Player Matchup

Chiron
Chiron
DreadedCaregivr
Chiron
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 111L
1,501 Elo+
Party 1
Mulan
Mulan
SameThongNDance
Mulan
Level 89
God Stats
1W - 2L
1,289 SR
Queue Stats
148W - 155L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TravisXbarker
Morgan Le Fay
Level 124
God Stats
2W - 3L
1,327 SR
Queue Stats
146W - 146L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
maxxxipad22
Cu Chulainn
Level 127
God Stats
3W - 1L
1,536 SR
Queue Stats
116W - 98L
1,527 Elo+
Solo
Vamana
Vamana
xCaptnWhiteRice
Vamana
Level 127
God Stats
1W - 3L
1,099 SR
Queue Stats
147W - 163L
1,549 Elo+
Party 1
Team Averages
Level 113
1,350 SR
1,518 Elo+

VS

Team Averages
Level 135
1,508 SR
1,487 Elo+
Charybdis
Charybdis
Baka_Jon
Charybdis
Level 125
God Stats
20W - 23L
1,486 SR
Queue Stats
936W - 946L
1,436 Elo+
Solo
Hachiman
Hachiman
Davietron
Hachiman
Level 156
God Stats
4W - 3L
1,624 SR
Queue Stats
297W - 267L
1,404 Elo+
Solo
Charon
Charon
MerzMiester
Charon
Level 148
God Stats
2W - 1L
1,431 SR
Queue Stats
48W - 38L
1,573 Elo+
Solo
Bakasura
Bakasura
RenegadeBeaver9
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 126L
1,512 Elo+
Party 2
Tiamat
Tiamat
SolarStorm57
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
8,325
833
7,671
9,507
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 9
7,439
744
6,582
15,237
9,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
TravisXbarker
Morgan Le Fay
15
1 / 1 / 10
8,475
848
13,430
6,865
3,275
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
maxxxipad22
Cu Chulainn
14
5 / 3 / 8
8,573
857
7,350
14,703
16,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 3 / 8
8,589
859
7,394
13,337
9,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baka_Jon
Charybdis
13
4 / 5 / 3
7,823
782
6,365
10,873
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
Davietron
Hachiman
15
2 / 2 / 6
7,646
765
16,472
7,379
3,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
13
1 / 3 / 6
7,295
730
7,834
10,962
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
14
1 / 5 / 8
7,347
735
4,792
9,859
11,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
13
4 / 2 / 3
7,910
791
7,707
5,529
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
17
Kills
12
12
Deaths
17
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Baka_Jon
Charybdis
4
5
3
1.1
L
Hachiman
Davietron
Hachiman
2
2
6
2.5
W
5
2
6
4
L
Charon
1
3
6
1.33
L
Bakasura
1
5
8
1
W
1
3
9
1.83
L
Tiamat
4
2
3
2.75
W
Morgan Le Fay
TravisXbarker
Morgan Le Fay
1
1
10
6
W
Cu Chulainn
maxxxipad22
Cu Chulainn
5
3
8
3
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,427
Damage
43,170
59,649
Taken
44,602
42,537
Mitigated
34,688
16,413
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Baka_Jon
Charybdis
6,365
2,094
1,368
2,140
10,873
5,160
49
2,945
7,802
0
14,903
L
Hachiman
Davietron
Hachiman
16,472
6,707
990
2,039
7,379
3,476
0
2,581
4,616
0
30,004
W
7,671
1,612
1,149
1,049
9,507
4,406
858
2,725
6,372
0
17,973
L
Charon
7,834
714
1,306
2,231
10,962
10,344
0
3,755
6,854
13,170
0
L
Bakasura
4,792
2,429
0
546
9,859
11,826
0
1,917
7,463
0
3,464
W
6,582
664
901
3,853
15,237
9,643
180
3,404
11,392
0
9,528
L
Tiamat
7,707
659
199
1,824
5,529
3,882
0
2,232
3,226
14,798
0
W
Morgan Le Fay
TravisXbarker
Morgan Le Fay
13,430
1,091
1,466
809
6,865
3,275
629
2,902
3,597
30,995
0
W
Cu Chulainn
maxxxipad22
Cu Chulainn
7,350
689
416
2,859
14,703
16,034
0
3,241
10,968
0
14,237
W
7,394
2,370
1,350
2,561
13,337
9,179
423
2,625
9,971
0
14,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,401
Gold Earned
38,021
105
Minions Killed
80
0
Camps Cleared
0
947,203
Distance Traveled
809,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,823
782
25
3
0
145,456
0
L
Hachiman
7,646
765
19
2
0
182,976
0
W
Chiron
8,325
833
28
3
0
178,976
0
L
Charon
7,295
730
10
1
0
188,488
0
L
Bakasura
7,347
735
7
1
0
176,648
0
W
Mulan
7,439
744
8
1
0
173,832
0
L
Tiamat
7,910
791
19
2
0
116,081
0
W
Morgan Le Fay
8,475
848
43
4
0
200,610
0
W
Cu Chulainn
8,573
857
18
2
0
193,390
0
W
Vamana
8,589
859
8
1
0
200,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role