Player Matchup

Anhur
Anhur
BigAulDoinks
Anhur
Level 36
God Stats
1W - 3L
1,191 SR
Queue Stats
1W - 13L
937 Elo+
Solo
Anubis
Anubis
BlackDo0lphin
Anubis
Level 79
God Stats
18W - 10L
1,384 SR
Queue Stats
213W - 218L
1,427 Elo+
Solo
Ymir
Ymir
Seven_Defender
Ymir
Level 108
God Stats
16W - 16L
1,454 SR
Queue Stats
243W - 236L
1,355 Elo+
Solo
Thanatos
Thanatos
angeloti69
Thanatos
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 101L
1,488 Elo+
Party 3
Nike
Nike
simoskmv
Nike
Level 105
God Stats
36W - 21L
1,655 SR
Queue Stats
251W - 246L
1,502 Elo+
Party 3
Team Averages
Level 90
1,437 SR
1,342 Elo+

VS

Team Averages
Level 72
1,506 SR
1,440 Elo+
Jormungandr
Jormungandr
Flydroz
Jormungandr
Level 105
God Stats
0W - 2L
1,293 SR
Queue Stats
69W - 86L
1,422 Elo+
Party 2
Neith
Neith
I-Am-GRooT-_-1
Neith
Level 31
God Stats
61W - 50L
1,544 SR
Queue Stats
175W - 173L
1,466 Elo+
Solo
Baba Yaga
Baba Yaga
MonkeyDShade
Baba Yaga
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 153L
1,445 Elo+
Party 1
Arachne
Arachne
RattenKartoffel
Arachne
Level 40
God Stats
26W - 14L
1,653 SR
Queue Stats
101W - 105L
1,471 Elo+
Party 1
Hades
Hades
Vendetta-of-Ivar
Hades
Level 107
God Stats
6W - 7L
1,539 SR
Queue Stats
73W - 85L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
7,585
446
4,277
11,537
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 0 / 2
10,915
642
12,275
7,947
4,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 1 / 5
8,679
511
5,490
12,819
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
angeloti69
Thanatos
15
6 / 1 / 2
9,160
539
13,159
13,376
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
15
4 / 3 / 2
9,751
574
11,225
15,945
12,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Flydroz
Jormungandr
13
1 / 1 / 4
8,073
475
6,163
11,732
9,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 2
8,706
512
5,169
8,593
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
MonkeyDShade
Baba Yaga
15
1 / 4 / 1
8,221
484
4,809
14,343
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 4 / 2
8,215
483
5,781
17,785
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 5 / 1
8,974
528
13,324
15,809
11,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
16
Kills
9
9
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
4
5
0.63
W
5
0
2
6
L
Jormungandr
Flydroz
Jormungandr
1
1
4
3
L
1
2
2
1
L
Baba Yaga
MonkeyDShade
Baba Yaga
1
4
1
0.38
L
4
4
2
1.25
W
1
1
5
3.5
L
2
5
1
0.5
W
Thanatos
angeloti69
Thanatos
6
1
2
7
W
Nike
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,426
Damage
35,246
61,624
Taken
68,262
38,039
Mitigated
35,870
23,069
Healing
15,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,277
1,365
0
2,478
11,537
3,859
516
4,261
7,276
0
41,082
W
12,275
268
0
6,248
7,947
4,366
2,245
3,634
4,313
102,688
0
L
Jormungandr
Flydroz
Jormungandr
6,163
1,576
0
2,016
11,732
9,793
108
4,114
7,618
32,023
0
L
5,169
1,920
0
3,657
8,593
3,285
2,757
4,009
4,584
0
74,320
L
Baba Yaga
MonkeyDShade
Baba Yaga
4,809
138
0
2,940
14,343
4,841
671
5,047
9,296
54,283
0
L
5,781
4,154
0
2,366
17,785
6,089
174
3,845
13,940
0
60,591
W
5,490
899
0
3,729
12,819
11,939
815
3,201
9,618
25,350
0
L
13,324
899
68
4,308
15,809
11,862
0
750
15,059
69,449
0
W
Thanatos
angeloti69
Thanatos
13,159
2,719
0
9,054
13,376
5,645
525
3,934
9,442
0
69,346
W
Nike
11,225
1,597
0
1,560
15,945
12,230
106
9,266
6,679
0
69,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,090
Gold Earned
42,189
450
Minions Killed
457
0
Camps Cleared
0
1,651,347
Distance Traveled
1,533,251
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,585
446
74
4
0
310,812
0
W
Anubis
10,915
642
173
10
0
335,123
0
L
Jormungandr
8,073
475
48
3
0
325,440
0
L
Neith
8,706
512
122
7
0
283,963
3
L
Baba Yaga
8,221
484
80
5
0
291,251
4
L
Arachne
8,215
483
88
5
0
348,326
0
W
Ymir
8,679
511
29
2
0
330,878
0
L
Hades
8,974
528
119
7
0
284,271
0
W
Thanatos
9,160
539
84
5
0
391,181
0
W
Nike
9,751
574
90
5
0
283,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role