Player Matchup

Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
 
Horus
Platinum III
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum IV
Outrix
Chronos
Platinum IV
Level 158
God Stats
3W - 0L
1,721 SR
Queue Stats
112W - 101L
1,693 MMR
Solo
Lancelot
Lancelot
Platinum I
RaJJaDDa
Lancelot
Platinum I
Level 209
God Stats
21W - 16L
1,535 SR
Queue Stats
167W - 156L
1,935 MMR
Party 1
Scylla
Scylla
Diamond IV
ºAfroADCº
Scylla
Diamond IV
Level 63
God Stats
2W - 1L
1,675 SR
Queue Stats
39W - 23L
2,165 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,586 SR
1,759 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,534 SR
1,663 MMR
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Masters
 
Ishtar
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold I
Lamar3600
Anubis
Gold I
Level 166
God Stats
5W - 3L
1,718 SR
Queue Stats
785W - 801L
1,808 MMR
Solo
Maui
Maui
Platinum III
yDiibs
Maui
Platinum III
Level 148
God Stats
5W - 17L
1,465 SR
Queue Stats
487W - 476L
1,737 MMR
Solo
Raijin
Raijin
Platinum V
zNPC
Raijin
Platinum V
Level 126
God Stats
3W - 7L
1,485 SR
Queue Stats
309W - 319L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 0 / 1
5,641
564
4,929
10,050
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
 
Horus
9
0 / 0 / 4
5,513
551
3,919
7,517
4,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Outrix
Chronos
11
0 / 0 / 0
6,051
605
2,548
4,944
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
RaJJaDDa
Lancelot
11
5 / 0 / 1
6,388
639
5,221
5,368
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
11
5 / 1 / 1
6,539
654
8,094
4,029
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SusanoNeithAthena

VS

Bans
JanusPeleAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 0 / 0
5,937
594
1,885
6,654
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
 
Ishtar
9
0 / 2 / 0
5,326
533
3,942
7,167
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Lamar3600
Anubis
9
0 / 4 / 1
5,169
517
2,821
7,257
3,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
yDiibs
Maui
8
0 / 2 / 0
4,964
496
2,041
7,262
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
zNPC
Raijin
10
0 / 2 / 0
5,972
597
6,254
8,559
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
10
Kills
1
1
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
1
0.5
W
Horus
 
Horus
0
0
4
2
L
Hun Batz
 
Hun Batz
1
0
0
1
L
Ishtar
 
Ishtar
0
2
0
0
L
Anubis
Lamar3600
Anubis
0
4
1
0.13
W
Chronos
Outrix
Chronos
0
0
0
0
W
Lancelot
RaJJaDDa
Lancelot
5
0
1
5.5
L
Maui
yDiibs
Maui
0
2
0
0
L
Raijin
zNPC
Raijin
0
2
0
0
W
Scylla
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,711
Damage
16,943
31,908
Taken
36,899
17,613
Mitigated
15,319
12,209
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,929
1,408
0
4,586
10,050
7,829
0
5,742
4,308
0
38,209
W
Horus
 
Horus
3,919
1,798
765
2,938
7,517
4,831
16
2,001
5,516
0
12,091
L
Hun Batz
 
Hun Batz
1,885
498
0
4,128
6,654
2,324
0
1,399
5,255
0
41,958
L
Ishtar
 
Ishtar
3,942
2,868
0
1,755
7,167
2,204
0
2,159
5,008
0
39,387
L
Anubis
Lamar3600
Anubis
2,821
242
0
2,280
7,257
3,045
0
4,269
2,988
42,762
0
W
Chronos
Outrix
Chronos
2,548
1,070
0
2,294
4,944
1,651
0
411
4,533
46,021
0
W
Lancelot
RaJJaDDa
Lancelot
5,221
550
0
860
5,368
2,075
0
1,427
3,941
0
45,736
L
Maui
yDiibs
Maui
2,041
516
0
2,056
7,262
5,063
0
2,815
4,447
12,752
0
L
Raijin
zNPC
Raijin
6,254
623
0
2,700
8,559
2,683
0
0
8,559
48,264
0
W
Scylla
8,094
1,292
0
766
4,029
1,227
0
1,535
2,494
53,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
27,368
347
Minions Killed
351
0
Camps Cleared
0
1,106,165
Distance Traveled
966,275
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,641
564
54
5
0
211,361
0
W
Horus
5,513
551
13
1
0
221,851
1
L
Hun Batz
5,937
594
75
8
0
226,865
0
L
Ishtar
5,326
533
79
8
0
187,407
0
L
Anubis
5,169
517
83
8
0
179,119
0
W
Chronos
6,051
605
107
11
0
181,385
1
W
Lancelot
6,388
639
78
8
0
269,617
2
L
Maui
4,964
496
16
2
0
188,761
2
L
Raijin
5,972
597
98
10
0
184,123
6
W
Scylla
6,539
654
95
10
0
221,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role