Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
 
Heimdallr
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ErwinSan
Sylvanus
Level 153
God Stats
5W - 5L
1,600 SR
Queue Stats
235W - 220L
1,541 Elo+
Solo
Fenrir
Fenrir
Hëmorroid
Fenrir
Level 104
God Stats
3W - 2L
1,778 SR
Queue Stats
261W - 69L
1,727 Elo+
Party 3
Tiamat
Tiamat
Nïcö
Tiamat
Level 13
God Stats
2W - 0L
1,724 SR
Queue Stats
28W - 5L
1,519 Elo+
Party 3
Team Averages
Level 124
1,620 SR
1,557 Elo+

VS

Team Averages
Level 148
1,547 SR
1,576 Elo+
Sun Wukong
Sun Wukong
BomdeBico
Sun Wukong
Level 136
God Stats
12W - 9L
1,565 SR
Queue Stats
245W - 187L
1,623 Elo+
Party 1
Charybdis
Charybdis
Nachthexen
Charybdis
Level 155
God Stats
2W - 2L
1,623 SR
Queue Stats
356W - 327L
1,503 Elo+
Party 2
Anubis
Anubis
SexyErva
Anubis
Level 184
God Stats
15W - 6L
1,415 SR
Queue Stats
363W - 181L
1,662 Elo+
Party 1
Rama
Rama
SucoDePau
Rama
Level 178
God Stats
8W - 6L
1,731 SR
Queue Stats
186W - 77L
1,661 Elo+
Party 1
Zeus
Zeus
THESPlAN
Zeus
Level 87
God Stats
5W - 11L
1,400 SR
Queue Stats
488W - 448L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 0 / 1
4,254
709
1,268
3,392
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
 
Heimdallr
7
0 / 0 / 2
4,206
701
2,687
3,477
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
ErwinSan
Sylvanus
7
1 / 0 / 1
4,517
753
1,839
3,901
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Hëmorroid
Fenrir
8
2 / 0 / 1
4,404
734
2,067
4,315
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Nïcö
Tiamat
8
0 / 0 / 0
4,632
772
2,173
3,743
1,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BomdeBico
Sun Wukong
7
0 / 0 / 0
4,206
701
1,589
5,868
3,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Nachthexen
Charybdis
8
0 / 0 / 0
4,419
737
1,741
4,264
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
SexyErva
Anubis
3
0 / 0 / 0
3,036
506
484
697
305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
7
0 / 2 / 0
4,054
676
2,650
3,624
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
8
0 / 1 / 0
4,244
707
2,335
2,773
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
0
1
0.5
W
Heimdallr
 
Heimdallr
0
0
2
1
L
Sun Wukong
BomdeBico
Sun Wukong
0
0
0
0
W
Sylvanus
ErwinSan
Sylvanus
1
0
1
1.5
W
Fenrir
Hëmorroid
Fenrir
2
0
1
2.5
L
Charybdis
Nachthexen
Charybdis
0
0
0
0
W
Tiamat
Nïcö
Tiamat
0
0
0
0
L
Anubis
SexyErva
Anubis
0
0
0
0
L
Rama
0
2
0
0
L
Zeus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,034
Damage
8,799
18,828
Taken
17,226
8,136
Mitigated
6,609
11,511
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
1,268
162
0
834
3,392
1,330
0
1,973
1,419
32,641
0
W
Heimdallr
 
Heimdallr
2,687
2,106
0
2,135
3,477
1,218
0
0
3,477
0
25,703
L
Sun Wukong
BomdeBico
Sun Wukong
1,589
404
37
2,218
5,868
3,191
0
1,574
4,294
0
17,456
W
Sylvanus
ErwinSan
Sylvanus
1,839
1,018
679
2,498
3,901
2,422
0
55
3,846
11,630
0
W
Fenrir
Hëmorroid
Fenrir
2,067
824
0
3,270
4,315
1,435
0
791
3,524
0
23,912
L
Charybdis
Nachthexen
Charybdis
1,741
622
0
3,000
4,264
1,251
0
1,807
2,091
0
29,036
W
Tiamat
Nïcö
Tiamat
2,173
433
0
2,095
3,743
1,731
0
0
3,743
28,319
0
L
Anubis
SexyErva
Anubis
484
46
0
635
697
305
0
212
485
9,108
0
L
Rama
2,650
2,226
0
884
3,624
1,138
0
558
3,066
0
25,422
L
Zeus
2,335
322
0
840
2,773
724
0
763
2,010
28,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,013
Gold Earned
19,959
246
Minions Killed
214
0
Camps Cleared
0
655,816
Distance Traveled
619,626
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,254
709
72
12
0
133,937
2
W
Heimdallr
4,206
701
57
10
0
116,979
0
L
Sun Wukong
4,206
701
20
3
0
155,958
0
W
Sylvanus
4,517
753
11
2
0
124,676
2
W
Fenrir
4,404
734
42
7
0
156,164
0
L
Charybdis
4,419
737
55
9
0
131,138
1
W
Tiamat
4,632
772
64
11
0
124,060
0
L
Anubis
3,036
506
12
2
0
40,843
0
L
Rama
4,054
676
58
10
0
161,486
0
L
Zeus
4,244
707
69
12
0
130,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role