Player Matchup

Loki
Loki
Gejotanb
Loki
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,553 Elo+
Solo
Zeus
Zeus
Gentinna
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,583 Elo+
Solo
Ne Zha
Ne Zha
Purrpzz
Ne Zha
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Atlas
Atlas
UAVINBOUND
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
sikca
Raijin
Level 108
God Stats
1W - 2L
1,240 SR
Queue Stats
393W - 393L
1,536 Elo+
Solo
Team Averages
Level 66
1,448 SR
1,579 Elo+

VS

Team Averages
Level 134
1,498 SR
1,513 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Jemmejor
Zeus
Level 148
God Stats
12W - 8L
1,516 SR
Queue Stats
484W - 482L
1,511 Elo+
Solo
Atlas
Atlas
PostalFuzzball
Atlas
Level 104
God Stats
5W - 2L
1,473 SR
Queue Stats
180W - 181L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
9 / 3 / 0
8,474
1,059
6,925
7,402
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
11
0 / 2 / 5
6,000
750
6,055
3,765
1,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Purrpzz
Ne Zha
9
1 / 5 / 1
5,790
724
3,097
6,491
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Atlas
9
0 / 3 / 6
6,070
759
2,211
4,971
2,622
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
sikca
Raijin
14
2 / 4 / 5
7,508
939
6,175
7,604
3,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 3 / 8
8,634
1,079
4,888
5,851
2,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 2 / 12
7,894
987
4,089
7,451
3,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
 
Agni
13
2 / 2 / 10
7,666
958
4,908
4,318
1,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
12
4 / 3 / 9
7,709
964
8,144
5,805
1,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 11
8,229
1,029
6,613
11,267
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
12
Kills
17
17
Deaths
12
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
3
8
2.67
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
12
4.5
W
Agni
 
Agni
2
2
10
3.5
L
Loki
9
3
0
3
L
Zeus
0
2
5
1.25
W
Zeus
4
3
9
2.83
W
4
2
11
4.75
L
Ne Zha
Purrpzz
Ne Zha
1
5
1
0.3
L
Atlas
0
3
6
1
L
Raijin
sikca
Raijin
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,463
Damage
28,642
30,233
Taken
34,692
13,380
Mitigated
22,359
5,037
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,888
1,313
578
1,234
5,851
2,316
1,245
2,363
3,488
0
13,016
W
Ah Muzen Cab
 
Ah Muzen Cab
4,089
2,229
258
758
7,451
3,157
2,200
3,406
4,045
0
14,411
W
Agni
 
Agni
4,908
304
613
590
4,318
1,505
1,821
2,394
1,924
13,086
0
L
Loki
6,925
1,091
874
1,671
7,402
3,381
0
3,848
3,554
0
15,695
L
Zeus
6,055
64
20
681
3,765
1,471
0
2,320
1,445
11,702
0
W
Zeus
8,144
644
715
187
5,805
1,855
1,171
2,281
3,524
13,027
0
W
6,613
2,411
883
2,502
11,267
13,526
907
3,997
7,270
10,633
0
L
Ne Zha
Purrpzz
Ne Zha
3,097
423
0
85
6,491
2,671
0
4,236
2,255
0
6,300
L
Atlas
2,211
437
63
239
4,971
2,622
0
4,143
828
3,271
0
L
Raijin
sikca
Raijin
6,175
514
67
1,337
7,604
3,235
0
5,118
2,486
17,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,842
Gold Earned
40,132
82
Minions Killed
82
0
Camps Cleared
0
633,398
Distance Traveled
763,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,634
1,079
25
3
0
145,278
0
W
Ah Muzen Cab
7,894
987
20
3
0
167,171
0
W
Agni
7,666
958
21
3
0
136,580
0
L
Loki
8,474
1,059
28
4
0
165,478
0
L
Zeus
6,000
750
11
1
0
111,029
0
W
Zeus
7,709
964
9
1
0
157,586
0
W
Atlas
8,229
1,029
7
1
0
156,865
0
L
Ne Zha
5,790
724
11
1
0
100,908
0
L
Atlas
6,070
759
4
1
0
100,992
0
L
Raijin
7,508
939
28
4
0
154,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role