Player Matchup

Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
Asgardez
Pele
Gold II
Level 105
God Stats
2W - 1L
1,504 SR
Queue Stats
225W - 228L
1,603 MMR
Party 1
Awilix
Awilix
Gold III
BigDaddyD163
Awilix
Gold III
Level 158
God Stats
18W - 16L
1,587 SR
Queue Stats
542W - 552L
1,572 MMR
Solo
Poseidon
Poseidon
Gold II
RzrX7
Poseidon
Gold II
Level 105
God Stats
2W - 1L
1,823 SR
Queue Stats
227W - 227L
1,603 MMR
Party 1
Artemis
Artemis
Gold I
armeniantiger
Artemis
Gold I
Level 83
God Stats
19W - 16L
1,582 SR
Queue Stats
180W - 187L
1,578 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,599 SR
1,571 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,574 SR
1,550 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
Am0m
Ra
Gold III
Level 175
God Stats
10W - 12L
1,697 SR
Queue Stats
264W - 271L
1,556 MMR
Solo
Horus
Horus
Gold II
GobbleBoy
Horus
Gold II
Level 84
God Stats
20W - 19L
1,671 SR
Queue Stats
69W - 76L
1,599 MMR
Solo
Rama
Rama
Gold III
freaz4k
Rama
Gold III
Level 115
God Stats
3W - 6L
1,500 SR
Queue Stats
169W - 166L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 0
3,652
609
1,082
3,629
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
6
0 / 1 / 0
3,537
590
1,196
5,641
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
6
0 / 1 / 0
3,608
601
970
4,383
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
RzrX7
Poseidon
8
2 / 0 / 0
4,737
790
2,358
2,931
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
6
0 / 0 / 0
3,467
578
2,783
2,747
775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LokiSusanoAo Kuang

VS

Bans
Sun WukongRaijinCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
2 / 0 / 0
4,483
747
4,786
3,763
1,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
 
Mercury
7
0 / 2 / 0
3,683
614
1,819
4,776
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ra
Am0m
Ra
3
0 / 0 / 0
2,928
488
231
871
209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
GobbleBoy
Horus
6
0 / 0 / 0
3,805
634
1,321
4,103
2,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
freaz4k
Rama
6
0 / 0 / 0
3,487
581
2,486
2,956
887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
0
0
L
Bastet
 
Bastet
2
0
0
2
L
Mercury
 
Mercury
0
2
0
0
L
Ra
Am0m
Ra
0
0
0
0
W
Pele
0
1
0
0
W
Awilix
0
1
0
0
L
Horus
GobbleBoy
Horus
0
0
0
0
W
Poseidon
RzrX7
Poseidon
2
0
0
2
W
Artemis
0
0
0
0
L
Rama
freaz4k
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,389
Damage
10,643
19,331
Taken
16,469
6,262
Mitigated
6,137
6,463
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,082
153
0
2,925
3,629
2,366
0
0
3,629
10,430
0
L
Bastet
 
Bastet
4,786
1,386
0
1,570
3,763
1,036
0
0
3,763
0
26,692
L
Mercury
 
Mercury
1,819
700
0
710
4,776
1,616
0
2,199
2,577
0
17,228
L
Ra
Am0m
Ra
231
91
204
430
871
209
0
159
712
6,149
0
W
Pele
1,196
498
0
1,548
5,641
1,226
0
0
5,641
0
20,188
W
Awilix
970
234
0
500
4,383
1,231
0
203
4,180
0
24,622
L
Horus
GobbleBoy
Horus
1,321
766
890
2,602
4,103
2,389
0
778
3,325
0
7,724
W
Poseidon
RzrX7
Poseidon
2,358
463
0
500
2,931
664
0
28
2,903
29,493
0
W
Artemis
2,783
1,259
0
990
2,747
775
0
0
2,747
0
19,921
L
Rama
freaz4k
Rama
2,486
2,017
0
1,198
2,956
887
0
304
2,652
0
22,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,001
Gold Earned
18,386
179
Minions Killed
139
0
Camps Cleared
0
594,291
Distance Traveled
553,496
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,652
609
17
3
0
120,963
0
L
Bastet
4,483
747
39
7
0
145,895
2
L
Mercury
3,683
614
36
6
0
136,030
0
L
Ra
2,928
488
19
3
0
37,549
0
W
Pele
3,537
590
34
6
0
125,034
1
W
Awilix
3,608
601
42
7
0
126,430
0
L
Horus
3,805
634
7
1
0
126,825
0
W
Poseidon
4,737
790
56
9
0
125,130
0
W
Artemis
3,467
578
30
5
0
96,734
0
L
Rama
3,487
581
38
6
0
107,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role