Player Matchup

Danzaburou
Danzaburou
Big_Daddy_J30
Danzaburou
Level 109
God Stats
10W - 8L
1,567 SR
Queue Stats
147W - 149L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShadowCrescent36
Tsukuyomi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,346 Elo+
Solo
Chang'e
Chang'e
frogman0089
Chang'e
Level 100
God Stats
3W - 1L
1,815 SR
Queue Stats
182W - 183L
1,501 Elo+
Party 1
Team Averages
Level 81
1,627 SR
1,438 Elo+

VS

Team Averages
Level 109
1,638 SR
1,477 Elo+
Mercury
Mercury
Kawaii Tony
Mercury
Level 134
God Stats
1W - 0L
1,696 SR
Queue Stats
53W - 50L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
SimpyFartJew
Zhong Kui
Level 126
God Stats
3W - 2L
1,653 SR
Queue Stats
46W - 52L
1,459 Elo+
Party 2
Tyr
Tyr
simpfart
Tyr
Level 68
God Stats
20W - 15L
1,565 SR
Queue Stats
30W - 22L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big_Daddy_J30
Danzaburou
16
9 / 4 / 4
13,515
901
16,561
15,604
6,475
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
10
1 / 4 / 6
9,769
651
4,036
10,137
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
frogman0089
Chang'e
15
3 / 5 / 7
11,728
782
9,418
15,005
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kawaii Tony
Mercury
14
3 / 6 / 9
12,101
807
10,346
13,758
5,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
SimpyFartJew
Zhong Kui
16
7 / 5 / 5
13,511
901
15,647
15,191
11,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 10
12,353
824
8,463
23,356
19,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
13
Kills
13
13
Deaths
14
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Big_Daddy_J30
Danzaburou
9
4
4
2.75
W
Mercury
Kawaii Tony
Mercury
3
6
9
1.25
L
Tsukuyomi
1
4
6
1
W
Zhong Kui
SimpyFartJew
Zhong Kui
7
5
5
1.9
L
Chang'e
frogman0089
Chang'e
3
5
7
1.3
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
34,456
40,746
Taken
52,305
16,325
Mitigated
36,639
5,793
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Big_Daddy_J30
Danzaburou
16,561
9,038
0
1,948
15,604
6,475
561
5,460
10,144
0
60,226
W
Mercury
Kawaii Tony
Mercury
10,346
2,822
102
1,906
13,758
5,439
1,143
2,245
11,513
26
52,603
L
Tsukuyomi
4,036
1,058
0
648
10,137
3,878
0
4,103
6,034
0
11,541
W
Zhong Kui
SimpyFartJew
Zhong Kui
15,647
532
340
5,747
15,191
11,688
1,641
2,829
12,362
64,553
0
L
Chang'e
frogman0089
Chang'e
9,418
307
610
2,587
15,005
5,972
0
6,579
8,426
39,494
0
W
8,463
566
10
8,060
23,356
19,512
336
5,499
15,755
178
32,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
37,965
134
Minions Killed
175
0
Camps Cleared
0
653,486
Distance Traveled
830,751
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,515
901
81
5
0
232,719
0
W
Mercury
12,101
807
56
4
0
295,769
3
L
Tsukuyomi
9,769
651
8
1
0
159,497
4
W
Zhong Kui
13,511
901
80
5
0
238,905
2
L
Chang'e
11,728
782
45
3
0
261,270
0
W
Tyr
12,353
824
39
3
0
296,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role