Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Anime8oo8ies420
Ishtar
Level 29
God Stats
8W - 3L
1,506 SR
Queue Stats
68W - 65L
1,424 Elo+
Party 1
Athena
Athena
DanShanbo
Athena
Level 33
God Stats
8W - 6L
1,761 SR
Queue Stats
72W - 76L
1,279 Elo+
Solo
King Arthur
King Arthur
feardafishey
King Arthur
Level 42
God Stats
5W - 2L
1,661 SR
Queue Stats
61W - 60L
1,397 Elo+
Party 1
Pele
Pele
rembone99
Pele
Level 24
God Stats
4W - 3L
1,430 SR
Queue Stats
20W - 22L
1,421 Elo+
Party 1
Team Averages
Level 42
1,572 SR
1,404 Elo+

VS

Team Averages
Level 49
1,351 SR
1,368 Elo+
Anhur
Anhur
Daddv
Anhur
Level 86
God Stats
15W - 14L
1,575 SR
Queue Stats
220W - 206L
1,496 Elo+
Party 3
Hades
Hades
Pllease
Hades
Level 12
God Stats
24W - 15L
1,273 SR
Queue Stats
137W - 136L
1,256 Elo+
Party 2
Sobek
Sobek
SgtKllHorZ
Sobek
Level 49
God Stats
3W - 6L
1,351 SR
Queue Stats
183W - 178L
1,461 Elo+
Party 3
Ra
Ra
Sulliyvahn
Ra
Level 58
God Stats
4W - 5L
1,408 SR
Queue Stats
280W - 273L
1,398 Elo+
Party 2
Loki
Loki
roam_james
Loki
Level 38
God Stats
0W - 3L
1,148 SR
Queue Stats
12W - 27L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 2 / 6
8,291
691
12,598
8,708
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
5 / 4 / 2
7,453
621
7,357
8,904
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
DanShanbo
Athena
10
0 / 3 / 10
6,834
570
3,607
11,714
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
feardafishey
King Arthur
13
7 / 1 / 0
8,245
687
11,496
13,472
11,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
13
4 / 0 / 0
7,666
639
2,426
9,950
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Daddv
Anhur
10
4 / 3 / 3
6,593
549
5,607
8,585
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Pllease
Hades
9
0 / 6 / 1
5,892
491
6,769
12,800
5,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
9
1 / 4 / 5
6,177
515
2,619
12,191
10,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 3
6,723
560
10,236
8,765
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 1
6,788
566
3,152
11,180
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
21
Kills
10
10
Deaths
21
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
6
4
W
5
4
2
1.5
L
Anhur
Daddv
Anhur
4
3
3
1.83
W
Athena
DanShanbo
Athena
0
3
10
1.67
L
Hades
Pllease
Hades
0
6
1
0.08
L
Sobek
1
4
5
0.88
L
2
4
3
0.88
W
King Arthur
feardafishey
King Arthur
7
1
0
7
W
Pele
4
0
0
4
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,484
Damage
28,383
52,748
Taken
53,521
29,429
Mitigated
27,219
16,168
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,598
1,518
1,058
4,019
8,708
3,745
815
4,030
4,592
60,189
0
W
7,357
5,929
0
2,261
8,904
2,947
773
2,650
6,105
0
38,720
L
Anhur
Daddv
Anhur
5,607
3,108
0
2,278
8,585
3,013
0
2,873
5,712
0
37,466
W
Athena
DanShanbo
Athena
3,607
925
0
3,635
11,714
7,872
13
4,494
7,135
12,696
0
L
Hades
Pllease
Hades
6,769
1,884
20
2,900
12,800
5,521
0
666
12,134
31,992
0
L
Sobek
2,619
503
234
3,129
12,191
10,746
0
3,726
8,465
14,011
0
L
10,236
315
311
1,895
8,765
3,592
0
5,647
3,118
50,664
0
W
King Arthur
feardafishey
King Arthur
11,496
1,941
0
3,066
13,472
11,226
298
5,749
7,723
0
56,488
W
Pele
2,426
376
0
2,129
9,950
3,639
208
2,381
7,569
0
57,410
L
3,152
752
0
2,616
11,180
4,347
0
3,293
7,887
0
43,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,489
Gold Earned
32,173
320
Minions Killed
274
0
Camps Cleared
0
1,272,516
Distance Traveled
1,200,708
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,291
691
96
8
0
241,475
3
W
Ishtar
7,453
621
59
5
0
221,019
0
L
Anhur
6,593
549
63
5
0
234,271
0
W
Athena
6,834
570
17
1
0
280,670
0
L
Hades
5,892
491
43
4
0
195,513
0
L
Sobek
6,177
515
11
1
0
250,683
0
L
Ra
6,723
560
84
7
0
245,422
0
W
King Arthur
8,245
687
71
6
0
241,709
0
W
Pele
7,666
639
77
6
0
287,643
0
L
Loki
6,788
566
73
6
0
274,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role