Player Matchup

Izanami
Izanami
IjbolianaGrande
Izanami
Level 67
God Stats
6W - 1L
1,894 SR
Queue Stats
219W - 64L
1,711 Elo+
Party 2
Amaterasu
Amaterasu
RiddledWAnxiety
Amaterasu
Level 65
God Stats
15W - 10L
1,693 SR
Queue Stats
270W - 134L
1,733 Elo+
Party 2
Merlin
Merlin
TheVoidSoul
Merlin
Level 126
God Stats
48W - 17L
1,828 SR
Queue Stats
161W - 53L
1,685 Elo+
Party 2
Pele
Pele
batmatt56
Pele
Level 95
God Stats
4W - 0L
1,510 SR
Queue Stats
60W - 23L
1,637 Elo+
Party 2
Sol
Sol
xxSlyDevilxx
Sol
Level 103
God Stats
4W - 1L
1,830 SR
Queue Stats
31W - 29L
1,484 Elo+
Solo
Team Averages
Level 91
1,751 SR
1,650 Elo+

VS

Team Averages
Level 74
1,525 SR
1,401 Elo+
Skadi
Skadi
GrumpyMonk7965
Skadi
Level 69
God Stats
1W - 6L
1,318 SR
Queue Stats
15W - 14L
1,290 Elo+
Solo
Nu Wa
Nu Wa
Rhimixed
Nu Wa
Level 116
God Stats
119W - 89L
1,642 SR
Queue Stats
218W - 212L
1,481 Elo+
Solo
Persephone
Persephone
Shmittles
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 1
Mercury
Mercury
pimpjuice2000
Mercury
Level 108
God Stats
10W - 19L
1,367 SR
Queue Stats
1,048W - 1,387L
1,325 Elo+
Solo
Vamana
Vamana
ss72sshjy
Vamana
Level 61
God Stats
0W - 1L
1,799 SR
Queue Stats
14W - 13L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 6
10,483
953
8,266
8,547
3,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
RiddledWAnxiety
Amaterasu
15
2 / 1 / 11
9,471
861
5,717
9,882
7,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Merlin
15
4 / 3 / 5
9,366
851
9,623
7,464
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pele
16
7 / 4 / 8
9,733
885
14,045
11,869
4,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 3 / 3
9,256
841
8,361
10,835
4,438
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
7,939
722
5,447
12,412
4,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Rhimixed
Nu Wa
15
3 / 2 / 4
8,644
786
8,568
5,392
1,761
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
Shmittles
Persephone
16
6 / 7 / 3
9,578
871
9,076
11,468
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
13
1 / 3 / 3
7,606
691
1,448
8,646
3,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
ss72sshjy
Vamana
14
1 / 6 / 6
8,227
748
9,885
15,865
18,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
23
Kills
11
11
Deaths
23
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
7
0
6
10
L
Nu Wa
Rhimixed
Nu Wa
3
2
4
2.5
W
Amaterasu
RiddledWAnxiety
Amaterasu
2
1
11
7.5
L
Persephone
Shmittles
Persephone
6
7
3
1.07
W
Merlin
4
3
5
2.17
W
Pele
7
4
8
2.75
L
Mercury
1
3
3
0.83
L
Vamana
ss72sshjy
Vamana
1
6
6
0.67
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,012
Damage
34,424
48,597
Taken
53,783
23,108
Mitigated
32,220
11,583
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,447
2,064
0
250
12,412
4,352
0
7,021
5,391
0
25,270
W
8,266
5,352
0
4,691
8,547
3,523
362
2,693
5,854
0
51,188
L
Nu Wa
Rhimixed
Nu Wa
8,568
2,176
0
1,676
5,392
1,761
4
2,729
2,663
23,430
0
W
Amaterasu
RiddledWAnxiety
Amaterasu
5,717
1,799
0
2,892
9,882
7,423
1,040
5,028
4,854
0
14,739
L
Persephone
Shmittles
Persephone
9,076
996
0
1,134
11,468
3,550
0
3,210
8,080
24,104
0
W
Merlin
9,623
465
0
0
7,464
2,909
677
3,688
3,776
28,140
0
W
Pele
14,045
3,063
0
1,570
11,869
4,815
107
4,283
7,586
0
28,490
L
Mercury
1,448
776
0
1,725
8,646
3,770
0
1,458
7,188
0
7,384
L
Vamana
ss72sshjy
Vamana
9,885
7,416
0
695
15,865
18,787
0
3,517
12,348
0
21,229
W
8,361
1,729
187
2,243
10,835
4,438
2,977
1,952
8,883
32,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,309
Gold Earned
41,994
252
Minions Killed
140
0
Camps Cleared
0
1,198,016
Distance Traveled
891,276
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,939
722
41
4
0
175,077
0
W
Izanami
10,483
953
103
9
0
235,947
0
L
Nu Wa
8,644
786
35
3
0
156,339
5
W
Amaterasu
9,471
861
15
1
0
250,294
0
L
Persephone
9,578
871
35
3
0
184,662
0
W
Merlin
9,366
851
45
4
0
228,768
0
W
Pele
9,733
885
27
2
0
271,667
0
L
Mercury
7,606
691
7
1
0
181,365
0
L
Vamana
8,227
748
22
2
0
193,833
0
W
Sol
9,256
841
62
6
0
211,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role