Player Matchup

Loki
Loki
 
Loki
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FluffinatorKill
Izanami
Level 59
God Stats
1W - 2L
1,739 SR
Queue Stats
25W - 28L
1,438 Elo+
Solo
Anubis
Anubis
ProdSwanson
Anubis
Level 84
God Stats
6W - 10L
1,404 SR
Queue Stats
224W - 249L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
blackwinds37
Sylvanus
Level 146
God Stats
14W - 14L
1,592 SR
Queue Stats
74W - 83L
1,470 Elo+
Solo
Yu Huang
Yu Huang
koiful-Darling
Yu Huang
Level 89
God Stats
2W - 4L
1,495 SR
Queue Stats
260W - 240L
1,454 Elo+
Party 1
Team Averages
Level 91
1,546 SR
1,457 Elo+

VS

Team Averages
Level 109
1,552 SR
1,479 Elo+
Danzaburou
Danzaburou
Fenixevilangel
Danzaburou
Level 142
God Stats
7W - 5L
1,346 SR
Queue Stats
288W - 278L
1,440 Elo+
Solo
Atlas
Atlas
RL-Havok
Atlas
Level 159
God Stats
3W - 2L
1,276 SR
Queue Stats
202W - 187L
1,445 Elo+
Solo
Lancelot
Lancelot
ShlumpBear
Lancelot
Level 68
God Stats
3W - 3L
1,805 SR
Queue Stats
56W - 55L
1,557 Elo+
Solo
Hades
Hades
UncleRico279
Hades
Level 76
God Stats
51W - 31L
1,623 SR
Queue Stats
151W - 138L
1,473 Elo+
Solo
Merlin
Merlin
xThePotFlagx
Merlin
Level 102
God Stats
10W - 4L
1,710 SR
Queue Stats
303W - 311L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 3 / 2
7,449
532
7,390
11,606
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 2 / 2
6,369
455
4,170
8,642
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
13
5 / 7 / 2
8,609
615
7,568
12,638
5,588
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
blackwinds37
Sylvanus
10
0 / 2 / 3
5,680
406
3,548
12,002
7,135
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
14
2 / 2 / 4
8,015
573
7,739
7,780
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fenixevilangel
Danzaburou
13
1 / 1 / 4
7,698
550
8,971
10,040
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
RL-Havok
Atlas
12
1 / 1 / 8
7,603
543
5,942
11,352
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ShlumpBear
Lancelot
13
6 / 3 / 6
8,059
576
10,347
10,792
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 3 / 4
8,620
616
9,606
9,495
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
12
0 / 4 / 4
6,774
484
4,231
9,510
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
16
16
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
3
2
2
W
Danzaburou
Fenixevilangel
Danzaburou
1
1
4
3
L
0
2
2
0.5
L
Anubis
5
7
2
0.86
W
Atlas
RL-Havok
Atlas
1
1
8
5
W
Lancelot
ShlumpBear
Lancelot
6
3
6
3
W
8
3
4
3.33
L
Sylvanus
blackwinds37
Sylvanus
0
2
3
0.75
L
Yu Huang
2
2
4
2
W
Merlin
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
39,097
52,668
Taken
51,189
23,171
Mitigated
25,028
12,085
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,390
1,587
0
555
11,606
4,065
0
2,758
8,848
0
41,452
W
Danzaburou
Fenixevilangel
Danzaburou
8,971
4,454
40
3,430
10,040
3,738
1,033
3,267
6,773
0
68,042
L
4,170
2,704
0
1,856
8,642
3,145
0
3,092
5,550
0
43,922
L
Anubis
7,568
370
0
3,797
12,638
5,588
524
5,980
6,658
52,474
0
W
Atlas
RL-Havok
Atlas
5,942
2,355
0
2,872
11,352
10,298
99
3,343
8,009
24,880
0
W
Lancelot
ShlumpBear
Lancelot
10,347
2,026
0
657
10,792
4,086
0
3,756
7,036
0
47,071
W
9,606
13
190
3,700
9,495
3,643
831
5,023
4,472
45,269
0
L
Sylvanus
blackwinds37
Sylvanus
3,548
678
1,932
2,117
12,002
7,135
15
4,392
7,610
11,828
0
L
Yu Huang
7,739
138
0
1,828
7,780
3,238
0
3,557
4,223
64,058
0
W
Merlin
4,231
214
0
2,540
9,510
3,263
0
3,466
6,044
39,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
38,754
362
Minions Killed
347
0
Camps Cleared
0
1,290,123
Distance Traveled
1,377,681
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,449
532
55
4
0
289,258
8
W
Danzaburou
7,698
550
111
8
0
241,722
2
L
Izanami
6,369
455
91
7
0
268,128
0
L
Anubis
8,609
615
95
7
0
227,045
2
W
Atlas
7,603
543
32
2
0
251,709
5
W
Lancelot
8,059
576
66
5
0
352,287
0
W
Hades
8,620
616
78
6
0
270,952
0
L
Sylvanus
5,680
406
19
1
0
226,321
5
L
Yu Huang
8,015
573
102
7
0
279,371
1
W
Merlin
6,774
484
60
4
0
261,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role