Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AyyoBann
Achilles
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 51L
1,555 Elo+
Solo
Osiris
Osiris
Flappers10
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,498 Elo+
Solo
Tiamat
Tiamat
ThE_D3RP123
Tiamat
Level 69
God Stats
1W - 1L
1,708 SR
Queue Stats
219W - 216L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
skyrimpooper4
Sun Wukong
Level 87
God Stats
2W - 5L
1,164 SR
Queue Stats
425W - 421L
1,445 Elo+
Solo
Team Averages
Level 66
1,474 SR
1,496 Elo+

VS

Team Averages
Level 127
1,507 SR
1,531 Elo+
Vamana
Vamana
Cracker_Jacks
Vamana
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 113L
1,574 Elo+
Party 1
Athena
Athena
DoktorKso
Athena
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,502 Elo+
Solo
Cabrakan
Cabrakan
GrudgingAce
Cabrakan
Level 142
God Stats
2W - 0L
1,737 SR
Queue Stats
118W - 115L
1,570 Elo+
Party 1
Thoth
Thoth
JDP0P
Thoth
Level 129
God Stats
2W - 2L
1,535 SR
Queue Stats
215W - 213L
1,476 Elo+
Solo
Loki
Loki
n1 Hero
Loki
Level 157
God Stats
1W - 1L
1,261 SR
Queue Stats
121W - 123L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 2 / 1
4,810
962
1,883
4,455
3,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
AyyoBann
Achilles
10
1 / 1 / 0
4,962
992
3,887
3,885
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Flappers10
Osiris
1
0 / 0 / 0
1,240
248
0
0
0
Tiamat
11
0 / 0 / 1
5,466
1,093
6,263
1,089
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
skyrimpooper4
Sun Wukong
10
0 / 2 / 1
4,815
963
2,147
3,876
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,406
1,081
1,664
2,476
2,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
DoktorKso
Athena
10
0 / 0 / 4
5,481
1,096
1,698
4,171
3,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cabrakan
GrudgingAce
Cabrakan
9
0 / 1 / 2
5,344
1,069
1,980
4,145
3,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
JDP0P
Thoth
10
1 / 0 / 4
5,573
1,115
3,349
2,261
913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
n1 Hero
Loki
10
2 / 0 / 3
5,585
1,117
2,900
3,199
1,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
1
Kills
5
5
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
L
Achilles
AyyoBann
Achilles
1
1
0
1
W
2
0
3
3.5
W
Athena
DoktorKso
Athena
0
0
4
2
L
Osiris
Flappers10
Osiris
0
0
0
0
W
Cabrakan
GrudgingAce
Cabrakan
0
1
2
1
W
Thoth
JDP0P
Thoth
1
0
4
3
L
Tiamat
0
0
1
0.5
W
Loki
n1 Hero
Loki
2
0
3
3.5
L
Sun Wukong
skyrimpooper4
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,180
Damage
11,591
13,305
Taken
16,252
10,553
Mitigated
12,050
2,697
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,883
28
173
573
4,455
3,486
0
2,497
1,872
0
4,837
L
Achilles
AyyoBann
Achilles
3,887
383
0
1,230
3,885
3,420
0
1,777
2,021
0
6,489
W
1,664
291
948
343
2,476
2,086
0
831
1,545
0
5,784
W
Athena
DoktorKso
Athena
1,698
543
0
615
4,171
3,725
0
1,344
2,553
4,417
0
L
Osiris
Flappers10
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
GrudgingAce
Cabrakan
1,980
277
134
245
4,145
3,882
0
1,046
2,938
2,766
338
W
Thoth
JDP0P
Thoth
3,349
70
261
345
2,261
913
0
1,004
1,055
14,113
0
L
Tiamat
6,263
431
122
327
1,089
963
0
446
614
13,434
0
W
Loki
n1 Hero
Loki
2,900
494
2,415
1,086
3,199
1,444
0
1,339
1,668
0
6,521
L
Sun Wukong
skyrimpooper4
Sun Wukong
2,147
228
0
272
3,876
2,684
0
1,969
1,829
0
6,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,293
Gold Earned
27,389
37
Minions Killed
51
0
Camps Cleared
0
354,974
Distance Traveled
552,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,810
962
4
1
0
75,788
0
L
Achilles
4,962
992
6
1
0
94,007
0
W
Vamana
5,406
1,081
6
1
0
119,122
0
W
Athena
5,481
1,096
8
2
0
111,490
0
L
Osiris
1,240
248
0
0
0
0
0
W
Cabrakan
5,344
1,069
1
0
0
109,705
0
W
Thoth
5,573
1,115
26
5
0
110,023
0
L
Tiamat
5,466
1,093
19
4
0
91,415
0
W
Loki
5,585
1,117
10
2
0
102,323
0
L
Sun Wukong
4,815
963
8
2
0
93,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role