Player Matchup

Chaac
Chaac
BLURRYFACE7_7
Chaac
Level 67
God Stats
42W - 28L
1,398 SR
Queue Stats
166W - 147L
1,334 Elo+
Solo
Izanami
Izanami
M4J0R C4P
Izanami
Level 39
God Stats
1W - 2L
1,492 SR
Queue Stats
11W - 12L
1,422 Elo+
Solo
Ix Chel
Ix Chel
RoyalePanda1810
Ix Chel
Level 47
God Stats
10W - 13L
1,450 SR
Queue Stats
200W - 209L
1,384 Elo+
Solo
Team Averages
Level 51
1,447 SR
1,380 Elo+

VS

Team Averages
Level 51
1,531 SR
1,357 Elo+
Medusa
Medusa
Kjou1
Medusa
Level 44
God Stats
41W - 34L
1,510 SR
Queue Stats
151W - 161L
1,308 Elo+
Solo
King Arthur
King Arthur
KoCashk_1
King Arthur
Level 43
God Stats
3W - 3L
1,458 SR
Queue Stats
186W - 212L
1,406 Elo+
Solo
Agni
Agni
RetiredMinion
Agni
Level 65
God Stats
45W - 39L
1,626 SR
Queue Stats
669W - 688L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
9,651
689
9,300
17,338
14,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
M4J0R C4P
Izanami
14
3 / 4 / 2
10,963
783
10,293
12,521
4,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 2
9,574
684
8,346
9,172
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kjou1
Medusa
14
4 / 2 / 7
11,194
800
12,460
12,234
5,482
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
KoCashk_1
King Arthur
14
3 / 1 / 7
10,853
775
9,128
14,730
16,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 6
11,433
817
14,238
8,874
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
12
12
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Medusa
Kjou1
Medusa
4
2
7
3.75
W
King Arthur
KoCashk_1
King Arthur
3
1
7
6.5
L
Izanami
M4J0R C4P
Izanami
3
4
2
1
W
5
2
6
4
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,939
Damage
35,826
39,031
Taken
35,838
23,094
Mitigated
25,532
5,995
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,300
1,558
0
3,535
17,338
14,432
0
5,517
11,821
0
28,805
W
Medusa
Kjou1
Medusa
12,460
5,311
0
4,027
12,234
5,482
2,285
2,989
9,245
0
51,057
W
King Arthur
KoCashk_1
King Arthur
9,128
745
0
1,790
14,730
16,454
14
4,243
10,487
548
33,636
L
Izanami
M4J0R C4P
Izanami
10,293
5,600
0
1,488
12,521
4,992
629
5,779
6,742
0
48,152
W
14,238
424
158
3,398
8,874
3,596
755
1,510
7,364
59,563
0
L
8,346
908
613
359
9,172
3,670
0
3,461
5,711
25,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,188
Gold Earned
33,480
147
Minions Killed
172
0
Camps Cleared
0
686,370
Distance Traveled
778,348
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,651
689
38
3
0
256,651
3
W
Medusa
11,194
800
62
4
0
256,523
0
W
King Arthur
10,853
775
35
3
0
286,578
1
L
Izanami
10,963
783
74
5
0
225,617
0
W
Agni
11,433
817
75
5
0
235,247
1
L
Ix Chel
9,574
684
35
3
0
204,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role