Player Matchup

Xbalanque
Xbalanque
BOBNARLEYBOYZ
Xbalanque
Level 69
God Stats
131W - 122L
1,563 SR
Queue Stats
144W - 143L
1,485 Elo+
Solo
Achilles
Achilles
Daddy_Sakari
Achilles
Level 106
God Stats
5W - 6L
1,537 SR
Queue Stats
175W - 147L
1,546 Elo+
Party 2
Aphrodite
Aphrodite
I_Am_Seafood
Aphrodite
Level 64
God Stats
8W - 9L
1,667 SR
Queue Stats
29W - 35L
1,417 Elo+
Party 2
Raijin
Raijin
Meowssolini7993
Raijin
Level 118
God Stats
1W - 5L
1,390 SR
Queue Stats
394W - 378L
1,481 Elo+
Solo
Bellona
Bellona
NastyXNate68
Bellona
Level 85
God Stats
4W - 7L
1,463 SR
Queue Stats
188W - 169L
1,520 Elo+
Party 2
Team Averages
Level 88
1,524 SR
1,490 Elo+

VS

Team Averages
Level 81
1,467 SR
1,479 Elo+
Sol
Sol
AcquiredCone143
Sol
Level 109
God Stats
253W - 245L
1,537 SR
Queue Stats
583W - 555L
1,512 Elo+
Party 1
Ravana
Ravana
DUIgoku
Ravana
Level 96
God Stats
17W - 12L
1,519 SR
Queue Stats
188W - 187L
1,464 Elo+
Party 3
Rama
Rama
Honeydzznutz
Rama
Level 67
God Stats
1W - 2L
1,259 SR
Queue Stats
266W - 271L
1,507 Elo+
Party 1
Charon
Charon
Kkauzma
Charon
Level 69
God Stats
12W - 8L
1,522 SR
Queue Stats
135W - 126L
1,458 Elo+
Party 3
Janus
Janus
Tranzmo
Janus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 299L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BOBNARLEYBOYZ
Xbalanque
11
0 / 7 / 0
7,039
414
7,044
13,493
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Daddy_Sakari
Achilles
15
0 / 1 / 0
8,945
526
2,589
15,605
17,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
I_Am_Seafood
Aphrodite
10
0 / 2 / 0
6,851
403
4,358
10,044
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
2 / 4 / 1
9,195
541
10,113
13,730
5,048
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
NastyXNate68
Bellona
15
3 / 3 / 1
8,942
526
10,695
16,566
10,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 0
10,299
606
9,518
7,360
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
DUIgoku
Ravana
15
5 / 1 / 3
8,972
528
5,688
11,124
7,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
7 / 1 / 5
10,351
609
12,014
17,301
8,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
Kkauzma
Charon
13
1 / 0 / 12
7,988
470
10,003
12,466
10,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Tranzmo
Janus
15
3 / 3 / 5
9,401
553
8,190
7,687
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
17
17
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Xbalanque
BOBNARLEYBOYZ
Xbalanque
0
7
0
0
W
Ravana
DUIgoku
Ravana
5
1
3
6.5
L
Achilles
Daddy_Sakari
Achilles
0
1
0
0
W
7
1
5
9.5
L
Aphrodite
I_Am_Seafood
Aphrodite
0
2
0
0
W
Charon
Kkauzma
Charon
1
0
12
7
L
2
4
1
0.63
L
Bellona
NastyXNate68
Bellona
3
3
1
1.17
W
Janus
Tranzmo
Janus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,799
Damage
45,413
69,438
Taken
55,938
42,400
Mitigated
32,736
15,869
Healing
24,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,518
1,149
0
5,256
7,360
2,921
0
0
7,360
86,184
765
L
Xbalanque
BOBNARLEYBOYZ
Xbalanque
7,044
2,753
44
792
13,493
4,544
77
2,778
10,715
0
44,001
W
Ravana
DUIgoku
Ravana
5,688
1,510
0
3,936
11,124
7,542
0
2,760
8,364
0
65,994
L
Achilles
Daddy_Sakari
Achilles
2,589
173
0
2,583
15,605
17,392
0
8,938
6,667
0
59,192
W
12,014
9,516
0
11,004
17,301
8,577
0
3,224
14,077
0
101,397
L
Aphrodite
I_Am_Seafood
Aphrodite
4,358
483
2,272
4,331
10,044
4,911
240
3,435
6,609
22,834
0
W
Charon
Kkauzma
Charon
10,003
2,214
0
3,316
12,466
10,810
357
4,612
7,854
25,677
0
L
10,113
393
0
3,043
13,730
5,048
0
8,571
5,159
76,464
0
L
Bellona
NastyXNate68
Bellona
10,695
3,153
0
2,804
16,566
10,505
41
3,860
12,706
0
98,175
W
Janus
Tranzmo
Janus
8,190
205
23
907
7,687
2,886
276
4,906
2,781
71,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
47,011
494
Minions Killed
536
0
Camps Cleared
0
1,629,055
Distance Traveled
1,673,004
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,299
606
156
9
0
343,597
6
L
Xbalanque
7,039
414
74
4
0
326,974
4
W
Ravana
8,972
528
91
5
0
379,343
3
L
Achilles
8,945
526
130
8
0
301,097
3
W
Rama
10,351
609
140
8
0
288,216
2
L
Aphrodite
6,851
403
30
2
0
316,818
4
W
Charon
7,988
470
25
1
0
359,411
1
L
Raijin
9,195
541
129
8
0
295,487
5
L
Bellona
8,942
526
131
8
0
388,679
0
W
Janus
9,401
553
124
7
0
302,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role