,944
W
Lancelot
Ge_ThanG
Lancelot
4,447
847
0
2,211
13,524
6,313
32
2,699
10,825
0
72,493
W
Apollo
Goetta
Apollo
5,963
3,251
0
4,649
10,245
4,087
950
511
9,734
0
74,270
L
Cliodhna
Zap rat4119
Cliodhna
6,583
724
0
4,175
14,955
6,188
0
6,490
8,465
0
47,799
W
Ao Kuang
liquiddddddd
Ao Kuang
15,206
3,955
0
10,267
17,261
14,286
395
0
17,261
78,066
0
L
Apollo
rawmilk
Apollo
6,579
4,911
0
3,172
9,510
4,027
74
819
8,691
0
68,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,397
Gold Earned
36,461
534
Minions Killed
427
0
Camps Cleared
0
1,551,523
Distance Traveled
1,426,085
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,804
454
15
1
0
301,094
0
W
Chang'e
9,588
639
140
9
0
316,628
5
L
Agni
7,789
519
112
7
0
296,768
0
W
Odin
7,923
528
49
3
0
318,399
0
L
King Arthur
7,290
486
99
7
0
266,485
0
W
Lancelot
7,966
531
101
7
0
345,736
0
W
Apollo
8,362
557
119
8
0
276,252
0
L
Cliodhna
6,659
444
80
5
0
326,572
0
W
Ao Kuang
9,558
637
125
8
0
294,508
2
L
Apollo
7,919
528
121
8
0
235,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role