Player Matchup

Agni
Agni
Silver IV
Cande Ande
Agni
Silver IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
920 MMR
Solo
Zhong Kui
Zhong Kui
Bronze I
ChiefLlama6785
Zhong Kui
Bronze I
Level 125
God Stats
2W - 3L
1,457 SR
Queue Stats
14W - 38L
956 MMR
Solo
Nemesis
Nemesis
Silver IV
H3ntti
Nemesis
Silver IV
Level 68
God Stats
11W - 14L
1,397 SR
Queue Stats
54W - 69L
956 MMR
Solo
Charybdis
Charybdis
Silver V
Han_So_NOOO
Charybdis
Silver V
Level 40
God Stats
0W - 1L
1,274 SR
Queue Stats
14W - 40L
1,030 MMR
Party 1
Ganesha
Ganesha
Bronze IV
Inigo Montoya40
Ganesha
Bronze IV
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 28L
1,169 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,426 SR
1,006 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,428 SR
1,009 MMR
Sylvanus
Sylvanus
Silver III
Itachi-kuun
Sylvanus
Silver III
Level 125
God Stats
6W - 2L
1,082 SR
Queue Stats
265W - 298L
905 MMR
Solo
Merlin
Merlin
Silver III
KazuTheAssassin
Merlin
Silver III
Level 125
God Stats
1W - 3L
1,350 SR
Queue Stats
57W - 76L
848 MMR
Party 2
Artemis
Artemis
Silver II
Scyll1234567
Artemis
Silver II
Level 146
God Stats
5W - 8L
1,454 SR
Queue Stats
367W - 384L
1,044 MMR
Solo
Geb
Geb
Gold IV
Uknown_Lies
Geb
Gold IV
Level 125
God Stats
2W - 1L
1,685 SR
Queue Stats
62W - 68L
1,307 MMR
Party 2
Thor
Thor
Silver III
YourBuddyKira
Thor
Silver III
Level 68
God Stats
1W - 1L
1,570 SR
Queue Stats
44W - 59L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,612
476
7,829
9,952
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ChiefLlama6785
Zhong Kui
14
4 / 3 / 1
8,368
523
11,323
12,310
11,722
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
H3ntti
Nemesis
13
1 / 6 / 1
7,591
474
5,917
18,573
6,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Han_So_NOOO
Charybdis
13
0 / 6 / 0
7,593
475
5,180
14,330
5,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 0
7,010
438
2,697
16,000
13,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
PeleCharonThanatosArachne

VS

Bans
ChernobogAo KuangAchillesCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Itachi-kuun
Sylvanus
13
1 / 4 / 3
8,529
533
5,608
14,150
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 0 / 5
9,925
620
8,968
5,926
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Scyll1234567
Artemis
16
7 / 0 / 4
9,608
601
16,630
10,279
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 0 / 7
8,808
551
6,761
13,401
10,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 2 / 8
9,945
622
10,938
12,993
5,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
6
Kills
24
24
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Zhong Kui
ChiefLlama6785
Zhong Kui
4
3
1
1.5
L
Nemesis
H3ntti
Nemesis
1
6
1
0.25
L
Charybdis
Han_So_NOOO
Charybdis
0
6
0
0
L
0
5
0
0
W
Sylvanus
Itachi-kuun
Sylvanus
1
4
3
0.63
W
7
0
5
9.5
W
Artemis
Scyll1234567
Artemis
7
0
4
9
W
3
0
7
6.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,946
Damage
48,905
71,165
Taken
56,749
41,509
Mitigated
30,391
15,926
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,829
98
0
1,664
9,952
3,986
0
5,151
4,801
55,031
0
L
Zhong Kui
ChiefLlama6785
Zhong Kui
11,323
1,728
0
4,157
12,310
11,722
332
4,979
7,331
58,769
0
L
Nemesis
H3ntti
Nemesis
5,917
3,838
0
4,010
18,573
6,498
0
4,698
13,875
0
76,445
L
Charybdis
Han_So_NOOO
Charybdis
5,180
3,593
0
3,694
14,330
5,629
146
2,032
12,298
0
62,113
L
2,697
335
0
2,401
16,000
13,674
0
4,051
11,949
19,699
0
W
Sylvanus
Itachi-kuun
Sylvanus
5,608
1,884
636
4,388
14,150
7,047
631
8,474
5,530
50,352
9,506
W
8,968
305
0
1,000
5,926
2,166
882
2,824
2,754
66,424
0
W
Artemis
Scyll1234567
Artemis
16,630
8,365
0
2,239
10,279
4,784
72
1,946
8,311
0
83,325
W
6,761
800
1,991
3,280
13,401
10,667
32
4,257
8,974
25,414
0
W
10,938
1,271
0
2,165
12,993
5,727
0
3,937
8,830
0
88,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
46,815
461
Minions Killed
479
0
Camps Cleared
0
1,553,001
Distance Traveled
1,539,588
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,612
476
110
7
0
322,822
2
L
Zhong Kui
8,368
523
107
7
0
279,835
3
L
Nemesis
7,591
474
117
7
0
342,963
0
L
Charybdis
7,593
475
108
7
0
303,686
0
L
Ganesha
7,010
438
19
1
0
303,695
3
W
Sylvanus
8,529
533
99
6
0
250,589
0
W
Merlin
9,925
620
119
7
0
303,986
2
W
Artemis
9,608
601
127
8
0
310,951
1
W
Geb
8,808
551
28
2
0
343,981
3
W
Thor
9,945
622
106
7
0
330,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role