Player Matchup

Scylla
Scylla
JLDELTAWOLF
Scylla
Level 121
God Stats
3W - 3L
1,406 SR
Queue Stats
92W - 101L
1,510 Elo+
Party 2
Medusa
Medusa
LtScrubbs
Medusa
Level 129
God Stats
5W - 8L
1,481 SR
Queue Stats
379W - 377L
1,550 Elo+
Solo
Fafnir
Fafnir
Mîtts
Fafnir
Level 202
God Stats
1W - 1L
1,311 SR
Queue Stats
231W - 168L
1,659 Elo+
Solo
Zhong Kui
Zhong Kui
RemainBroken
Zhong Kui
Level 152
God Stats
10W - 9L
1,566 SR
Queue Stats
690W - 667L
1,486 Elo+
Solo
Chang'e
Chang'e
juicekilla
Chang'e
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 155L
1,461 Elo+
Party 2
Team Averages
Level 138
1,453 SR
1,533 Elo+

VS

Team Averages
Level 77
1,500 SR
1,507 Elo+
Hades
Hades
CuateLokz
Hades
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 123L
1,603 Elo+
Party 3
Da Ji
Da Ji
Fonzieinator
Da Ji
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,576 Elo+
Party 3
Chang'e
Chang'e
Shmittles
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,479 Elo+
Party 1
Arachne
Arachne
angel299e
Arachne
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 85L
1,630 Elo+
Party 3
Mercury
Mercury
ss72sshjy
Mercury
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 6 / 16
11,349
811
9,730
15,337
8,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
LtScrubbs
Medusa
19
10 / 5 / 12
12,170
869
22,383
17,340
10,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Mîtts
Fafnir
18
6 / 3 / 18
12,438
888
8,832
20,080
33,114
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
RemainBroken
Zhong Kui
20
10 / 5 / 15
12,369
884
28,628
22,073
31,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
juicekilla
Chang'e
15
1 / 4 / 19
10,104
722
10,473
14,272
7,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CuateLokz
Hades
18
5 / 6 / 9
10,606
758
18,578
18,379
11,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 8 / 14
10,373
741
12,059
19,428
27,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Shmittles
Chang'e
14
1 / 7 / 6
9,285
663
5,481
14,923
6,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
angel299e
Arachne
20
10 / 4 / 6
11,074
791
22,423
24,400
29,122
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
ss72sshjy
Mercury
14
1 / 8 / 7
8,970
641
5,944
15,105
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
62
32
Kills
20
23
Deaths
33
80
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hades
CuateLokz
Hades
5
6
9
1.58
L
3
8
14
1.25
W
Scylla
5
6
16
2.17
W
Medusa
LtScrubbs
Medusa
10
5
12
3.2
W
Fafnir
Mîtts
Fafnir
6
3
18
5
W
Zhong Kui
RemainBroken
Zhong Kui
10
5
15
3.5
L
Chang'e
Shmittles
Chang'e
1
7
6
0.57
L
Arachne
angel299e
Arachne
10
4
6
3.25
W
Chang'e
juicekilla
Chang'e
1
4
19
2.63
L
Mercury
ss72sshjy
Mercury
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,046
Damage
64,485
89,102
Taken
92,235
90,126
Mitigated
81,015
30,460
Healing
30,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
CuateLokz
Hades
18,578
804
3,078
5,776
18,379
11,910
309
11,163
7,216
37,804
0
L
12,059
2,476
1,222
2,467
19,428
27,220
93
10,825
8,603
0
18,047
W
Scylla
9,730
571
394
918
15,337
8,105
998
3,317
11,734
27,946
0
W
Medusa
LtScrubbs
Medusa
22,383
9,844
0
929
17,340
10,222
5,010
5,669
11,486
0
47,663
W
Fafnir
Mîtts
Fafnir
8,832
3,540
2,984
4,203
20,080
33,114
483
5,457
14,383
21,036
0
W
Zhong Kui
RemainBroken
Zhong Kui
28,628
3,450
66
4,331
22,073
31,685
2,707
6,270
15,538
48,348
0
L
Chang'e
Shmittles
Chang'e
5,481
126
2,848
3,342
14,923
6,243
399
12,232
2,691
9,928
0
L
Arachne
angel299e
Arachne
22,423
14,629
54
9,530
24,400
29,122
961
13,908
10,492
369
30,946
W
Chang'e
juicekilla
Chang'e
10,473
1,165
11,496
5,139
14,272
7,000
1,068
3,458
10,646
25,804
0
L
Mercury
ss72sshjy
Mercury
5,944
2,162
187
1,961
15,105
6,520
426
9,535
5,570
0
14,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,430
Gold Earned
50,308
210
Minions Killed
109
0
Camps Cleared
0
1,181,939
Distance Traveled
1,125,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,606
758
56
4
0
229,635
0
L
Da Ji
10,373
741
4
0
0
224,156
0
W
Scylla
11,349
811
59
4
0
241,694
0
W
Medusa
12,170
869
42
3
0
243,523
0
W
Fafnir
12,438
888
32
2
0
228,970
0
W
Zhong Kui
12,369
884
44
3
0
221,167
0
L
Chang'e
9,285
663
9
1
0
159,636
0
L
Arachne
11,074
791
17
1
0
265,457
0
W
Chang'e
10,104
722
33
2
0
246,585
0
L
Mercury
8,970
641
23
2
0
246,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role