Player Matchup

Ares
Ares
LegendaryNES
Ares
Level 105
God Stats
1W - 2L
1,852 SR
Queue Stats
19W - 12L
1,688 Elo+
Party 1
Hel
Hel
SkkSkkSkkNiOpp
Hel
Level 72
God Stats
0W - 2L
1,549 SR
Queue Stats
8W - 25L
1,224 Elo+
Solo
Hou Yi
Hou Yi
WillyWillard
Hou Yi
Level 18
God Stats
1W - 1L
1,847 SR
Queue Stats
13W - 11L
1,378 Elo+
Party 1
Team Averages
Level 65
1,749 SR
1,430 Elo+

VS

Team Averages
Level 87
1,435 SR
1,491 Elo+
Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GayHotdog34
Charybdis
Level 49
God Stats
2W - 4L
1,287 SR
Queue Stats
115W - 87L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RafaelBelloG
Morgan Le Fay
Level 123
God Stats
5W - 5L
1,518 SR
Queue Stats
10W - 12L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,734
773
7,199
15,694
14,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 8 / 4
6,988
699
3,163
11,700
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
3 / 3 / 1
7,746
775
7,060
10,121
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 4 / 10
8,874
887
5,739
10,638
9,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
GayHotdog34
Charybdis
13
8 / 0 / 8
10,220
1,022
13,957
6,831
3,296
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
RafaelBelloG
Morgan Le Fay
11
5 / 1 / 9
8,984
898
14,016
6,517
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
17
17
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
4
10
2.25
W
Charybdis
GayHotdog34
Charybdis
8
0
8
12
L
2
6
3
0.58
W
Morgan Le Fay
RafaelBelloG
Morgan Le Fay
5
1
9
9.5
L
0
8
4
0.25
L
Hou Yi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,422
Damage
33,712
37,515
Taken
23,986
23,961
Mitigated
16,229
5,260
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,739
1,124
0
1,043
10,638
9,274
467
4,400
6,238
13,238
403
W
Charybdis
GayHotdog34
Charybdis
13,957
8,538
0
3,005
6,831
3,296
1,647
3,221
3,610
0
59,650
L
7,199
1,521
0
820
15,694
14,407
0
7,070
8,261
15,903
913
W
Morgan Le Fay
RafaelBelloG
Morgan Le Fay
14,016
763
0
2,276
6,517
3,659
686
3,364
3,153
28,674
0
L
3,163
277
1,586
1,904
11,700
5,183
0
6,272
4,970
12,730
0
L
Hou Yi
7,060
3,447
0
950
10,121
4,371
0
5,204
4,585
0
32,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,468
Gold Earned
28,078
77
Minions Killed
111
0
Camps Cleared
0
492,318
Distance Traveled
536,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,874
887
8
1
0
162,371
0
W
Charybdis
10,220
1,022
79
8
0
180,690
0
L
Ares
7,734
773
10
1
0
183,759
0
W
Morgan Le Fay
8,984
898
24
2
0
193,926
0
L
Hel
6,988
699
20
2
0
152,868
0
L
Hou Yi
7,746
775
47
5
0
155,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role