Player Matchup

Artemis
Artemis
Fhids
Artemis
Level 24
God Stats
3W - 1L
1,499 SR
Queue Stats
11W - 6L
1,409 Elo+
Party 1
Ares
Ares
Gluppy8345
Ares
Level 28
God Stats
1W - 0L
1,508 SR
Queue Stats
36W - 31L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
Lordbrock12
Baron Samedi
Level 14
God Stats
1W - 1L
1,301 SR
Queue Stats
33W - 45L
1,475 Elo+
Solo
Medusa
Medusa
padronlm
Medusa
Level 13
God Stats
3W - 0L
1,777 SR
Queue Stats
5W - 6L
1,558 Elo+
Solo
Anhur
Anhur
yůki
Anhur
Level 28
God Stats
1W - 0L
1,829 SR
Queue Stats
24W - 13L
1,446 Elo+
Party 1
Team Averages
Level 21
1,583 SR
1,461 Elo+

VS

Team Averages
Level 21
1,622 SR
1,522 Elo+
Olorun
Olorun
BlackWidowX28
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,350 Elo+
Solo
Chaac
Chaac
Gr4vi
Chaac
Level 22
God Stats
7W - 4L
1,873 SR
Queue Stats
78W - 20L
1,786 Elo+
Solo
Ah Puch
Ah Puch
Loconukinfutz
Ah Puch
Level 17
God Stats
3W - 5L
1,450 SR
Queue Stats
11W - 27L
1,281 Elo+
Solo
Thor
Thor
MagicNano33
Thor
Level 17
God Stats
2W - 1L
1,855 SR
Queue Stats
17W - 14L
1,711 Elo+
Solo
Cerberus
Cerberus
emerilc
Cerberus
Level 29
God Stats
2W - 4L
1,432 SR
Queue Stats
59W - 57L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fhids
Artemis
15
0 / 2 / 2
8,873
739
6,066
9,067
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 2
9,416
785
5,518
7,206
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Lordbrock12
Baron Samedi
16
6 / 3 / 1
9,986
832
7,818
7,716
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
padronlm
Medusa
17
2 / 3 / 5
9,992
833
14,874
13,968
5,347
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
yůki
Anhur
17
4 / 1 / 4
10,096
841
7,952
8,151
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,750
729
5,650
10,968
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Gr4vi
Chaac
19
3 / 0 / 2
10,817
901
11,040
12,010
9,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
12
0 / 7 / 2
7,695
641
31
8,678
3,000
18
5 / 1 / 3
10,699
892
15,473
13,865
13,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
emerilc
Cerberus
14
0 / 0 / 4
8,953
746
5,903
10,205
9,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
13
Kills
9
9
Deaths
13
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Artemis
Fhids
Artemis
0
2
2
0.5
W
1
0
2
2
L
Chaac
Gr4vi
Chaac
3
0
2
4
L
Ah Puch
0
7
2
0.14
W
Baron Samedi
Lordbrock12
Baron Samedi
6
3
1
2.17
L
5
1
3
6.5
L
Cerberus
emerilc
Cerberus
0
0
4
2
W
Medusa
padronlm
Medusa
2
3
5
1.5
W
Anhur
yůki
Anhur
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,228
Damage
38,097
46,108
Taken
55,726
24,552
Mitigated
39,321
10,081
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,650
2,337
230
1,661
10,968
4,560
0
2,101
8,867
25,733
0
W
Artemis
Fhids
Artemis
6,066
2,652
0
1,156
9,067
4,516
0
0
9,067
0
23,629
W
5,518
325
0
1,605
7,206
7,551
0
2,128
5,078
14,159
0
L
Chaac
Gr4vi
Chaac
11,040
1,251
0
5,947
12,010
9,054
728
2,990
9,020
0
67,104
L
Ah Puch
31
31
0
59
8,678
3,000
0
2,303
6,375
1,954
0
W
Baron Samedi
Lordbrock12
Baron Samedi
7,818
485
290
1,199
7,716
3,662
719
1,221
6,495
24,499
0
L
15,473
920
0
1,948
13,865
13,158
190
3,088
10,777
0
48,443
L
Cerberus
emerilc
Cerberus
5,903
280
1,659
1,500
10,205
9,549
56
2,854
7,351
13,328
0
W
Medusa
padronlm
Medusa
14,874
8,242
0
3,716
13,968
5,347
736
6,366
7,602
0
52,523
W
Anhur
yůki
Anhur
7,952
4,402
0
2,115
8,151
3,476
1,436
1,869
6,282
0
34,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,363
Gold Earned
46,914
259
Minions Killed
249
0
Camps Cleared
0
1,132,611
Distance Traveled
1,153,533
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,750
729
38
3
0
209,090
0
W
Artemis
8,873
739
50
4
0
216,080
0
W
Ares
9,416
785
15
1
0
247,652
1
L
Chaac
10,817
901
118
10
0
287,964
0
L
Ah Puch
7,695
641
1
0
0
138,130
0
W
Baron Samedi
9,986
832
42
4
0
181,768
4
L
Thor
10,699
892
73
6
0
267,737
0
L
Cerberus
8,953
746
19
2
0
250,612
0
W
Medusa
9,992
833
74
6
0
241,826
0
W
Anhur
10,096
841
78
7
0
245,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role