Player Matchup

Ares
Ares
NOVA VIl
Ares
Level 79
God Stats
13W - 10L
1,710 SR
Queue Stats
199W - 255L
1,357 Elo+
Party 1
Izanami
Izanami
SneakySheet4545
Izanami
Level 7
God Stats
1W - 7L
1,255 SR
Queue Stats
2W - 17L
1,027 Elo+
Party 1
Hades
Hades
Tikpa
Hades
Level 106
God Stats
3W - 3L
1,801 SR
Queue Stats
131W - 258L
1,348 Elo+
Party 1
Thanatos
Thanatos
battlez4life
Thanatos
Level 102
God Stats
20W - 29L
1,454 SR
Queue Stats
283W - 368L
1,413 Elo+
Party 1
Horus
Horus
peacekeeper632
Horus
Level 122
God Stats
0W - 2L
1,358 SR
Queue Stats
48W - 161L
1,294 Elo+
Party 1
Team Averages
Level 83
1,516 SR
1,288 Elo+

VS

Team Averages
Level 87
1,495 SR
1,522 Elo+
Thanatos
Thanatos
AmericaPie24
Thanatos
Level 138
God Stats
12W - 6L
1,424 SR
Queue Stats
249W - 222L
1,497 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lumpyyyy
Cu Chulainn
Level 138
God Stats
2W - 0L
1,621 SR
Queue Stats
231W - 173L
1,609 Elo+
Party 2
Zhong Kui
Zhong Kui
Trey2820
Zhong Kui
Level 29
God Stats
10W - 12L
1,531 SR
Queue Stats
158W - 149L
1,464 Elo+
Party 2
Medusa
Medusa
lopes321
Medusa
Level 65
God Stats
9W - 8L
1,431 SR
Queue Stats
208W - 196L
1,455 Elo+
Solo
Janus
Janus
x-Badboyy
Janus
Level 64
God Stats
11W - 13L
1,467 SR
Queue Stats
252W - 273L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 5 / 4
7,417
436
4,740
19,401
13,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 1
7,241
426
2,397
12,801
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Tikpa
Hades
14
2 / 4 / 2
8,453
497
10,144
14,690
8,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
battlez4life
Thanatos
11
1 / 7 / 3
7,644
450
6,722
15,325
6,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 6 / 2
7,204
424
6,890
18,188
13,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AmericaPie24
Thanatos
15
7 / 1 / 6
9,622
566
6,610
13,309
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Lumpyyyy
Cu Chulainn
17
5 / 0 / 8
11,233
661
13,934
15,045
13,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Trey2820
Zhong Kui
13
4 / 4 / 7
8,537
502
10,126
13,582
11,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
lopes321
Medusa
18
9 / 2 / 3
11,069
651
14,422
9,885
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
x-Badboyy
Janus
14
2 / 1 / 11
9,031
531
13,464
10,144
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
7
Kills
27
28
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AmericaPie24
Thanatos
7
1
6
10
W
Cu Chulainn
Lumpyyyy
Cu Chulainn
5
0
8
9
L
Ares
1
5
4
0.6
L
1
6
1
0.25
L
Hades
Tikpa
Hades
2
4
2
0.75
W
Zhong Kui
Trey2820
Zhong Kui
4
4
7
1.88
L
Thanatos
battlez4life
Thanatos
1
7
3
0.36
W
Medusa
lopes321
Medusa
9
2
3
5.25
L
2
6
2
0.5
W
Janus
x-Badboyy
Janus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,893
Damage
58,556
80,405
Taken
61,965
46,786
Mitigated
37,852
23,048
Healing
22,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AmericaPie24
Thanatos
6,610
497
0
9,140
13,309
5,143
0
2,462
10,847
0
62,792
W
Cu Chulainn
Lumpyyyy
Cu Chulainn
13,934
1,624
0
3,165
15,045
13,728
1,241
3,233
11,405
7,359
85,784
L
Ares
4,740
380
1,375
2,088
19,401
13,667
0
7,655
11,548
28,906
0
L
2,397
1,033
0
2,345
12,801
4,361
910
994
11,807
0
39,151
L
Hades
Tikpa
Hades
10,144
537
985
5,440
14,690
8,353
0
7,845
6,483
61,850
0
W
Zhong Kui
Trey2820
Zhong Kui
10,126
2,212
33
4,456
13,582
11,289
720
7,126
6,271
37,362
0
L
Thanatos
battlez4life
Thanatos
6,722
1,774
0
7,128
15,325
6,932
0
3,248
11,923
0
45,341
W
Medusa
lopes321
Medusa
14,422
8,016
0
3,629
9,885
4,253
263
2,340
7,450
0
99,323
L
6,890
2,939
342
3,345
18,188
13,473
0
4,321
13,767
0
34,106
W
Janus
x-Badboyy
Janus
13,464
579
0
2,382
10,144
3,439
1,068
5,472
4,579
68,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,959
Gold Earned
49,492
325
Minions Killed
474
0
Camps Cleared
0
1,591,224
Distance Traveled
1,686,221
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,622
566
77
5
0
356,210
1
W
Cu Chulainn
11,233
661
138
8
0
347,707
0
L
Ares
7,417
436
22
1
0
323,739
0
L
Izanami
7,241
426
83
5
0
270,618
0
L
Hades
8,453
497
112
7
0
305,388
0
W
Zhong Kui
8,537
502
52
3
0
290,255
8
L
Thanatos
7,644
450
60
4
0
353,155
0
W
Medusa
11,069
651
126
7
0
327,270
2
L
Horus
7,204
424
48
3
0
338,324
0
W
Janus
9,031
531
81
5
0
364,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role