Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
JIMBO224
Cabrakan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 74L
1,491 Elo+
Party 1
Medusa
Medusa
Mamiike-
Medusa
Level 60
God Stats
3W - 4L
1,335 SR
Queue Stats
77W - 87L
1,353 Elo+
Party 2
Chaac
Chaac
WASH3D
Chaac
Level 28
God Stats
6W - 5L
1,484 SR
Queue Stats
74W - 64L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
ahwfl
Nu Wa
Level 78
God Stats
6W - 1L
1,762 SR
Queue Stats
89W - 63L
1,531 Elo+
Party 1
Team Averages
Level 78
1,516 SR
1,473 Elo+

VS

Team Averages
Level 90
1,598 SR
1,511 Elo+
Da Ji
Da Ji
 
Da Ji
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Raulbinus
Thoth
Level 106
God Stats
2W - 8L
1,298 SR
Queue Stats
118W - 121L
1,427 Elo+
Solo
Cernunnos
Cernunnos
RoNaS-07
Cernunnos
Level 64
God Stats
1W - 2L
1,719 SR
Queue Stats
45W - 43L
1,458 Elo+
Solo
Maui
Maui
XXXAdriXXX
Maui
Level 128
God Stats
1W - 1L
1,767 SR
Queue Stats
9W - 3L
1,708 Elo+
Solo
Nu Wa
Nu Wa
pawilon12
Nu Wa
Level 109
God Stats
22W - 15L
1,708 SR
Queue Stats
245W - 233L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 1
5,808
528
2,186
5,822
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
JIMBO224
Cabrakan
11
6 / 0 / 2
6,839
622
4,932
8,064
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Mamiike-
Medusa
9
0 / 0 / 3
5,256
478
2,792
4,721
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
WASH3D
Chaac
11
1 / 1 / 0
6,665
606
1,442
6,524
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Nu Wa
ahwfl
Nu Wa
11
1 / 1 / 4
6,575
598
7,423
5,191
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 4 / 1
5,757
523
3,476
9,153
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Raulbinus
Thoth
9
0 / 3 / 1
4,898
445
661
5,438
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
RoNaS-07
Cernunnos
9
1 / 1 / 0
5,587
508
4,307
5,104
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 2
5,356
487
2,154
7,815
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
pawilon12
Nu Wa
11
1 / 0 / 0
5,800
527
3,419
2,358
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
3
3
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
1
1.5
L
Da Ji
 
Da Ji
1
4
1
0.38
W
Cabrakan
JIMBO224
Cabrakan
6
0
2
7
W
Medusa
Mamiike-
Medusa
0
0
3
1.5
L
Thoth
Raulbinus
Thoth
0
3
1
0.17
L
Cernunnos
RoNaS-07
Cernunnos
1
1
0
1
W
Chaac
WASH3D
Chaac
1
1
0
1
L
0
1
2
1
W
Nu Wa
ahwfl
Nu Wa
1
1
4
3
L
Nu Wa
pawilon12
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,775
Damage
14,017
30,322
Taken
29,868
15,842
Mitigated
12,803
9,921
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,186
131
0
1,592
5,822
4,709
0
598
5,224
22,681
0
L
Da Ji
 
Da Ji
3,476
657
0
1,421
9,153
3,383
0
4,162
4,991
0
41,042
W
Cabrakan
JIMBO224
Cabrakan
4,932
877
0
4,032
8,064
4,854
0
834
7,230
43,277
290
W
Medusa
Mamiike-
Medusa
2,792
1,316
0
1,073
4,721
1,542
0
534
4,187
0
27,079
L
Thoth
Raulbinus
Thoth
661
0
0
0
5,438
1,686
96
3,322
2,116
32,482
0
L
Cernunnos
RoNaS-07
Cernunnos
4,307
1,594
0
1,614
5,104
1,723
0
2,565
2,539
0
34,663
W
Chaac
WASH3D
Chaac
1,442
192
0
2,227
6,524
2,940
0
3,008
3,516
0
52,376
L
2,154
555
0
1,032
7,815
5,273
0
3,740
4,075
14,848
0
W
Nu Wa
ahwfl
Nu Wa
7,423
1,723
0
997
5,191
1,797
90
1,260
3,931
48,216
47
L
Nu Wa
pawilon12
Nu Wa
3,419
1,639
0
1,158
2,358
738
0
638
1,720
36,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
27,398
319
Minions Killed
276
0
Camps Cleared
0
1,059,500
Distance Traveled
1,006,790
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,808
528
38
3
0
224,464
0
L
Da Ji
5,757
523
71
6
0
259,175
0
W
Cabrakan
6,839
622
63
6
0
226,618
2
W
Medusa
5,256
478
53
5
0
206,319
5
L
Thoth
4,898
445
55
5
0
163,386
0
L
Cernunnos
5,587
508
63
6
0
193,199
0
W
Chaac
6,665
606
96
9
0
204,654
0
L
Maui
5,356
487
28
3
0
214,735
3
W
Nu Wa
6,575
598
69
6
0
197,445
0
L
Nu Wa
5,800
527
59
5
0
176,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role